View Full Version : Wink Walk
Zzipz
07-19-2005, 12:31 AM
<DIV><EM><FONT face="Comic Sans MS" size=3>I am wondering, is getting adept3 Wind Walk worth it? atm i have App4, which doesnt invis to much i am hunting. i am a lvl 46 monk</FONT></EM></DIV> <DIV><EM><FONT face="Comic Sans MS" size=3></FONT></EM> </DIV> <DIV><EM><FONT face="Comic Sans MS" size=3></FONT></EM> </DIV> <DIV><EM><FONT face="Comic Sans MS" size=3></FONT></EM> </DIV> <DIV><EM><FONT face="Comic Sans MS" size=3>Zzip Loque</FONT></EM></DIV> <DIV><EM><FONT face="Comic Sans MS" size=3>46 Monk of Guk</FONT></EM></DIV> <DIV><EM><FONT face="Comic Sans MS" size=3>Edge of Valor</FONT></EM></DIV>
Rothgard-san
07-19-2005, 12:36 AM
Leave it like it is To my knowledge wind walk isn't worth upgrading - especially at level 46. Monks will be getting an upgrade to wind walk after the combat revamp, and I'd probably upgrade that once it becomes available.
Cusashorn
07-19-2005, 07:10 PM
<DIV>Wind Walk Master 1 only works on mobs up to level 44.</DIV>
Sinsemil
07-19-2005, 10:17 PM
<div></div><font color="#33cc00" size="4"><i><b>Wind Walk Adept 3 work up to 43, i would spend the money on the adept 3 i used it all the time just made life easier for me to have my own invis. BUT it is kinda late for you since you are already lvl 46.</b></i></font> <div></div><p>Message Edited by Sinsemilla on <span class=date_text>07-19-2005</span> <span class=time_text>11:18 AM</span>
stfields
07-20-2005, 07:17 PM
<P>One thing to consider... mobs haven't been spawning with their "See Invis" capabilities. After that next patch (not the big combat revamp; I'm talking about LU 12), NPC scouts should be spawning with "See Invis." That is going to make a real mess out of all those groups that just invis through zones like Sol Eye. </P> <P>When that Wind Walk upgrade comes, it will be a great day for monks. Yes, we trade off the invis for power loss, but an ability that we get at 24 should get an upgrade that works at 50. So, when we invis past some mobs and then come to a scout... just FD, get up and WW again. </P> <P>It will be good times I think.</P>
Cusashorn
07-20-2005, 07:24 PM
<BR> <BLOCKQUOTE> <HR> stfields wrote:<BR> <P>One thing to consider... mobs haven't been spawning with their "See Invis" capabilities. After that next patch (not the big combat revamp; I'm talking about LU 12), NPC scouts should be spawning with "See Invis." That is going to make a real mess out of all those groups that just invis through zones like Sol Eye. </P> <P>When that Wind Walk upgrade comes, it will be a great day for monks. Yes, we trade off the invis for power loss, but an ability that we get at 24 should get an upgrade that works at 50. So, when we invis past some mobs and then come to a scout... just FD, get up and WW again. </P> <P>It will be good times I think.</P> <BR> <HR> </BLOCKQUOTE><BR> <DIV>I do believe that See Invis thing only applies to the content inside Splitpaw.</DIV>
Krozl
07-20-2005, 07:42 PM
There is also a difference between See Invis and See Hidden. 2 seperate skills that are not suppose to cross...
Ceist X'Ta
07-20-2005, 08:13 PM
Regardless of the mobs see invis.. once you hit 50, your Wind Walk is Useless unless maybe you have Master I. Wind Walk Adept III doesn't work on anything over 43lvl, and at 50, Green Con mobs start at 44. <div></div>
ArivenGemini
07-20-2005, 09:04 PM
<span><blockquote><hr>Cusashorn wrote: <blockquote> <hr> stfields wrote: <p>One thing to consider... mobs haven't been spawning with their "See Invis" capabilities. After that next patch (not the big combat revamp; I'm talking about LU 12), NPC scouts should be spawning with "See Invis." That is going to make a real mess out of all those groups that just invis through zones like Sol Eye. </p> <p>When that Wind Walk upgrade comes, it will be a great day for monks. Yes, we trade off the invis for power loss, but an ability that we get at 24 should get an upgrade that works at 50. So, when we invis past some mobs and then come to a scout... just FD, get up and WW again. </p> <p>It will be good times I think.</p> <div></div> <hr> </blockquote> <div>I do believe that See Invis thing only applies to the content inside Splitpaw.</div><hr></blockquote> Nope, there are other mobs that at first generation dont see invis, but if you agro them and lose them running away, when they reset they can see you invisible.. I have run into a few prior to the splitpaw release;</span><div></div>
Cusashorn
07-20-2005, 11:48 PM
<DIV>Yeah you're right. I read the details wrong. I thought the see invis thing only applied to splitpaw mobs. Nevermind.</DIV>
stfields
07-21-2005, 07:40 PM
<DIV>Just as an example... there were some mobs in Sol Temple that would sometimes aggro and sometimes not (if I was with someone sneaking through). The difference was that the mobs that have the potential to see invis (or hidden?) would spawn w/o the ability on them yet. But after someone would aggro them and run them off, they would have it and could see your invis.</DIV>
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