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View Full Version : Which permanent character traits?


Oreo
01-19-2006, 02:27 AM
<div></div>There are two selections that baffle me a bit.   Which stat would you go for when given the option of +4 to one stat?  And which of: +2.5% health or power or +5 in combat health or power regen?  I'm more interested in tanking over solo and dps ability.  Thank you.<div></div><p>Message Edited by Oreo81 on <span class="date_text">01-18-2006</span><span class="time_text">01:28 PM</span></p>

Gaige
01-19-2006, 02:29 AM
<div></div>If you want to tank, take the +% HP.

Junaru
01-19-2006, 02:57 AM
<div><span><blockquote><hr>Gaige wrote:<div></div>If you want to tank, take the +% HP.<hr></blockquote>Agreed. hps are king when it comes to tanking traits. If you are tanking orange con mobs it's pretty much the only thing that matters.</span></div>

Rapinis
01-19-2006, 08:14 PM
Has someone done the math?Whats more valuable - 2.5% + HP or +5 HP REGEN?<div></div>

Dfoley3
01-19-2006, 09:47 PM
<div></div><p>% hp is 100x more valuable because it scales with you.  At 70 when you compare 2 monks, one with the hp one without its gonna look like this.</p><p>at 60:</p><p>monka=5500 hp</p><p>monkb=6050</p><p>at 70:</p><p>monka = 7000 hp</p><p>monkb= 7700 hp</p><p> </p><p>while the hp regen has the opposite effect, it becomes less useful as you level</p><p>at 60:</p><p>10 hp regen = 10/90 for the incombat cap and is roughly about 1/5 a % of hp regen</p><p>10 hp regen = 10 /110 ( i think) at 70 that same 10 would be ~1/7 a %</p><p> </p><p>Power regen i feel is the opposite, simply beacause incombat power regen is priceless and rare and far more useful</p><p>So hp regen becomes less effective as you level while hp % becomes more.</p><p> </p><p> </p>

Zodi
01-20-2006, 03:23 AM
<div></div><blockquote><hr>Dfoley323 wrote:<div></div><p>% hp is 100x more valuable because it scales with you.  At 70 when you compare 2 monks, one with the hp one without its gonna look like this.</p><p>at 60:</p><p>monka=5500 hp</p><p>monkb=6050</p><p>at 70:</p><p>monka = 7000 hp</p><p>monkb= 7700 hp</p><p> </p><p>while the hp regen has the opposite effect, it becomes less useful as you level</p><p>at 60:</p><p>10 hp regen = 10/90 for the incombat cap and is roughly about 1/5 a % of hp regen</p><p>10 hp regen = 10 /110 ( i think) at 70 that same 10 would be ~1/7 a %</p><p> </p><p>Power regen i feel is the opposite, simply beacause incombat power regen is priceless and rare and far more useful</p><p>So hp regen becomes less effective as you level while hp % becomes more.</p><p> </p><p> </p><hr></blockquote> Quick  question is that applies the same to the RACIAL trait +3%HP.  if this is the case there is realyl going to be problems when the game gets to level 70+

x0rtrun
01-20-2006, 03:29 AM
I wonder if the % increase doesn't just apply to your base hp pool at a certain static point. Or if it doesn't they might alter it to be such to avoid such issues further on down the line.I guess percentages are the gift that keep on giving.<div></div>

Zodi
01-20-2006, 03:35 AM
<div><blockquote><hr>x0rtrunks wrote:I wonder if the % increase doesn't just apply to your base hp pool at a certain static point. Or if it doesn't they might alter it to be such to avoid such issues further on down the line.I guess percentages are the gift that keep on giving.<div></div><hr></blockquote>I trully hope so. Imagine then everyone would wish that at level 100 they would rolled a DWARF or OGRE fighter because their HPS would by far the greatest in the game. I trully think that SOE should explain how does this racial trait really works.</div><div> </div><div>Why I think it is important to explain this? Plain and simple as Bruiser everyones get a chance to choose it. When it is racial then it is restriction for those who made thier characters before the racial traits were implemented in the game.</div><div> </div><div>Call me crazy... but I migh tbe wrong</div><div> </div><div> </div>