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View Full Version : Combat spam and the slower weapon


Velor
03-04-2005, 07:56 PM
<DIV>There was some discussion on this awhile back but I'm not sure if it was ever resolved. Or perhaps it was and I just missed it. :smileysurprised:</DIV> <DIV> </DIV> <DIV>The question is: <STRONG>is it more advantageous to use a slower weapon over a faster one when combat spamming?</STRONG></DIV> <DIV> </DIV> <DIV>The question stems from the fact that normal swings seem to halt during the "firing" process or casting time of a combat art. For the player who is constantly using their combat arts during a fight, this will in theory negate the effectiveness of faster weapons. It also dilutes the benefit of haste as well. To offset this, it was asked if using a slower, yet more damaging weapon that better matched the casting times of our arts would actually increase our overall DPS.</DIV> <DIV> </DIV> <DIV>I have a cedar bo staff that I sometimes use when I'm bored with my quarterstaves. It has a delay of 1.7. I keep trying to harvest another cedar to have a greatstaff made (delay of 2.2) to test this theory out but unfortunately, I haven't had any luck getting another cedar. </DIV> <DIV> </DIV> <DIV>Has anyone else tested this out?</DIV>

xrippe
03-04-2005, 08:04 PM
<DIV>Slower weapon has less chance for repostes.  Thats why we will most likely use a 2HB or a cestii when we tank</DIV>

Velor
03-04-2005, 09:04 PM
<DIV>Ok, I am well aware of the benefit of 2Hers versus ripostes but that has nothing to do with my question. :smileyindifferent:</DIV> <DIV> </DIV> <DIV>Anyone?</DIV>

grumm
03-04-2005, 09:15 PM
<BR> <BLOCKQUOTE> <HR> Velorek wrote:<BR> <DIV>There was some discussion on this awhile back but I'm not sure if it was ever resolved. Or perhaps it was and I just missed it. :smileysurprised:</DIV> <DIV> </DIV> <DIV>The question is: <STRONG>is it more advantageous to use a slower weapon over a faster one when combat spamming?</STRONG></DIV> <DIV> </DIV> <DIV>The question stems from the fact that normal swings seem to halt during the "firing" process or casting time of a combat art. For the player who is constantly using their combat arts during a fight, this will in theory negate the effectiveness of faster weapons. It also dilutes the benefit of haste as well. To offset this, it was asked if using a slower, yet more damaging weapon that better matched the casting times of our arts would actually increase our overall DPS.</DIV> <DIV> </DIV> <DIV>I have a cedar bo staff that I sometimes use when I'm bored with my quarterstaves. It has a delay of 1.7. I keep trying to harvest another cedar to have a greatstaff made (delay of 2.2) to test this theory out but unfortunately, I haven't had any luck getting another cedar. </DIV> <DIV> </DIV> <DIV>Has anyone else tested this out?</DIV><BR> <HR> </BLOCKQUOTE>This was brought up several times, mainly in questions regarding Dual Weild vs 2 Handed.  Some may argue, but I know that when I use a combat art, my auto-attack will not happen until after the combat art has completed.  So, with quick weapons, you have essentially lost attacks in order to complete a combat art.  With slower weapons, you can time it better, and not lose a single attack.  <BR>

bonesbro
03-04-2005, 10:40 PM
But if your weapon is <b>too</b> slow, you might start your second combat art before you've swung after the first one, meaning you would be wasting a lot of time and your DPS would drop significantly. 2.0 delay seems to be about right with no haste, maybe 1.9.

Velor
03-05-2005, 03:14 AM
<DIV>Well once I obtain another cedar, I'm going to get a greatstaff made and try to do some testing. I'll let you all know how it goes.</DIV>

Owa
03-05-2005, 03:35 AM
<DIV>Dunno if this helps at all...but - at least when soloing -  I find the added AGI of dual wield helps me from getting hit. My Branch of the Tree Folke adds +6 GI and +6 STR but my Oakwood fighting batons add +20 AGI and +4 STR. Seeing as my CAs do a lot more damage than auto-attack, I find it more efficient health and power-wise to not get hit and use my good CAs sparingly. Still, I'm stupid so it's likely i'm wrong</DIV> <DIV> <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV>