View Full Version : What do Monks bring to a raid ?
Sirlutt
08-16-2005, 07:22 PM
<DIV> <DIV> <DIV>What buffs/skills does your class bring to a raid ? How do you get used in a raid ?</DIV> <DIV> </DIV> <DIV>I'm compiling a list on eq2raiders.com for each class on what skills/buffs they bring to a raid to make it easier for raid leaders to pick their groups based on the mobs they are facing. I'd really like your input. Give me some details on how raid leaders should best utilise your class in a raid. What skills do you have and what do they do to your group/raid/MT ?</DIV> <DIV> </DIV> <DIV>Thanks.</DIV></DIV></DIV>
zabor
08-16-2005, 07:32 PM
monks are the only class with a reliable epic stifle. we buff the mt's avoidance by 42% (bruisers are better though)Right now, proper equipped, we outdamage almost every class including warlocks&wizards on certain encounters. After the combat revamp, we will be able to maintank most raid encounters.
kind of a bad time to ask. we're about to be changed. as of now most raid ldrs see monks as melee dps. sometimes we get used for our avoidance buff, transcendent vision, that can be put on the mt. <div></div>
Ceist X'Ta
08-16-2005, 07:37 PM
<div></div><p>When we raid we typically use our monks to keep the main target Stifled/Stunned/Interrupted, as well as bring considerable DPS. Usually we aren't in the Main Tank group, so we put our Avoidance buffs and such on the Main Assist if he/she is in our group.Mainly when we engage, the monks all go to the main target. Once the MT has agro, a couple of us volley a couple of stuns in while another lands a stifle. We call our stifles and stuns in a channel, so we can time them all in a circle amongst the monks we have, and not really concentrating on DPS yet. Meanwhile the rest of the raid follows the MA to take out adds and other mobs that may come with the target. Once they are all down and the rest of the raid is on the target, we (the monks) get aggressive on DPS, while continuing to keep the mob locked down as Stifles and such. Not sure how other guilds do it, but we have been successful so far.<span></span></p><div></div>
Nefari
08-16-2005, 11:06 PM
Stuns, Stifles and DPS. At least until the revamp <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Rarely in the MT group. We're in melee DPS. Nefalu Bald Monk of Halcyon Affinity <div></div>
Lareal
08-16-2005, 11:40 PM
We also bring Tranquil Blessing to the Raid. Although the range is annoying small, it does help a bit on high aggro toons, like bards/chanters. I usually put it on them and stand next to them for the pull, until MT has good aggro. My main job though is Stifling/Stunning. With the amount of stuns/interrupts we have we can usually (70-80%) keep the mobs from using spells/special skills during the 10 sec down time between Silent Fist. From the current test skills Gaige has shown us looks like SF is getting seriously nerfed, which is very annoying because it was in no way overpowered. It never turned the encounter into a cake walk(at least for us), it doesn't always hit, and the stifle never really lasts 20 sec. Lareal Oasis <div></div>
Gaige
08-16-2005, 11:48 PM
<BR> <BLOCKQUOTE> <P></P> <HR> zaboron wrote: <P>we buff the mt's avoidance by 42% (bruisers are better though)</P> <HR> </BLOCKQUOTE> <DIV>I wouldn't say that.</DIV>
a well timed Mend can keep a raid from wiping in case of an emergency <span>:smileyvery-happy:</span> <div></div>
Perfidiou
08-17-2005, 11:08 AM
<DIV>Stifle is the most important thing we bring to raids atm.</DIV> <DIV>I often get ordered to stay on the main mob at all times and keep him stifled/stunned.</DIV> <DIV> </DIV> <DIV>About our heal skill... It's very useful. I've often used it on our MT when he's been about to go down. Nothing bad about our healers, but sometimes the mob can get off a couple of lucky barrages/ripostes etc and when that happens it can be pretty hard for the healers to keep up, especially if their big nukes are down or so. Then our heal abillity is really useful.</DIV> <DIV> </DIV> <DIV>I've also used our heal on myself when we're fighting mobs where the healers can't take their target off the mt. Then I heal myself so I can keep up the stifles.</DIV> <DIV> </DIV> <DIV>The stifle/stun line I use on raids, when I'm only supposed to do just that is silent fist, cast str doll to lower the mobs attack speed, charging tiger, striking cobra, winters talon.</DIV> <DIV> </DIV> <DIV>if that line isn't resisted the mob can't cast at all</DIV>
zabor
08-17-2005, 06:36 PM
<blockquote><hr>Gage-Mikel wrote:<BR> <BLOCKQUOTE> <P></P> <HR> zaboron wrote: <P>we buff the mt's avoidance by 42% (bruisers are better though)</P> <HR> </BLOCKQUOTE> <DIV>I wouldn't say that.</DIV><hr></blockquote>I'm not exactly sure on the numbers, so i might be wrong, but i always thought the bruisers' buff gives the same avoidance, while adding +agility and +mitigation to the person buffed.
