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Zadkiel3
12-03-2004, 10:34 PM
<FONT color=#ccff00></FONT><BR> <DIV>Made this because I was sick of getting new skills and having trouble working out if it was a new ability or an upgrade, and causing clutter on my bars and confusion.</DIV><BR> <BR> <DIV>There are almost certainly some mistakes at the moment, but I am hoping we can work it out between us.</DIV><BR> <BR> <DIV><STRONG><FONT color=#ffff00>COMBAT SKILLS</FONT></STRONG></DIV><BR> <DIV>Wild Swing (1) -> Focused Strike (15) -> Pounding Tiger (29) -> Walking Dragon (43)<BR>Kick (5) -> Flying Kick (19) -> <FONT color=#cc0000>?? swooping hawk??<BR></FONT>Assault (7) -> Sparking Cobra (21) -> Swooping Eagle (35) -> Storming Hydra (49)<BR>Power Strike (10) -> Grappling Bear (24) -> Striking Cobra (39) <FONT color=#cc0000>should be 38?</FONT><BR>Thrust Kick (11) -> Plodding Tortoise (25)  -> Biting Mantis (39) <FONT color=#cc0000>Bug: </FONT><FONT color=#cc0000>Breakthough (25) is the Bruiser version of PT at 25, and monk scribable.</FONT><BR>Shoulder Charge (13) -> Rushing Bear (27) -> Charging Tiger (41)<BR>Bruising Strike (17) -> Stumbling Boar (31) -> Freezing Palm (45)<BR>Rapid Strikes (19) -> Darting Sparrow (33) -> Lunging Mongoose (47)<BR>Swooping Dragon (22) -> Diving Dragon (36) -> Flying Dragon (50)</DIV> <DIV>Wintry Talon (30) -> Icy Talon (44) <BR>Swooping Hawk (34) -> Diving Phoenix (47)<BR>Silent Fist (50)</DIV><BR> <DIV><FONT color=#cc0000>Note: Future wishlist - add which icon each attack is for the purposes of Heroic Opportunities</FONT></DIV> <DIV> </DIV> <BR> <DIV><STRONG><FONT color=#ffff00>TAUNTS</FONT></STRONG></DIV><BR> <DIV>Single Target: Taunt (3) -> Taunting Slap (17) -> Silent Threat (31) -> Infuriating Calm (45)<BR>Group: Shout (<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> -> Hand Clap (22) -> Focus Energy (36) -> Agitate Spirit (50)<BR>Special?: Rescue (25)</DIV> <DIV> </DIV> <DIV> </DIV> <DIV><STRONG><FONT color=#ffff00>BUFFS</FONT></STRONG></DIV><BR> <DIV><FONT color=#ffff00>Self - Timed:</FONT></DIV> <DIV><FONT color=#ffff00></FONT><BR>Toughness (4)<BR>Martial Focus (12) -> Karmic Focus (26) -> Control Breathing (40)<BR>Wind Walk (24)</DIV> <DIV> </DIV> <DIV><FONT color=#ffff00>Self - Concentration (all use 3 conc):</FONT></DIV> <DIV><FONT color=#ffff00></FONT> </DIV> <DIV>Thundering Fists (15)</DIV> <DIV>Brawlers Stance (16) -> Sweeping Crane (30) -> Spider Stance (44)<BR>Face of the Mountain (26) -> Stone Stance (40)<BR>Dragon Stance (2<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> -> Winding Dragon (44)<BR>Everburning Flame (32) -> Everburning Fire (46)</DIV><BR> <DIV><FONT color=#ffff00>Group - Timed:</FONT></DIV> <DIV><FONT color=#ffff00></FONT><BR>Call to Arms (9) -> Wisdom of Zephyl (23) -> Quiet Purity (37)<BR>Staggering Stance (1<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> -> Martial Discipline (32) -> Transcendent Vision (47)<BR>Mend (20) -> Compress (34) -> Heal (4<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> </DIV> <DIV> </DIV> <DIV><FONT color=#ffff00>Group - Concentration (all use 2 conc):</FONT></DIV> <DIV> </DIV> <DIV>Intervene (6)</DIV> <DIV>Tranquil Blessing (21)</DIV> <DIV>Sacrifice (3<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV> </DIV> <DIV><STRONG><FONT color=#ffff00>SPECIAL</FONT></STRONG></DIV><BR> <DIV>Indomitable Will (13)<BR>Feign Death (14) -> Play Dead (2<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> -> Stop Heart (42)<BR>Silent Fist Kata (20)<BR>Tiger Stance (40)</DIV><BR> <BR> <DIV>Zadkiel.</DIV><p>Message Edited by Zadkiel343 on <span class=date_text>12-10-2004</span> <span class=time_text>04:56 PM</span>

