View Full Version : Well??
Almeric_CoS
03-22-2005, 12:05 AM
<DIV>Anyone in yet? I guess I don't even know for sure if the servers are up or not, as I'm at work, but I'm dying for some info about the new AC vs. Avoidance display!!!</DIV> <DIV> </DIV> <DIV>*begs*</DIV>
<P>In game right now.</P> <P>My Migation is 1300.</P> <P>My Avoidance is 75.2%.</P> <P>I'm level 40, wood elf monk.</P> <P>Interesting. I know I don't dodge 75% of my attacks...</P> <P>-Ilina</P>
<DIV>I tried 30 mins ago, but my server Oasis was still locked. Can't check now as I'm at school.</DIV>
TheLivingPlu
03-22-2005, 12:12 AM
<BR> <BLOCKQUOTE> <HR> Almeric wrote:<BR> <DIV>Anyone in yet? I guess I don't even know for sure if the servers are up or not, as I'm at work, but I'm dying for some info about the new AC vs. Avoidance display!!!</DIV> <DIV> </DIV> <DIV>*begs*</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>I have been in the new avoidance display does not seem to take defence into account, as there is a 20% difference between my Guardian and Monk (of the same level) yet my Guardian still avoids more hits than my Monk, fighting the exact same mobs at the exact same level.</P> <P>I wish the figure was accurate and my Monk could avoid 20% more hits than my Guardian instead of being pummeled to the floor when my FD fails! :smileywink:</P>
Gaige
03-22-2005, 12:15 AM
<P>Here we go:</P> <P><IMG src="http://img43.exs.cx/img43/2772/invoker4jp.jpg"></P> <P>With Robe of teh Invoker</P> <P><IMG src="http://img43.exs.cx/img43/2183/armor7sw.jpg"></P> <P>With dropped T5 armor (all white/yellow) and a crafted t5 nomral BP/bracers. I need to get better stuff for those two slots.</P> <P>Anything made with a rare now is legendary, so my maces offer a little more DPS over my hardened ebon knuckles and runed cedar staff, but I use both.</P> <P>From what I'm hearing though the readout isn't proving to be very useful yet, at least the avoidance one.</P><p>Message Edited by Gage-Mikel on <span class=date_text>03-21-2005</span> <span class=time_text>11:31 AM</span>
Almeric_CoS
03-22-2005, 12:17 AM
<BR> <BLOCKQUOTE> <HR> TheLivingPluto wrote:<BR><BR> <P>I have been in the new avoidance display does not seem to take defence into account</P> <HR> </BLOCKQUOTE><BR> <DIV>Defense? Defense adds to your mitigation, not your avoidance. Deflection adds to avoidance <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV>
<P>Wow, so over a 200 point hit in Migation for wearing a VLA piece.</P> <P>Interesting. I was planning on wearing the Tranix crown when I got to fifty, because of the str. But it's VLA, I might have to rethink that... Oh, but then, I just realized that it was a chest piece. It might not be so large a hit for headgear.</P> <P>At any rate, it's still interesting. I wonder how much avoidance those guardians have? :smileywink:</P> <P>-Ilina</P>
Gaige
03-22-2005, 12:33 AM
<BR> <BLOCKQUOTE> <HR> Ilina wrote:<BR> <P>At any rate, it's still interesting. I wonder how much avoidance those guardians have? :smileywink:</P> <P>-Ilina<BR></P> <HR> </BLOCKQUOTE>I asked Noah in Fires of Heaven to tell me his unbuffed stats (he has NICE stuff) but he wouldn't tell me, so I have to wait for EQ2 players to update <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /><BR>
<DIV>Well of course, you'll have to beat it out of him.</DIV> <DIV> </DIV> <DIV>I want to *knooooooow*.</DIV> <DIV> </DIV> <DIV>-Ilina</DIV>
FamilyManFir
03-22-2005, 01:21 AM
