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View Full Version : AQ6 Changed, Can't find mobs


Krazed
01-04-2006, 03:57 AM
I can't find the Deathbone beserkers for the new AQ6, can anyone point me to their area? I've found the Deathbone knights and theurgists, but I've killed them straight for about a half hour and no beserkers spawn.

Shantee
01-04-2006, 05:47 AM
I just killed Deathbone Bezerkers.  They spawned in the groups with the others you mentioned for me. <div></div>

Colossaltitan
01-04-2006, 08:03 AM
<DIV>Pic from: <A href="http://eq2.gamepressure.com/maps.asp?ID=52" target=_blank>http://eq2.gamepressure.com/maps.asp?ID=52</A><BR><BR>They pop right in the circle here:<BR><IMG src="http://img483.imageshack.us/img483/4685/dbzerkers0jb.jpg"><BR><BR>I just did this AQ on my Warden a few days back.  They pop their in the exact center of the circle shown above.  They are almost ALWAYS up, and if you kill them in the center there you can get all within one round.  Its a ring event clear though, so be careful.</DIV>

Krazed
01-04-2006, 03:06 PM
Okay, I finally found them. For the record, I don't know what this quest detailed before, but killing 8 deathbone beserkers is ridiculously hard. The beserkers weren't there when I intially got there.  Even after killing three waves of spawns of knights/theurgists(they usually spawn in a group of 2, with one of each, along with the theugist's pet),  I still hadn't seen a single one. Finally I went back with a group of 5, which probably wouldn't of even been enough if I wasn't overleveled(I was 29 at the time).  After killing the whole spawn of knights/theurgists, the beserkers started to spawn. Some of the beserker groups consisted of FIVE deathbones.  Even with a group of five this was somewhat of a challenge.  2 beserkers, 2 theurgists and a knight, with both the theurgists and the knight having a summoned conjurer pet(the tellurian recruit, looks like a golem and stuns people). I don't know how hard this quest would have been if I was 25, the level the quest says you should be.  I can't imagine that it woud be possible without a full group of 25's, and even then I'm not so sure it would've been possible. But I eventually did kill all 8 of the deathbone beserkers I needed, and now I officially look like a S&M freak.

Colossaltitan
01-05-2006, 06:15 AM
Yeah, its quite tough you need a solid-grp to do so.  I used my two box necro to come and cleanup on the mobs after I nuked them once.<BR><BR>Glad I could help.  Enjoy your AQ gear <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />.

t1ct
01-08-2006, 11:48 PM
<div></div><p><font color="#ff0000"><strong>Hail!</strong></font></p><p>I'm in the process of doing AQ6.  I managed to kill the Beserkers after getting a good group together.  My problem is the Rumblers.  I've been everywhere and no matter what i kill it doesnt seem to count.  I even went into the rumbler caves and that didnt seem to work.</p><p>Can someone give me a hint please.</p><p>Many thanks</p><p>Elthor</p>

Colossaltitan
01-09-2006, 12:22 AM
<div></div>Same pic as above, just edited a little.  Head to the spot I circled on the TS Map.They work, they are under neath the Giant peninsula that Obsid Boulderboom patrols on.<img src="http://img437.imageshack.us/img437/1517/dbzerkers4lk.jpg">Those definetly update the quest.Goodluck!

t1ct
01-09-2006, 12:32 AM
<div></div><p><font color="#ff0000"><strong>Hail!</strong></font></p><p>Ah thank you very much, I can get on and kick some rumblers into touch now.</p><p>Again, many thx</p><p>Elthor</p><p><font color="#ff0000"><strong>-= Scorched Earth =-</strong></font></p>

Colossaltitan
01-09-2006, 03:00 AM
<div></div>np