Renh
12-03-2004, 11:44 PM
<DIV>Thanks for composing this list.   My toolbar was starting to get very cluttered.  I was planning on cleaning it up tonight.  This will make it much easier.  :smileywink:</DIV>

Neimhidh
12-03-2004, 11:45 PM
<DIV>I do not consider Tranquil blessing to be an upgrade to intervene.</DIV>

Zadkiel3
12-04-2004, 01:45 AM
Care to explain why? I'm only level 18, and composed this list based on the skill descriptions in-game and the list on this forum. If you please explain why they aren't the same line, then I will gladly edit the list accordingly.I did state it was a work in progress and I would need help to get it right.Zadkiel.

Pyrodex
12-04-2004, 02:15 AM
<blockquote><hr>Zadkiel343 wrote:Care to explain why? I'm only level 18, and composed this list based on the skill descriptions in-game and the list on this forum. If you please explain why they aren't the same line, then I will gladly edit the list accordingly.I did state it was a work in progress and I would need help to get it right.Zadkiel.<hr></blockquote>He is right, Intervene is a chance for the monk to absorb dmg done to the person the buff is on. Tranquil Blessing is a hate reducer.

Bloodied
12-04-2004, 02:35 AM
Very useful chart.Thanks Zadkiel

Zadkiel3
12-04-2004, 04:41 AM
<blockquote><hr>Pyrodex wrote:<blockquote><hr>Zadkiel343 wrote:Care to explain why? I'm only level 18, and composed this list based on the skill descriptions in-game and the list on this forum. If you please explain why they aren't the same line, then I will gladly edit the list accordingly.I did state it was a work in progress and I would need help to get it right.Zadkiel.<hr></blockquote>He is right, Intervene is a chance for the monk to absorb dmg done to the person the buff is on. Tranquil Blessing is a hate reducer.<hr></blockquote>Does Tranquil Blessing use concentration points or power? And do you cast it on someone else, or yourself, or a mob?Zadkiel.

-Aonein-
12-04-2004, 06:42 AM
<DIV>You cast it on Casters with in the group, mainly healers / clerics, to lower the hate they will generate while spam healing. It costs 2 concentration points. When im not tanking i usally use Intervene and Tranquil Blessing on the cleric / healer.</DIV> <DIV> </DIV> <DIV>Aonein Amillion 24th Monk</DIV> <DIV>Everfrost Server</DIV>

Gaige
12-04-2004, 06:57 AM
<DIV>Don't use intervene, it will get you killed.</DIV>

-Aonein-
12-04-2004, 07:00 AM
<DIV>Thats the point of it, so the cleric doesnt die, you dont put Intervene on the tank, thats just sucicide, you put it on the cleric / healer in the event the cleric takes agro u can take some of the dmg so the tank has some time to regain agro.</DIV>

Zadkiel3
12-04-2004, 08:04 AM
<blockquote><hr>-Aonein- wrote:<DIV>You cast it on Casters with in the group, mainly healers / clerics, to lower the hate they will generate while spam healing. It costs 2 concentration points. When im not tanking i usally use Intervene and Tranquil Blessing on the cleric / healer.</DIV><DIV> </DIV><DIV>Aonein Amillion 24th Monk</DIV><DIV>Everfrost Server</DIV><hr></blockquote>Thats what I thought it did.It is therefore an upgrade for intervene in my eyes.We have stances which use 3 concentration, and intervene/Tranquil Blessing/The Third one which uses 2. You can only have one of them running at a time if you are using a stance (which you should be).The first means you take some of the damage when the recipient gets too much agro, the second stops them getting the agro in the first place, and both use 2 conc.Seems like an upgrade in the same line to me.Zadkiel.