inremos
08-17-2005, 08:19 PM
<DIV><BR></DIV> <BLOCKQUOTE> <HR> zaboron wrote:<BR>monks are the only class with a reliable epic stifle. we buff the mt's avoidance by 42% (bruisers are better though)<BR>Right now, proper equipped, we outdamage almost every class including warlocks&wizards on certain encounters.<BR><BR>After the combat revamp, we will be able to maintank most raid encounters.<BR> <HR> </BLOCKQUOTE> <DIV>I guess it's important to look at the flip side of that, there are some encounters where you are useless and after the combat revamp you won't be able to main tank some raid encounters. </DIV> <DIV> </DIV> <DIV>The first time I read that I read "i can out dps warlocks/wizards and in the patch i'm gonna be the main tank on most of the raids too!", which kind of sent me into a frenzy. But I read it again and I got what you are saying, so I thought it was important to point out that all classes are useful and useless at sometime or another.<BR></DIV>
Gaige
08-17-2005, 10:50 PM
<BR> <BLOCKQUOTE> <HR> zaboron wrote:<BR>I'm not exactly sure on the numbers, so i might be wrong, but i always thought the bruisers' buff gives the same avoidance, while adding +agility and +mitigation to the person buffed.<BR> <HR> </BLOCKQUOTE>But ours increases our deflection, which increases our avoidance, which is what the target gets to use if his avoidance roll fails. Ours is the only one that does that, so it is more beneficial to the target than the others, because of the increase in our avoidance.<BR>
zabor
08-17-2005, 10:57 PM
<blockquote><hr>Gage-Mikel wrote:<BR> <BLOCKQUOTE> <HR> zaboron wrote:<BR>I'm not exactly sure on the numbers, so i might be wrong, but i always thought the bruisers' buff gives the same avoidance, while adding +agility and +mitigation to the person buffed.<BR> <HR> </BLOCKQUOTE>But ours increases our deflection, which increases our avoidance, which is what the target gets to use if his avoidance roll fails. Ours is the only one that does that, so it is more beneficial to the target than the others, because of the increase in our avoidance.<BR> <hr></blockquote>I think the pre-combat revamp staggering stance line doesn't use the casters avoidance. it just increases avoidance of mt by 42%. anyways, i've never seen the +4 deflection increase my avoidance. perhaps it doesn't stack with spiders stance.Or perhaps we are talking about two different things: pre- and post-combat revamp transcendental vision.
Gaige
08-17-2005, 11:01 PM
<BR> <BLOCKQUOTE> <HR> zaboron wrote:<BR><BR>I think the pre-combat revamp staggering stance line doesn't use the casters avoidance. it just increases avoidance of mt by 42%. anyways, i've never seen the +4 deflection increase my avoidance. perhaps it doesn't stack with spiders stance.<BR>Or perhaps we are talking about two different things: pre- and post-combat revamp transcendental vision.<BR> <HR> </BLOCKQUOTE>Pre-combat most certainly uses the casters avoidance.<BR>
<DIV>Any idea if the stun effect of Charging Tiger lands if I use it on target which is immue to crushing attack?</DIV>
getzbu
08-18-2005, 03:56 PM
From my experience (pre-revamp anyway) I'd say the best places for a monk in a raid are in the MA group or Melee DPS group. If in Melee DPS we catch all the right buffs and crank out significant damage, and our group combat skill buff helps others do more as well. In MA we can put Tranquil Blessing on the MA, and if MT goes down and MA has to step up, our Heal ability can help bridge the gap between the two while the healers switch targets and buffs, etc. In any part of the raid we have a variety of stuns, interrupts, and a stifle. Also, make sure your monk has a feather, as we're easily capable of feigning off the highest epic mobs should the raid wipe. (Note: don't feign on a wipe in Meeting of the Minds. Sometimes it seems to cause an aggro bug and re-wipe. I don't think this is actually the case, but people will probably still blame you for it.) <div></div>
PsyKr
08-19-2005, 12:12 PM
<BR> <BLOCKQUOTE> <HR> zaboron wrote:<BR>monks are the only class with a reliable epic stifle. we buff the mt's avoidance by 42% (bruisers are better though)<BR>Right now, proper equipped, we outdamage almost every class including warlocks&wizards on certain encounters. <BR><BR>After the combat revamp, we will be able to maintank most raid encounters.<BR> <HR> </BLOCKQUOTE><BR>The skill your talking about doesnt work. It does NOT add Avoidance to our target. Try it out
Lareal
08-19-2005, 01:23 PM
TV does work. Works well as a matter of fact. The tgt does not see a Avoidance % boost because the skill doesn't work like that. You block for the tgt, it is not them avoiding more. Check the logs and you'll see it. <div></div>
bonesbro
08-19-2005, 09:14 PM
<P>Quoting from the FAQ:</P> <P><STRONG>Martial Discipline says it increases deflection by 30% but my target doesn't see their avoidance number raise. What's up with that?</STRONG> </P> <P>The Martial Discipline line gives you a chance to block/parry/riposte attacks for your target. They don't see an increase in their avoidance rating because YOU are blocking for them. I only know of one test on the numbers, but they were spot-on: a buff that offered a 35% increase in deflection meant that the target had 35% more attacks blocked than they otherwise would have. When the target has an attack blocked for them, they see the message: A vermicious knid tries to slash YOU, but Legond blocks!</P>
vBulletin® v3.7.5, Copyright ©2000-2025, Jelsoft Enterprises Ltd.