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View Full Version : Better healer for a monk?


jhessal69
03-14-2005, 09:46 PM
<DIV>My gf and I are going to start up a couple of new characters, and since she allways plays the healer i was wondering what class of healer matched up to a monk the best? She plays a 32 inquis and ive got a 33 brigand, so we both know what we're doing but i heard that the shaman wards were really the best for the monk but someone else said that the fury buffs were alot better than the shaman's. Any input on the matter is appreciated, thanks.</DIV>

Ghu
03-14-2005, 10:57 PM
<DIV>My wife plays a lvl 27 monk and I have a lvl 28 Mystic. The wards do quite well.</DIV> <DIV> </DIV> <DIV>This morning, I was hunting with a guildmate that had a 26 warden and we were doing city writs so I played the wife's monk. The warden was barely able to keep her alive.</DIV> <DIV> </DIV> <DIV>These are the same mobs that we were fighting last night with the monk/mystic combo when we had no problem at all. I do know that lvl differance had something to do with it but I think Mystics make the best healer for monk</DIV>

Parax
03-14-2005, 10:58 PM
I would say a shaman would be the best overall, their wards are based off avoidance for us monks. the less we get hit the longer the ward. they do have regular heals to help when getting hit, so they do a fine job.I group primaraly with a fury at the moment just because we made friends while on-line.The fury does an excellent job of healing, in fact, every healer i have grouped with does an excellent jobof healing me really. (lvl 42 monk). I tank alot and I enjoy the heck out of it.Best thing to do while tanking is have the best AC armor you can have. I keep a set of high AC armor andhigh stat armor with me for dual roles.

Gaige
03-15-2005, 01:05 AM
<DIV>I like wardens the best, personally.</DIV>

Wiou
03-15-2005, 02:41 AM
Most likely a Mystic of Defiler, they heal mostly with runes.. since a monk bases his defense on dodging, having a rune that absorbs damage would be much more effecient, rather than having a bunch of healing power but having to predict when to heal the monk.All in all though, any healing class will go fine with a monk.

GangsterFi
03-16-2005, 04:24 AM
I would say a druid sub class. fury or warden. They are about the same except different utility wise. Wardens get evac, fury get group invis. The heals are very comparable.The shaman line of subclass is extremely unbalanced. Wards do not compensate for abosrbing damage on the same scale that reactives and regens heal HPs for. Even a cleric is a good healer for a monk. I have done tons of groups with only one templar, and he did a good job of keeping me alive.Preferably for the buffs I would rather have the druid. Wardens have better agi buffs i think. I remember I could not duo a blue ++ with a shaman, but I could duo a blue ++ with a druid no problem. This was post agi nerf of course.

Wiou
03-16-2005, 04:28 AM
Warden and fury are both very good healers.

FamilyManFir
03-16-2005, 04:53 AM
<blockquote><hr>Wiou wrote:Warden and fury are both very good healers.<hr></blockquote>Really? I've heard that the Fury class has all sorts of problems, including inadequate heals. I haven't played one, though, so that might just be whinin'.Not that we see any of that here. <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />

Grimme
03-16-2005, 05:11 AM
<DIV>I put together groups all the time, and I always put a monk with a shaman now. Always. This after learning the hard way over and over. It is the only way to go, unless you like to make things harder for yourself.</DIV>

Gaige
03-16-2005, 05:12 AM
<DIV>I'm pretty sure that Furies just aren't as mana efficient as Wardens.  At least that's the jist I got from reading all of Nalla's threads.</DIV>

Wiou
03-16-2005, 05:18 AM
They're both good, I never said furys are as good as wardens. I cannot say for sure whether one or the other is better, im not one and I dont group with them much

GangsterFi
03-16-2005, 05:19 AM
Yeah wardens can heal you forever, even when they go out of mana they can still heal you, I honestly don't know how they do it though. Overall as of the game stands now, Warden > shaman IMHO for duoing a monk and a healer wise. I would pick druid over shaman every time. I tanked a level 52 ^^^ x2 mob with a 5 man group and my two healers were 47 mystic and 48 fury. The fury did all the healing the only thing the shaman did the whole fight was buff/debuff. However, those did help, but as healing stands shamans are the worst healers in the game IMO. Their wards are severly under powered compared to regens and reactives.

