View Full Version : Why do monks have slashing and piercing skills?
lisasdarr
06-12-2005, 04:36 PM
I know that monks can get slashing and piercingweapons, from the FAQ, but that they use the crushing skill. Since this is the case why do we get the slashing and piercing skills in our skill list to just sit there and remain low for ever? <div></div><p>Message Edited by lisasdarren on <span class=date_text>06-12-2005</span> <span class=time_text>01:37 PM</span>
sglant
06-12-2005, 06:38 PM
because they havent updated the skills list maybe?
Most likely because if they changed it all to be crushing skill then a monk would be worthless when it comes to mobs that are immune to crushing. So they gave us 2 extra attack types that we can use on some mobs.
lisasdarr
06-12-2005, 08:13 PM
<span><blockquote><hr>Dooyas wrote:Most likely because if they changed it all to be crushing skill then a monk would be worthless when it comes to mobs that are immune to crushing. So they gave us 2 extra attack types that we can use on some mobs. <div></div><hr></blockquote>That's really not the point, we can do all 3 damage types using our crushing 'skill' Why do we need a slashing and piercing skill that we will never ever need to use?</span><div></div>
Dovifat
06-12-2005, 09:02 PM
Some slashing/piercing weapons used to check on those skills. At some point they were all rolled into crushing. Not sure why they left the skills in, then again i can't see an issue with that either. <div></div>
Im pretty sure it doesnt go by crushing at all, at least not for me. The weapons check your fist skill (not crushing) and from there it can either be crushing, piercing, or slashing dmg (according to the weapon type). As for your actual slashing and piercing skills it was prob left over from the short time you actuall had them as the archtype fighter. <div></div>
IrulanDunedanc
06-12-2005, 10:53 PM
<DIV>Fist skill doesn't affect your accuracy with your weapons, it merely affects their damage and whether or not you can use them. Crushing/Slashing/Piercing/Ranged affect your accuracy, which is why Fist is always at your level cap and Crushing has to be worked up.</DIV>
Gaige
06-12-2005, 11:13 PM
<DIV>Its a holdover from the fighter days, when you have them to skill up before deciding what class/subclass to go to; and also at release each skill used to be checked individually.</DIV> <DIV> </DIV> <DIV>Now its just damage type, but all checks go to the crushing skill.</DIV>
Durama
06-13-2005, 09:08 PM
<P>Primarily so that we can still be efficient in Epic encounters. Some monsters are immune to Crush, so that Legendery crafted piercing weapon will hit when your trusted crusher will not. It's a good idea to get 1-2 of every type of dmg making you that much more versatile in an Epic encounter. Enjoy!</P> <P> </P> <P>Durama</P> <P>50 Monk</P> <P>Permafrost</P> <P> </P>
Almeric_CoS
06-14-2005, 09:35 PM
<DIV>Has anyone ever made a chart of which weapons do which damage types? <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV>
Gaige
06-14-2005, 09:41 PM
<P>Cestii - slash</P> <P>Cestus - peirce</P> <P>Everything Else - crush</P>
Almeric_CoS
06-14-2005, 10:27 PM
<P>Oh...I guess that's simple enough <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></P> <P>I long for the day when they put out a line of weapons based on the Martial Arts skill instead of staff/flail/etc.</P> <P>There's no reason why we monks shouldn't be able to use certain types of swords and spears, along with other things like REAL nunchaku or sais.</P> <P> </P> <P> </P>
Squidwalk
06-15-2005, 12:31 AM
As Gage said there are weapons the monk can use that do slashing and peircing damage. These skills started to go up when you were leveling up to 10. But unless you get those two types of weapons said by Gage they will not go up. Crushing is not tied to them at all. They are totally seperate, just like any other fighter class. They are there for the reason of mobs that are highly resistant to certain damage types. Now wouldn't it [Removed for Content] you off to be a MT in a group and get to some mobs that were very resistant to crushing?
