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View Full Version : Combat chain for level 24 monks?


Locutus
08-01-2005, 09:00 PM
I would like some suggestions on combat art strings for monks at level 24ish.  Also... which combat arts should I just not use anymore.  I have 3 rows of hotkeys filled up and I know some of these combat arts are probably ineffective now or have been replaced with better ones. Thanks in advance! Maus <div></div>

Jezekie
08-02-2005, 12:02 AM
<div></div>I'm not a monk but I'll throw in my two copper nontheless. 1 - Wild Swing 3 - Taunt 4 - Toughness 5 - Kick 6 - Intervene 7 - Assault 8 - Shout 9 - Call to Arms 10 - Power Strike 15 - Focused Strike <font color="#ff3333">(Replaces Wild Swing)</font> 19 - Flying Kick <font color="#ff3333">(Replaces Kick)</font> 21 - Sparking Cobra (A multi-enemy lightning damage attack) <font color="#ff3333">(Replaces Assault)</font> 22 - Hand Clap (Increases hate towards the monk and interrupts all enemies in an encounter) <font color="#ff3333">(Replaces Shout)</font> 23 - Wisdom of Zephyl (Increases the offense of the group and increases the damage of the monk) <font color="#ff3333">(Replaces Call to Arms)</font> 24 - Grappling Bear (A lower damage attack that interrupts the enemy) <font color="#ff3333">(Replaces Powerstrike)</font> Based on this <a href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=6&message.id=1" target=_blank>list</a>, and the general rule of thumb that skills gets replaced every 14 levels. Some, but not all that is. <div></div><p>Message Edited by Jezekiell on <span class=date_text>08-01-2005</span> <span class=time_text>10:03 PM</span>