View Full Version : FD Question
Bulzie
01-09-2006, 08:34 PM
Just made 14 and got FD. Like inviso where you can see which mobs are still aggro to you, is there a way to tell which mobs FD will fail on? Also, if FD fails for a mob, will it always fail for that specific mob or maybe the next time it will work on that same mob?<div></div>
Mala-Shea
01-09-2006, 08:39 PM
<div>Check your chat box when you FD. If you get the message "You have fallen to the ground"....get the hell up and FD again! You will also see that the the agro rings around the mobs names will stay active (glowing red).</div><div> </div><div>FD doesn't have any weaknesses that I'm aware of against any mobs, it's just a straight roll against your % to see if your successful.</div><div> </div><div> </div><div>Slapp</div><div>60 Monk</div><div>Heroes Fate</div><div>Grobb</div><div> </div><div> </div><div> </div>
Bulzie
01-09-2006, 08:58 PM
Ok, so the chance to be successful has nothing really to do with the mob(s) then. So process is if FD fails, get up and try again instead of running away. <div></div>
ShashLigai
01-09-2006, 09:06 PM
<div></div><p>i suggest running away and FD (unless your in a group). If you FD right where the mob spawns it makes it really hard to get up with out re-aggroing the mob. If you run off a bit before FDing then you can stand up without re-aggroing and either move on, or wait til you repower to try again.</p><p>one more point, don't wait til your in the deep red to FD, if you have DoT on you, it won't go away, and you most likely will die.</p>
Mordith
01-09-2006, 09:45 PM
I would like to add a couple questions. Do the higher ranks of FD (App 1 to Master 1) change the percentage chance of success when hitting FD? If so, does anyone know what those percent changes are? Finally, what is the percentage when you get the upgrade to FD?<div></div>
shaolen
01-09-2006, 10:40 PM
<div></div>Yes the higher the spell level, the higher the % of success of the FD. I dont remember them offhand but someone had a nice post of the spell upgrades somewhere in the forum.
x0rtrun
01-10-2006, 02:01 AM
<div></div>To compare the various levels of FD for yourself, you can use linky. See this section of the new FAQ <a target="_blank" href="http://members.shaw.ca/jasonznack/eq2/Thenewmonkfaq.htm#_Toc124099318">here for details</a>. (the very last point)<div></div><p>Message Edited by x0rtrunks on <span class="date_text">01-09-2006</span><span class="time_text">01:02 PM</span></p>
Gaige
01-10-2006, 03:17 AM
<div></div><p>FD is simply succeed/fail. It can work on any mob in the game. As you upgrade the spell from app1 to master 1 it changes the % of success, usually in 2% steps.</p><p>If you fail, the best course of action is to simply get up, run some more and try again.</p><p>FD is an invaluable tool as monk since they changed its mechanics.</p>
Mala-Shea
01-10-2006, 10:14 AM
<div></div><p>What Gaige is saying is, it actually works now....[Removed for Content]!</p><p> </p><p>Slapp</p><p>60 Monk</p><p>Heroes Fate</p><p>Grobb</p>
dirtylo
01-10-2006, 11:16 AM
Still wish they kept /feign in the game so you could see what you actually rolled on average.This has long since been removed though<div></div>
Gaige
01-10-2006, 11:27 AM
<div></div><blockquote><hr>dirtylove wrote:Still wish they kept /feign in the game so you could see what you actually rolled on average.This has long since been removed though<hr></blockquote>Yeah, because there isn't a roll anymore.
SykeAuttic
01-10-2006, 11:36 AM
<div></div>FD is one of the main things I loved about EQ1 and now EQ2. Glad they changed it, since that whole level based crap was killing me...heh quite literally.