Gaige
06-15-2005, 01:01 AM
Actually that is no longer true. Our to-hit is based off crushing and we can no longer skill up slashing or piercing skills at all, only crushing. So while say having cestiis equipped will enable us to do slashing damage, everything is still based off our crushing skill.
grindell187
06-15-2005, 03:04 PM
<BR> <BLOCKQUOTE> <HR> Gage-Mikel wrote:<BR>So while say having cestiis equipped will enable us to do slashing damage, everything is still based off our crushing skill. <BR> <HR> </BLOCKQUOTE><BR> <DIV>even if it is based off of the crushing skill, doesnt it still do slahing or piercing damage and not crushing?</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>grindell of permafrost</DIV>
bonesbro
06-15-2005, 06:16 PM
<span><blockquote><hr>grindell187 wrote: <blockquote> <hr> Gage-Mikel wrote:So while say having cestiis equipped will enable us to do slashing damage, everything is still based off our crushing skill. <div></div> <hr> </blockquote> <div>even if it is based off of the crushing skill, doesnt it still do slahing or piercing damage and not crushing?</div> <div> </div> <div> </div> <div>grindell of permafrost</div><hr></blockquote>Correct. A spiked cestus will check your crushing skill to determine whether you hit and will inflict piercing damage on your target. A cestii will check your crushing skill and will inflict slashing damage.</span><div></div>
Eleutheri
06-15-2005, 06:18 PM
<DIV>I don't know if you have Noticed..... But the Katars , Cesti , and Cestus ..... Are blades and spikes. Pretty sure you stab and slash things with those.</DIV>
stfields
06-15-2005, 07:44 PM
<DIV>I know the slashing/piercing skills in our skill list are "legacy" from before some code changes... but simply put "SHHHH!" If it ain't broke, don't fix it. I'm sorry, but we are dealing with developers that put code up on the servers that crash them... and god knows what else.</DIV> <DIV> </DIV> <DIV>Just leave it how it is. Ignore it.</DIV>
Almeric_CoS
06-15-2005, 09:18 PM
<DIV>As my guild starts looking toward the raiding world, meaning big boss mobs, I wonder:</DIV> <DIV> </DIV> <DIV>I know bosses sometimes have immunities to some weapon damage. Do they ever have immunities to more than one type? If there's a max of one damage immunity on any given boss, then I guess I would only need to carry two sets of weapons, right?</DIV>
stfields
06-15-2005, 09:33 PM
<P>From my experience, they are immune to only one type of damage (might be resistant to magic type spells though as well). From a monk perspective, bring 2 sets of weapons. As long as you can do any two of crushing/piercing/slashing, then you will always be covered. </P> <P>In the future, they might change it to make it 2 immunities; you never know. </P> <P>Also, don't forget to keep stock on which combat arts are crushing. When fighting crush resistant mobs, do not use Icy Talon, Freezing Palm or Diving Dragon (forgot level 50 equivalent) as those are all crushing. </P>
bonesbro
06-15-2005, 11:57 PM
<BR> <BLOCKQUOTE> <HR> Almeric wrote:<BR> <DIV>As my guild starts looking toward the raiding world, meaning big boss mobs, I wonder:</DIV> <DIV> </DIV> <DIV>I know bosses sometimes have immunities to some weapon damage. Do they ever have immunities to more than one type? If there's a max of one damage immunity on any given boss, then I guess I would only need to carry two sets of weapons, right?</DIV><BR> <HR> </BLOCKQUOTE><BR>There used to be mobs with double melee immunities, but they've been changed to only have one. There were some mobs with immunities to all possible damage types for some classes, like slash/piece immune mobs which sidelined all scouts.
Gaige
06-16-2005, 01:41 AM
<P>Hmm, maybe I'm just silly but it seems to me that in the Meeting of the Minds I can only hit the eye with cestii, when I use cestus or my RGF I always miss.</P> <P>Who knows.</P> <P>I always carry: pair of imbued cestii, pair of imbued cestus, RGF and a pair of imbued fistwraps, and my pris baton.</P>
Grabaan
06-16-2005, 04:51 PM
You're right Gage, the eyball in meeting of the minds resists most everything monks can dish, save the cestii. The guy with him (with no vowels in his name) gets owned by crush though <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> I carry the same/similar arsenal so I can be most effective in every case. I usally dual wield sixta's and the prismatic, but theres just a few mobs that those don't provide the best combo, so I switch accordingly. <div></div>
Gaige
06-17-2005, 12:39 AM
I'm still waiting on my sixta's to drop, our bruiser got them last time. That or maybe ack or quarterstaff of flowers, crystal baton of flight. You know something decent <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />
Grabaan
06-17-2005, 08:13 AM
Sixta's are really nice man. It's infrequent that I check my buffs and Alacrity isn't on me. I'm sure you'll get some soon, we got 3 last week. <div></div>
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