<span><blockquote><hr>Almeric wrote:<div> Defense? Defense adds to your mitigation, not your avoidance. Deflection adds to avoidance <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></div><hr></blockquote>Sorry, Almeric, that's incorrect. Defense is one of the skills that causes mobs to miss you (the others are Parry, Riposte, and either Deflection (for Brawler-types) or Shield (for all other types)). This can be proven (and I have; let me know if you want a pointer to the posts) by letting a mob hit you for awhile while you're unbuffed, then casting a buff that raises your Defense. Once you do this, the mob hits you less. FWIW, it's also the only skill that is checked for hit/miss when the mob hits you from anywhere outside of a 120 degree arc in front of you.</span><div></div>
FamilyManFir
03-22-2005, 01:40 AM
Well, now, that's interesting. Avoidance as a percent? Ahem, a percent of <i>what</i>, I wonder? <div></div>
Almeric_CoS
03-22-2005, 01:55 AM
<DIV>A percent-chance (meaning if you're an unlucky punk the real number could be a lot worse) to avoid an attack from an opponent who is the same level as you are.</DIV> <DIV> </DIV> <DIV>As always, the big trick to being a monk isn't avoiding hits, but rather the luck on what hits are the ones to get through the dodging...those crushing blows from group encounters can hurt <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></DIV>
Momolicio
03-22-2005, 01:55 AM
Considering the effect of the lvl 19-31 mob changes directly effecting players within that range. I would figure the % for Avoidance to be based off atypical_mob_001 = to player level. Therefore a ^ then a ^^ then a ^^^ scale in an exponential manner etc. You will note the minor change in avoidance based off the AGI change in Gages gear. I woulld be willing to bet with raid buffs some folks will have nonsesible numbers like 141% avoidance. Yet we all know even non ^ lvl 50 mobs CAN and do hit. (Thats where mob special attacks, spells etc fill in gaps such as the 141% avoidance.) <div></div>
Jezekie
03-22-2005, 02:25 AM
<span><blockquote><hr>FamilyManFirst wrote:Well, now, that's interesting. Avoidance as a percent? Ahem, a percent of <i>what</i>, I wonder? <div></div><hr></blockquote>percent of chance to avoid attacks from npcs your level?</span><div></div>
OgApostrap
03-22-2005, 03:48 AM
<DIV>At 29, I have 945 mitigation and 70.1% avoidance no buffs.. a 29 guardian in my guild (Has best equipment for his level, which might be why I am far behind) Has like 57% avoidance, but 1350 mitigation.. Too bad avoidance isn't really correct..</DIV>
Khuds
03-22-2005, 04:15 AM
<div></div><img src="http://eq2images.station.sony.com/000/000/571/799.jpg"> This is with no buffs up. Have yet to test the differences they might make. <div></div><p>Message Edited by Khudson on <span class=date_text>03-21-2005</span> <span class=time_text>03:17 PM</span>
SageMarrow
03-22-2005, 04:15 AM
<P>yeah, all Mit/avoid read outs are in comparison to a mob of EQUAL level lvl 35 = lvl 35mob.</P> <P>so its probably a question about the scaling as it goes up from there. 35=37mob which would equal -15% or even 20 % avoidance.</P> <P>which is what made me wonder how big of a difference the mitigation made in mob level scaling... as is why i think this is where avoidance fails.</P>
SageMarrow
03-22-2005, 04:17 AM
someone needs to check one of those dirges running around here with 300+ agility too, that would tell alot of stories...
Rohlstu
03-22-2005, 04:43 AM
Interesting how the range in levels and everyone is around the 75% mark. I am 35 with 1203 Mit/73.4 Avoid. Anyone have 80% or better?
Gaige
03-22-2005, 04:48 AM
<DIV>I have 81% grouped with a 50 ranger, 50 fury and 50 bruiser atm. Highest its gotten. Dunno if he had SO on me though. We are doing access or that new Nek Castle instance.</DIV>
Almeric_CoS
03-22-2005, 04:55 AM
<BR> <BLOCKQUOTE> <HR> Rohlstusk wrote:<BR>Interesting how the range in levels and everyone is around the 75% mark. I am 35 with 1203 Mit/73.4 Avoid. Anyone have 80% or better? <BR> <HR> </BLOCKQUOTE> <P><BR>Just by nature of being an avoidance-tank with low mitigation, our avoidance SHOULD always be over 70%...or else we're gonna be getting hit too much and will make our healers cry.</P> <P>Remember that at level 35, that's 73.4% avoidance against level 35 mobs. If Gage was fighting a level 35 mob, there's no way he'd even come close to being hit 26.6% of the time. Likewise, if you were fighting a level 50 mob, you'd probably be HIT about 73% of the time rather than the other way around.</P>
Sysiphus7
03-22-2005, 04:57 AM
<DIV>my info.... </DIV> <DIV> </DIV> <DIV><IMG src="http://home.dc.rr.com/rhadaway/stats.jpg"></DIV><p>Message Edited by Sysiphus7 on <span class=date_text>03-21-2005</span> <span class=time_text>03:57 PM</span>
FamilyManFir
03-22-2005, 06:10 AM
<span><blockquote><hr>Almeric wrote: <blockquote> <hr> Rohlstusk wrote:Interesting how the range in levels and everyone is around the 75% mark. I am 35 with 1203 Mit/73.4 Avoid. Anyone have 80% or better? <div></div> <hr> </blockquote> <p>Just by nature of being an avoidance-tank with low mitigation, our avoidance SHOULD always be over 70%...or else we're gonna be getting hit too much and will make our healers cry.</p> <p>Remember that at level 35, that's 73.4% avoidance against level 35 mobs. If Gage was fighting a level 35 mob, there's no way he'd even come close to being hit 26.6% of the time. Likewise, if you were fighting a level 50 mob, you'd probably be HIT about 73% of the time rather than the other way around.</p> <div></div><hr></blockquote>Avoidance is most definitely not scaled linearly. Defense alone, going from a mob 4 levels below my 21 Monk to a mob 3 levels below, showed a <i><b>60%</b></i> change; that is, using Defense alone, a high-green "solo" mob hit me 60% more often than a low-green "solo" mob. I suspect that this was done in an attempt to make "grayed-out" mobs little to no threat. If they can't hit you they can't hurt you ... until you look at the spellcasters. Perhaps Resists scale this way too.</span><div></div>
Almeric_CoS
03-22-2005, 06:17 AM
<DIV>If a high-green is only hitting you like 24% of the time, then a low-green - by your numbers - would be hitting about 15% of the time.</DIV> <DIV> </DIV> <DIV>Ok, that's a big difference...but what do you mean by "Defense Alone?"</DIV> <DIV> </DIV> <DIV>I don't really care if it's linear or not, so long the broader amount of damage taken over time is comparable to plate tanks.</DIV>
FamilyManFir
03-22-2005, 06:39 AM
<span><blockquote><hr>Almeric wrote:<div>If a high-green is only hitting you like 24% of the time, then a low-green - by your numbers - would be hitting about 15% of the time.</div> <div> </div> <div>Ok, that's a big difference...but what do you mean by "Defense Alone?"</div> <div> </div> <div>I don't really care if it's linear or not, so long the broader amount of damage taken over time is comparable to plate tanks.</div><hr></blockquote>Sorry, I wasn't clear. Check out <a href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=6&message.id=10425" target=_blank>this thread</a> of mine. I basically provoked a mob and turned my back. That way the only skill I was using to determine hit/miss was Defense. A low-green mob hit me 9.82% of the time; a high-green mob hit me 68.33% of the time. That's about a 60% difference. The test with my Berserker showed the same increase. There weren't any low-blue crabs to test against, not that I would have been able to do so. They likely would have killed me before I would have gotten a decent sample. Put it this way: I sure <i>hope</i> that Avoidance isn't scaled linearly; otherwise Defense wouldn't be any good against anything more powerful than a high-green "solo" mob unless you buffed it up to insane levels!</span><span></span><div></div>
NeVeRLi
03-22-2005, 07:09 AM
<div></div><div></div>I have compared my stats with some guardians and they seem to have 60% avoidance while I have 75%. And there mitigation absorbs 47% while mine is 34%. My resistances are all lower now. <a href="http://www.imageshack.us" target=_blank><img src="http://img209.exs.cx/img209/2158/kalidor4cp.jpg" alt="Image Hosted by ImageShack.us" border="0" width="640"></a> <p>Message Edited by NeVeRLiFt on <span class=date_text>03-21-2005</span> <span class=time_text>09:15 PM</span>
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