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View Full Version : Rapid Strikes and Dual Wield


Cyngii
12-01-2004, 05:26 AM
<DIV>I have an easy question regarding Rapid Strikes...  I have been using a 2hb since mid teens and am happy with the Hallmark reward upgrade.  When using rapid strikes (assuming they all hit) there are 4 additional hits from the skill... if using dual wield, does that jump to 8 or is it still just 4 additional attacks?  I guess furthermore... is the damage from Rapid Strikes even related to the weapons you have or is it just a factor of Skill Level and Player level (damage currently is same as weapon damage so hard to say)?  </DIV> <DIV> </DIV> <DIV>Reason why i ask is the other day i had gnoll master rage enabled and it happened to proc 3 of the 4 attacks of Rapid Strikes for a total dmg from the CA of right around 240 dmg (30 dmg x 4 from RS + 40 dmg x 3 from gnoll master's rage) which was pretty sweet.  I was thinking if Rapid Strikes with Dual Wield actually hit 8 times, the benefits from procs could be huge.  </DIV>

Taeda
12-01-2004, 11:21 AM
<DIV>i dual wield and it only hits the mob 4 times.</DIV>

Lone
12-01-2004, 11:21 AM
<DIV>Its independent of weapon.  Determined by level, level of skill (app3, adept, etc) and level of mob.  With zephyl activated at level 25 versus a level 20 green ^^ it hits for 38-49ish.</DIV>

tkemo
12-01-2004, 10:23 PM
<DIV>Yeah the weapon doesn't effect the number of strikes you get.  I was concerned about our lightening fist and using a bo staff, but once again the weapon doesn't seem to matter you still get to hit with Lightening Fist for a possible stun even if you are using a staff.  </DIV> <DIV> </DIV> <DIV>I would say that using a weapon that hits more often is more likely to get a stun over a certain time frame but at least the ability works regardless of the weapon.</DIV>

Hecklerko
12-11-2004, 08:27 PM
<DIV>RS gives you the chance to hit up to 4 additional times. Trick is at any point along the way you can fail a hit which cancels the rest of the potential strikes. So if you get 1 hit in and 2nd fails, you're done, no 3rd or 4th try. Weap's only effect is amount of dmg done.</DIV>

Maendark187
12-11-2004, 08:50 PM
<blockquote><hr>Hecklerkoch wrote:<DIV>RS gives you the chance to hit up to 4 additional times. Trick is at any point along the way you can fail a hit which cancels the rest of the potential strikes. So if you get 1 hit in and 2nd fails, you're done, no 3rd or 4th try. Weap's only effect is amount of dmg done.</DIV><hr></blockquote>No. Weapon has nothing to do with it

Yinmaren
12-12-2004, 01:40 AM
<BR> <BLOCKQUOTE> <HR> Hecklerkoch wrote:<BR> <DIV>RS gives you the chance to hit up to 4 additional times. Trick is at any point along the way you can fail a hit which cancels the rest of the potential strikes. So if you get 1 hit in and 2nd fails, you're done, no 3rd or 4th try. Weap's only effect is amount of dmg done.</DIV><BR> <HR> </BLOCKQUOTE><BR> <DIV>This is why you use shoulder charge before using it. This stuns the enemy long enough to use the skill and hit all four times. Atleast, I always hit all four times when I use shoulder charge.</DIV></FONT>