aurusp
12-04-2004, 08:22 AM
<DIV>This is has quite a few inaccuracies. I don't have the time to point them all out but, in my opinion, an 'upgrade' is a new spell you get that is on the same casting time as an old skill. If my understanding is accurate, then there are many errors.</DIV> <DIV> </DIV> <DIV>- Yuri, 33 Monk, Ardent Legion, Mistmoore</DIV>

Zadkiel3
12-04-2004, 09:03 AM
<DIV>I'd appreciate it if you could find the time.</DIV> <DIV> </DIV> <DIV>Zadkiel.</DIV>

-Aonein-
12-04-2004, 09:19 AM
<DIV>Yep you are correct Yuri, easiest way to find out what is on the same Line is to go thru and cast your skills / spells and look at what else gets a black out, for example: Assault and Sparking cobra, casting one of these will give you a recast time of 30 seconds on both, resulting in same line. Dont be fooled just cause they use the same amount of Concentration points that there on the same line, Tranquil Blessing and Intervene stack, when a cleric in my group gets agro, i tell her to come close, i get msgs saying i have intervened the attacks, the Blessing just lowers her agro she generates, does nothing for the brawler except use his concentration points. Staggering Stance is what makes up the difference if you arent tanking for the damage you would take from intervening from the bonus in agility you get. Also dont be fooled by Staggering Stance doing the same as Intervene, it doesnt cause you to take dmg, just helps the tank absorb some blows from your dodge skill which is based of your agility. </DIV> <DIV> </DIV> <DIV>So when im not tanking i cast Intervene on clerics / healers and also Blessing while Staggering Stance on the MA, in the event the cleric gets agro i hardly get hit anyways from my agility being up over 75 at lvl 24 or if im Tanking i use Brawlers Stance with Blessing on the cleric / healer while casting Staggering Stance on the cleric in the event she gets agro, i take some of the blows for her with Staggering Stance while also getting the xtra agility from it. Many different ways u can use this combo, but ive found it to be the best for me so far.</DIV> <DIV> </DIV> <DIV>Aonein Amillion 24th Monk<BR>Everfrost Server</DIV>

Zadkiel3
12-04-2004, 05:31 PM
<blockquote><hr>-Aonein- wrote:<DIV>Yep you are correct Yuri, easiest way to find out what is on the same Line is to go thru and cast your skills / spells and look at what else gets a black out, for example: Assault and Sparking cobra, casting one of these will give you a recast time of 30 seconds on both, resulting in same line. Dont be fooled just cause they use the same amount of Concentration points that there on the same line, Tranquil Blessing and Intervene stack, when a cleric in my group gets agro, i tell her to come close, i get msgs saying i have intervened the attacks, the Blessing just lowers her agro she generates, does nothing for the brawler except use his concentration points. Staggering Stance is what makes up the difference if you arent tanking for the damage you would take from intervening from the bonus in agility you get. Also dont be fooled by Staggering Stance doing the same as Intervene, it doesnt cause you to take dmg, just helps the tank absorb some blows from your dodge skill which is based of your agility. </DIV><DIV> </DIV><DIV>So when im not tanking i cast Intervene on clerics / healers and also Blessing while Staggering Stance on the MA, in the event the cleric gets agro i hardly get hit anyways from my agility being up over 75 at lvl 24 or if im Tanking i use Brawlers Stance with Blessing on the cleric / healer while casting Staggering Stance on the cleric in the event she gets agro, i take some of the blows for her with Staggering Stance while also getting the xtra agility from it. Many different ways u can use this combo, but ive found it to be the best for me so far.</DIV><DIV> </DIV><DIV>Aonein Amillion 24th Monk<BR>Everfrost Server</DIV><hr></blockquote>I think the best way is to mark it as a special case. If you consider the line to be 'buffs costing 2 concentration that can be cast on a single group-member which helps them control agro' then I think you will agree that they are on the same line... it even follows the rule of 'approximately 14 levels between upgrades' but because it is conc-based they don't have them share a timer, but instead rely on the conc cost to govern the usage.I'll make a note on the line, maarking that they don't share a timer.Thanks for the input.Zadkiel.