Wiou
03-16-2005, 05:21 AM
I would be willing to challenge you on that Gangster. Your comment really intrigues me. I will pair up with wardens more and see how it goes.

FamilyManFir
03-16-2005, 05:23 AM
FWIW, last I checked Wards are completely bypassed by any Combat Art performed by any mob, even straight physical ones like Wild Swing. Since Combat Arts are about 60% of the damage coming from a mob before it's de-powered that is, shall we say, bad.

GangsterFi
03-16-2005, 05:24 AM
<blockquote><hr>Wiou wrote:I would be willing to challenge you on that Gangster. Your comment really intrigues me. I will pair up with wardens more and see how it goes.<hr></blockquote>Search the forum I posted pics of me tanking the 52^^^ x2 giant in sol eye with a 5 man group. Actually it was a 4 man group if you take in account that the encounter locks one person in a cage the whole fight. He happened to grab our bard, so our bard mainly just sang songs for us after he ran out of arrows.

OgApostrap
03-16-2005, 08:27 AM
<DIV>Wouldn't that locked in the cage stuff suck if it were the tank? I figure a bard/ranger would be the best choice <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> A invulnerable ranger would be nice if they could use ranged.. but fi your tank got put in there.. wouldn't you be screwed..</DIV>

GangsterFi
03-16-2005, 01:34 PM
<blockquote><hr>OgApostraphe wrote:<DIV>Wouldn't that locked in the cage stuff suck if it were the tank? I figure a bard/ranger would be the best choice <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> A invulnerable ranger would be nice if they could use ranged.. but fi your tank got put in there.. wouldn't you be screwed..</DIV><hr></blockquote>Yup its a an instance zone and the first group to go in lost their tank, so I already knew how the encounter was going to be.

ursu
03-16-2005, 05:20 PM
<3 Mystics~ :smileywink:

Tetsui
03-16-2005, 05:38 PM
<P>Well i play a monk and a warden. Warden was made later to duo with my friends bruiser and i have to say we rock for a duo. Shamans are ok as well with the wards but imo you cant beat a good heal overtime with an avoidance tank. unlike the clerics where you get healed everytime you are hit Heal overtime is that much better because as a monk / bruiser you avoid quite a bit more, so those times where you are not getting hit you are getting healed for full by the heal overtime. </P> <P>Keep in mind ive only duoed to 24 so far so as things progress i dont know how it will turn out but right now i have never ran oop on an encounter let alone really even come close. we stick to double up greens at the most we can do a double up blue but its just long and boring fight. and solo mobs are not even an issue. </P>

RadricTyc
03-16-2005, 06:25 PM
<DIV>However reactive heals from clerics heal stronger than HoT druid heals.  I think it's pretty balanced between cleric and druid honestly.  Clerics get big powerful heals, druids get more smaller heals.  I tell you what, if I was raiding, by God I would have at least a couple of clerics with me.  However, for exp groups, I tend to agree that wardens are very, very good.  They are extremely mana efficient, especially with an enchanter in the group.</DIV> <DIV> </DIV> <DIV>Last night with a coercer and a warden in the group I chain pulled mobs in CT for about 3-4 hours.  Never once did the warden go below 75% mana.  This is pulling the next mob just as the one before it died.  That's a power efficient group for ya.</DIV>

