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View Full Version : Help with Quest: Court of Truth Ishara's Search??? What's going on????


shane15
12-09-2005, 11:49 PM
<DIV>Ok i am a lvl 51 monk and fight in Maj Dul quite often lately killing Blades and Coin guards....i have no problems taking one arrow up 52 and 53's.....So why when i am trying to finish the Ishara's Search quest and i'm near the end i have to fight in the Champions Arena a lvl 53 one arrow up and he is killing me everytime i am pretty decently equiped with Pristine Imbued Scaled Tunic and Legs and a Royal Great Flail. Here is my profile <A href="http://eq2players.station.sony.com/en/pplayer.vm?characterId=192580105" target=_blank>http://eq2players.station.sony.com/en/pplayer.vm?characterId=192580105</A>  What am i doing or what can i do??? I want to beat this guy so badly it hurts lol. I have been trying potions 47 Str and Sta and 250 to Mitigation....any other suggestions??? Please all help would be greatly appreciated....This jerk has really ticked me off. lol. I am really trying to finish these quest to make it to the Truth Instance zone to get the Leggings of Enlightened Lore lol. </DIV> <DIV> </DIV> <DIV>Thank in advance fellow monks, </DIV> <DIV> </DIV> <DIV>Xane</DIV> <DIV>51 Monk</DIV> <DIV>Unrest</DIV>

Bladewind
12-10-2005, 12:36 AM
I had the same issue at your level with this mob.  The short of it is that the mob is underconned, similar to the pit champion in Splitpaw.  I kept fighting it down to 10% or so when it would use a special and [Removed for Content] me.  I ended up beating it by using a mit potion and two of the highest level bear claw items in addition to my own arts.  The dots from the two bear claws and the extra mitigation were enough to skew the fight in my favor.  I ended up beating him with about 20% health left rather than losing with him at 5-15% health as had been happening.

shane15
12-10-2005, 01:18 AM
<P>Thanks bro i will give the bear claws a try and hopefully i will beat him. This guys is definetly underconned big time. Thank you so much again i was getting really frustrated lol. Have you completed all of the other Truth quest yet and if so how tuff is the instance to get the Leggins of Enlightened Lore? </P> <P>Thanks again, </P> <P>Xane</P> <P>51 monk</P> <P>Unrest</P>

Jezekie
12-10-2005, 05:06 PM
Go in defensive stance then pull with Strength hex doll and follow up with Stamina one. Change stance to either comb or offensive stance and beat it down.<div></div>

Bladewind
12-12-2005, 11:51 PM
Yeah, forgot about hex dolls - they would help too.  The instance is not too bad in truth, but the drop is rare.  I was lucky to get the pants on my first trip in, and I have not seen a master drop since out of 8 or so trips total since then.  Our standard group was a 56+ monk (me) tanking, a 55+ warlock, a 55+ conjurer, a 52+ templar, and a 48+ mystic.  These days, it is 60 monk (me), 59 warlock, 55 templar, 58 conjurer as the core with the now 50 mystic and maybe another random guildmate popping in occasion.  Our core group breezes through it.  The whole deal with the instance is answering the sphinx's riddles.  Every 25% of health lost causes him to become unattackable and ask you a question.  If you answer correctly, he remains at the same health level and starts attacking again until you get him down 25% more, where the process repaets until you kill him after he has asked you a question at 25% health remaining.  If you answer incorrectly, he summons a second encounter full of adds, is healed to full health, and attacks.  So, depending on how well you answer the qeustions, it can be a drawn out affair or very quick and easy. It is possible to fight him from 100% health 4 times and have to deal with a lot of annoying adds in seperate encounters depending on your answers. <p>Message Edited by Bladewind on <span class=date_text>12-12-2005</span> <span class=time_text>10:53 AM</span>

shane15
12-13-2005, 01:05 AM
<DIV>Thanks guys i used the Greater Bear Claws and took him down Saturday lol....i am on the end of the next quest where i need to trap the Sphinx.....anyone know how tuff this guy is...i have read he is lvl 55 3 arrow up but it says a grp can take him down??? Also what lvl will something go orange if i am lvl 51 is it 55 or 56? if its 55 i may have a hard time hitting him lol....</DIV> <DIV> </DIV> <DIV>Thank a lot all that helped it is greatly appreciate all of your help..</DIV> <DIV> </DIV> <DIV>Xane</DIV> <DIV>51 Monk</DIV> <DIV>Unrest</DIV>

Bladewind
12-13-2005, 03:05 AM
I think stuff will be orange to you at 56, so you are ok there.  If you have a full group of low 50s people, you should be fine, or a 3-4 person group of mid 50's.  You fight the sphinx on a little cliff above the water, and he has a major knockback attack.  The first time I did it, my healer got launched into the ocean <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />  The rest of us jumped down and finished the encounter on the water surface.  I have done it a few times since then where we all kept our backs to the cliff face and no one was punted.  If you are aware of that, the encouter is pretty straight-forward.