Hecklerko
12-09-2004, 08:46 PM
<DIV>Is Hand Clap still in game? I'm 23 and I don't have it as an available skill. Is it like Break Thru where it doesn't scribe automatically you have to buy it and scribe it?</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Also, can you explain why Wisdom of Zephyl is considered and Upgarde to CtA?  Just got WoZ and, at least from reading it's description, it appears to have a different effect. CtA AC & Agi buff, WoZ Atk buff or at least what I read into it. Appreciate clarification.</DIV>

Bouncer Mac
12-10-2004, 01:45 AM
<DIV>If you get two skills in the same level, you get the first one initially, and then the second one at 60% ding.</DIV> <DIV> </DIV> <DIV>wisdom of zephy is considered an upgrade because they share the same timer. They certainly have different effects, but as long as it shares the same timer it's in the same "line" and therfore one of them is an upgrade of the other. You can, however, cast one and wait 30 seconds and then cast the other. </DIV> <DIV> </DIV> <DIV>Flying kick isn't an upgrade to "kick", at least not to my memory. The reason flying kick is a good skill is because it has a recast timer of 10 seconds. For all your higher lvl monks, does our next week after flying kick replace "kick" or "flying kick". Same question put another way, does it have a recast timer of 10 seconds or 15?</DIV>

Vandessa
12-10-2004, 08:01 PM
<DIV>Somewhere in there is ploding tortise (25) that also is on the same timer as thrustkick and breakthrough.</DIV>

Musashi-
12-10-2004, 08:16 PM
Intervene and Traquil Blessing have 2 different uses so would not be cosidered in the same line.Inrervene accepts damage intended for the person you are protecting.TB helps keep the person you have buffed from gaining agro.

Bildorm
12-10-2004, 08:40 PM
<DIV>Zedkiel, I must agree this is a great start of a list.  As others have sied some are clear upgrades while others are not.  Also some use the same timer but have differant uses.  So I will list some ideas.</DIV> <DIV> </DIV> <DIV>Ideas,</DIV> <UL> <LI>List ones that are clear upgrades. (allready started)</LI> <LI>Maybe color code the skills that use the same timer.</LI> <LI>Group ones that take 'con points' into another list (color code these also?)</LI></UL> <P>As I am only in my early 20's myself I am only comign across this problem.  I believe you have a real good start of a very help list.  I will list other skills that I know of later, most you already have down that I know of for sure.</P> <P> </P>

Dovifat
12-10-2004, 08:57 PM
I assume Breakthrough is the <b>Bruiser</b> upgrade to Thrust Kick and just bugged. Bruisers currently only receive the fighter archetype skill Rescue at 25, while monks get 2 "medium damage" skills on the same timer - one ( Breakthrough ) isnt even given automatically on level up, but has to be bought. That certainly is out of line. The appropriate Monk upgrade to Thrust Kick would be Plodding Tortoise.

Musashi-
12-10-2004, 09:07 PM
I will have to check my Monk when I get home but I got another kick skill at 25 or 26 besides PT that I had to buy because I didnt get it automaticaly. And it was an upgrade to flying kick or thrust kick which ever PT didnt upgrade

Zadkiel3
12-10-2004, 09:28 PM
<blockquote><hr>Bouncer Macha wrote:<DIV>Flying kick isn't an upgrade to "kick", at least not to my memory. The reason flying kick is a good skill is because it has a recast timer of 10 seconds. For all your higher lvl monks, does our next week after flying kick replace "kick" or "flying kick". Same question put another way, does it have a recast timer of 10 seconds or 15?</DIV><hr></blockquote>Flying Kick is definately the upgrade to kick. They share the same timer, have the same cast and recycle times, and have 14 levels between them.Zadkiel.

Zadkiel3
12-10-2004, 09:30 PM
<blockquote><hr>Dovifat wrote:I assume Breakthrough is the <b>Bruiser</b> upgrade to Thrust Kick and just bugged. Bruisers currently only receive the fighter archetype skill Rescue at 25, while monks get 2 "medium damage" skills on the same timer - one ( Breakthrough ) isnt even given automatically on level up, but has to be bought. That certainly is out of line. The appropriate Monk upgrade to Thrust Kick would be Plodding Tortoise.<hr></blockquote>This makes sense. I will switch Plodding Tortoise into the ThrustKick line and mark Breakthrough as a bug. Thank you for the clarification.Zadkiel.