GangsterFi
03-16-2005, 09:04 PM
<blockquote><hr>RadricTycho wrote:<DIV>However reactive heals from clerics heal stronger than HoT druid heals. I think it's pretty balanced between cleric and druid honestly. Clerics get big powerful heals, druids get more smaller heals. I tell you what, if I was raiding, by God I would have at least a couple of clerics with me. However, for exp groups, I tend to agree that wardens are very, very good. They are extremely mana efficient, especially with an enchanter in the group.</div> <DIV> </div> <DIV>Last night with a coercer and a warden in the group I chain pulled mobs in CT for about 3-4 hours. Never once did the warden go below 75% mana. This is pulling the next mob just as the one before it died. That's a power efficient group for ya.</div><hr></blockquote>clerics have the best group heals

Harpax
03-16-2005, 09:18 PM
<P>My wife is a Fury and we duo a good deal (40m/39f right now).  It took us a bit to figure out the best way to handle things after the AGI nerf came in, but now we do very well.  What the Fury lacks in healing over the Warden, they make up in the ability to buff your DPS through proc buffs, and add DPS of their own through nukes / dots.</P> <P>Just don't go thinking you will be duo'ing blue or higher group mobs that often. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />   Orange solo mobs and below are doable though.</P>

GangsterFi
03-17-2005, 12:09 AM
<blockquote><hr>Harpax wrote:<P>My wife is a Fury and we duo a good deal (40m/39f right now). It took us a bit to figure out the best way to handle things after the AGI nerf came in, but now we do very well. What the Fury lacks in healing over the Warden, they make up in the ability to buff your DPS through proc buffs, and add DPS of their own through nukes / dots.</p> <P>Just don't go thinking you will be duo'ing blue or higher group mobs that often. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> Orange solo mobs and below are doable though.</p> <DIV></div><hr></blockquote>Me and one warden took out a level 50 ++ giant before. Just the two of us. The fight wasn't even really that close. If you have the adept 3 buffs and adept 3 regens on your druid they can really heal you awesomely.

Wiou
03-17-2005, 02:33 AM
Try a mystic with adept 3 runes and buffs and heals gangster?

GangsterFi
03-17-2005, 01:50 PM
<blockquote><hr>Wiou wrote:Try a mystic with adept 3 runes and buffs and heals gangster?<hr></blockquote>Nope wards currently suck, and they are way under powered. I suppose if they decrease the mana cost on them. Like I said somehow my warden guildmate can heal forever, i don't know how he does it, but man he can heal for a long time.

ume
03-17-2005, 08:11 PM
<DIV>Hi guys,</DIV> <DIV> </DIV> <DIV>I'm just a baby monk right now, level 12, but I do have a 32 Mystic.  Many people do not realize that the mystic slow reduces the mob's melee level by 3+ levels.  In effect, making a blue mob hit like a gray. or a yellow mob hit like a green.  On my mystic if I use my keening haze spell on a Green ^^ mob, it will miss 90 percent of its hits.  They do lack a bit in large group encounters though.</DIV> <DIV> </DIV> <DIV>If you are with a mystic, just make sure he is using his Haze line of spells on every mob and wait for pre-fight wards from him before  pulling and you will do very well.  Sometimes they can stack 3 or 4 wards before a pull, especially for large groups of mob.</DIV> <DIV> </DIV> <DIV>The Haze spells and wards in conjunction with avoidance tanks is a very powerful combination that should not be ruled out.  Not to mention they have very powerful buffs too.</DIV> <DIV> </DIV> <DIV>Many mystics are fighting for changes to Wards to help balance out...but in the meantime, they are still very formidable healers for avoidance tanks, just make sure you work with them</DIV>

Secret-P
03-18-2005, 08:43 PM
<DIV>Guess ive yet to meet a mystic who can prove me wrong coz im with Warden alla the way! I duo all the time witha  warden and we get a whole lot done. His power rarely drops even a bubble.. which annoys me, im like dude, pretend your a wizard or something =/ </DIV> <DIV> </DIV> <DIV>Seriously tho wardens do own i agree 100 % with the above comments.</DIV>