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View Full Version : Defence stance Bugged


wulfgarthegreat
11-21-2006, 02:53 PM
Just to let all you know your Defence stance that is supposed to be giving you 15% more mit from your armor is not working as It should be.Dont take my word for it. Heres the break down math so you can check your selfFirst strip naked look at your base mitagation number. Write that number down. and Make sure no stance.Second get back dressed now look at your mitagation number now. Third subtract your base mit from when you were naked from dressed now take that times 1.15 write that number down.Fourth and final Now turn on your defence stance on.  Compare numbers and there you you have it.<div></div>

Ryugu
11-21-2006, 03:23 PM
lolits 15% of each armor piece, IE 15% is .15 not 1.15.7 pieces of 200 mit armor would total to 1400. with defensive stance itll be 1610 mit.its not bugged. It's just cruddy. Very cruddy.<div></div>

Chaostik
11-21-2006, 04:05 PM
<div><blockquote><hr>Ryugu wrote:lolits 15% of each armor piece, IE 15% is .15 not 1.15.7 pieces of 200 mit armor would total to 1400. with defensive stance itll be 1610 mit.its not bugged. It's just cruddy. Very cruddy.<div></div><hr></blockquote>I've not checked my armor myself, so I am not commenting on whether the OP is correct.  However: basic maths is that to add 15% to a number you take the number and multiply by 1.15 ... you can also take the number, multiply by 0.15 and then add the original number again which is just more cumbersome.100 add 15% = 100*1.15 = 115So as long as the OP did not add all three numbers together, but only his base mit plus the 115% of armor then his calc is correct.  Of course if he did base mit, plus 115% of armor, plus armor then it will be far too high.Since there are no figures given there is no way to tell which he did, but multiply 1.15 is perfectly correct so long as you then add the correct figures together.</div>

Wargurine
11-21-2006, 09:42 PM
Couldn't you just take your base mitigation without buffs or stance and multiply that by 1.15 without doing all the stripping naked stuff?<div></div>

Trynnus1
11-21-2006, 11:07 PM
<BR> <BLOCKQUOTE> <HR> Ryugu wrote:<BR>lol<BR><BR>its 15% of each armor piece, IE 15% is .15 <BR><BR>not 1.15.<BR><BR>7 pieces of 200 mit armor would total to 1400. with defensive stance itll be 1610 mit.<BR><BR>its not bugged. It's just cruddy. Very cruddy.<BR> <BR> <HR> </BLOCKQUOTE>While I do agree with your math, I disagree with your signature <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> please remove it.<BR>

FightGame
11-22-2006, 03:36 AM
<BR> <BLOCKQUOTE> <HR> Wargurine wrote:<BR>Couldn't you just take your base mitigation without buffs or stance and multiply that by 1.15 without doing all the stripping naked stuff?<BR> <BR> <HR> </BLOCKQUOTE><BR>Depends on what you are calling the "base".  I would think our "Base" mit, is the mitigation we have when stripped naked, and no stance.  The spell is suppose to add 15% to our gear (therefore not our base or the mit we get from stance or any other buff?).  So, in order to find out if it gives 15% of our gear (as it is suppose to do according to what I read from dev), then you would have to find out what our gear ALONE gives, not including what I am calling the "base" or buffs.  Only way to do that, is to add up all the mit on our gear, or easier - strip naked real quick and subtract as the OP did.<p>Message Edited by FightGame on <span class=date_text>11-21-2006</span> <span class=time_text>02:38 PM</span>

Wargurine
11-22-2006, 01:53 PM
ah ok I see, I meant our mitigation with armor on and no stance as "base", now I understand what ya'll are talking about, analyzing EQ down to this point isn't my strong suite =p<div></div>