Zadkiel3
12-10-2004, 09:47 PM
<DIV> <DIV>OK, I did some updates and also moved a few things around so it made more sense.</DIV> <DIV> </DIV> <DIV>I am pretty sure everything is correct now, the only question mark I have is the 'Kick' line, where that goes after Flying Kick at 19...</DIV> <DIV> </DIV> <DIV>The next ability should be at 33, but there are no new combat abilities at that level. Interestingly, If Swooping Hawk was 33 instead of 34, then not only would that fit as the upgrade, but it would make the next upgrade,  Diving Phoenix at 47, have the correct level interval of 14 levels, instead of the current 13. (34 - 47)</DIV> <DIV> </DIV> <DIV>Can any monks confirm that Swooping Dragon is the upgrade to Flying Kick, and if you get it at 33 or 34, thanks.</DIV> <DIV> </DIV> <DIV>Zadkiel.</DIV></DIV>

Bouncer Mac
12-10-2004, 11:57 PM
<DIV>Swooping dragon is a brand new skill with it's own 30 second recast time so no it is not an upgrade of FK</DIV> <DIV> </DIV> <DIV>Ahh and you're completely right on "kick". I haven't used it in so long I forgot it was on the same timer as FK... I thought "kick" had a recast time of 15 which eliminated it from being on the same line as FK. </DIV><p>Message Edited by Bouncer Macha on <span class=date_text>12-10-2004</span> <span class=time_text>11:02 AM</span>

Zadkiel3
12-11-2004, 12:57 AM
<DIV>Hmmm, another theory out of the window.</DIV> <DIV> </DIV> <DIV>So, does Flying Kick never upgrade after 19?</DIV> <DIV> </DIV> <DIV>Zadkiel.</DIV>

Cora
12-11-2004, 01:12 AM
<DIV>I bought BT, and when I get PT I'll let you know which one works better (;</DIV>

Zadkiel3
12-14-2004, 09:13 PM
This chart has been added to <a href="http://www.brawlers-pit.com/" target="_blank">Brawlers Pit</a> (under monk skill upgrade in the left-hand menu) and will be maintained and updated there.Zadkiel.

Bladewind
12-15-2004, 03:40 AM
<DIV>Just a note about swooping dragon - it can be used in the second step of the heroic opportunity cycle (sword icon rather than the foot icon on the kick line).</DIV>

Throl
12-20-2004, 12:21 AM
<DIV>Thanks a ton for this, great info :smileyhappy:</DIV>

Kwonryu_DragonFi
12-23-2004, 05:22 PM
<DIV>Edit</DIV>

llobera
12-23-2004, 07:16 PM
<DIV>Swooping hawk (lightning based medium damage attack) does replace flying kick at level 33.  You also gain Darting Sparrow to replace Rapid Strikes at 33.6.</DIV> <DIV> </DIV>

Justin
12-27-2004, 05:59 AM
<DIV>A few corrections : Dragon Stance and Spider's Stance take all five bubbles of concentration, not three. Everburning Flame/Fire, Face the Mountain, and Stone Stance don't require concentration at all. </DIV> <DIV>Missing : Level 50 monk fluff- Radiance of the Silent Fist.</DIV> <DIV> </DIV> <DIV>Atrius of Guk</DIV> <DIV>50th Monk</DIV>

Winn
12-27-2004, 06:04 AM
<BR> <BLOCKQUOTE> <HR> Justin21 wrote:<BR> <DIV>A few corrections : Dragon Stance and Spider's Stance take all five bubbles of concentration, not three. Everburning Flame/Fire, Face the Mountain, and Stone Stance don't require concentration at all. </DIV> <DIV>Missing : Level 50 monk fluff- Radiance of the Silent Fist.</DIV> <DIV> </DIV> <DIV>Atrius of Guk</DIV> <DIV>50th Monk</DIV><BR> <HR> </BLOCKQUOTE> <P>Hmm... what <EM>is</EM> the lvl50 Monk fluff?</P> <P>I mean i know it's called Radiance of the Silent Fist, but what does it do? Surround the monk in a shimmering aura?<BR></P>