Bulzie
01-10-2006, 07:52 PM
Can someone help me on the mechanics of how to use it. I'm level 16 and have it at Adept1 but it seems to fail more then work so wondering if I am doing something wrong. Assume I pulled away from spawn spot. When I am fighting the mob(s) and realize I'm in trouble:- do I hit FD right then while still facing the mob and still in melee mode?- do I turn off melee and hit FD?- do I need to be turned away from the mob and run a short ways, then hit FD?- or does none of that matter, it either works or not works?Also is there a quick way to tell it did not work by text msg you get or something because if I am running and it didnt work, dont want to wait for mobs to catch up to me and hit me again, want to get up and do it again or run more or something.<div></div>
Bladewind
01-10-2006, 08:00 PM
<div></div><blockquote><hr>Bulzie wrote:Can someone help me on the mechanics of how to use it. I'm level 16 and have it at Adept1 but it seems to fail more then work so wondering if I am doing something wrong. Assume I pulled away from spawn spot. When I am fighting the mob(s) and realize I'm in trouble:- do I hit FD right then while still facing the mob and still in melee mode?- do I turn off melee and hit FD?- do I need to be turned away from the mob and run a short ways, then hit FD?- or does none of that matter, it either works or not works?Also is there a quick way to tell it did not work by text msg you get or something because if I am running and it didnt work, dont want to wait for mobs to catch up to me and hit me again, want to get up and do it again or run more or something.<div></div><hr></blockquote><p>The percent chance is versus a certain level mob, so if you rae trying to feign against mobs higher than that level, you will incure penalties that increase as you get further from the level your art is rated for.</p><p> </p><p>None of the bulleted points you made matter. You can hit feign at any time and it should take you out of combat and into the faux dirt nap. If you fail, you will get a message that says 'you fall down.' If you succeed, you will get the 'you have feigned death' message. If you do fail, the default key to get up is 'x.' Hit that and you can try again as soon as the timer on the art os reset.</p>
selch
01-10-2006, 08:33 PM
<div></div><div>Actually even upgrading increases your chances, % vs coin you paid does not worth it most of the time.</div><div> </div><div>You can FD 4 times in a row and still fail.</div><div> </div><div>Beside I strongly suggest, you try FD as soon as you encounter a group of mobs that you feel you can't stand against if you are alone. At least with fail chances you can resist till FD actually works. (for example, you are L15, and 3x L15 heroic guys starts to run towards you)</div><div> </div><div> </div><div> </div><div> </div><p>Message Edited by selch on <span class="date_text">01-10-2006</span><span class="time_text">07:35 AM</span></p>
x0rtrun
01-10-2006, 11:21 PM
Are you sure that the % chance is against a "certain level mob"? That doesn't really make sense if it's a pass or fail skill.As far as I know, and I believe this to be correct, even a lvl 20 player has a chance to feign a lvl 60 mob. When you FD you either pass or fail. If you pass, all mobs see you as dead and move on.<div></div>
Bladewind
01-10-2006, 11:23 PM
<div></div>Doesn't the skill say something like xx% to successfully feign vs a levl yy mob? Maybe I am thinking of the old format...
Bladewind
01-11-2006, 12:09 AM
<div></div>I just checked - I was remembering the old way. I guess it is just a straight % now regardless of mob level.
Gaige
01-11-2006, 01:06 AM
<div></div><blockquote><hr>Bladewind wrote:<div></div><p>The percent chance is versus a certain level mob, so if you rae trying to feign against mobs higher than that level, you will incure penalties that increase as you get further from the level your art is rated for.</p><hr></blockquote><p>Nope, wrong.</p><p>The percent chance is against any mob in the game. Level matters not in the least. You push the button you have x% chance to succeed and x% chance to fail, everytime you push it.</p><p>That's it.</p>
Bladewind
01-11-2006, 01:19 AM
<div></div>I corrected myself before you posted <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> I was thinking about the art prior to the combat changes.
Gaige
01-11-2006, 01:20 AM
<div></div><blockquote><hr>Bladewind wrote:<div></div>I corrected myself before you posted <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> I was thinking about the art prior to the combat changes.<hr></blockquote>Yeah I saw you did after I posted <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> Ah well, its simply positive reinforcement on your new FD position <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />
Bulzie
01-11-2006, 01:46 AM
<div></div>Just a few more questions on this topic I promise <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />. Is the % to succeed on FD influenced by anything other then Spell level? So a level 20 and a level 60 both have FD at Adept3, their chance to succeed is exactly the same against any mob? Or does the percent increase with character level as well as spell level?** sorry, didnt see the upgraded FD spells as they were listed under brawler and I was just looking at Monk list. Make sense that these will have higher percentages to succeed then lower versions.<div></div><p>Message Edited by Bulzie on <span class="date_text">01-10-2006</span><span class="time_text">12:51 PM</span></p>
Crest
01-11-2006, 01:50 AM
<div></div><p>Sort of. A level 20 and a level 60 have the same success chance with Adept 3 Feign Death. However, the level 60 character has had a number of upgrades to that CA since level 20 that allow for greater success chances. </p><p>My last one is Adept 3 and gives me a 93% chance. I am pretty sure it is called Stilled Life but I might be mistaken</p>
Kronadin
01-12-2006, 01:26 PM
<div></div>I was lucky enough to get Stilled Life Master I -- 96% chance. :smileyhappy:
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