View Full Version : So, when can yous tart earning points for your class specific tree?
Taeolen
11-05-2006, 08:06 AM
<DIV>Topic says it all. What level can you start putting points/earning points for your Berserker trees? Is it at level 20 like the current ones, or do you have to go through all of your warrior points first before entering the Zerker tree?</DIV>
arieste
11-05-2006, 08:14 AM
you earn them exactly the same way. any new AAs you earn can be assigned to either tree up to 50. however once you assign an AA to one of the trees (class or subclass) it remains on that tree. You cant have more than 50 in either tree, but its up to you how you fill the 2.this was posted by a developer btw.<div></div>
Taeolen
11-05-2006, 08:19 AM
<DIV>Thank you very much. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>Has been the biggest question I have had about EoF.</DIV>
Conjourer
11-05-2006, 05:00 PM
<P>Tested last night on Beta...you can not place one AA point into the Berserker Class tree until you have all 50 Warrior Tree points placed.</P> <P>So the answer to your question is Once EoF launches, and you have at least 50 APs invested in the Warrior Achievement Tree, you can and will start earning APs that can then be spent on the Berserker Tree.</P> <P> </P> <P>Syrius Silverblade</P> <P>70/50 Berserker</P> <P>Venekor</P>
arieste
11-05-2006, 06:04 PM
this must be a bug, there was a very specific developer post on this, let me find it.<div></div>
arieste
11-05-2006, 06:09 PM
here is the link to how it is supposed to work:http://eqiiforums.station.sony.com/eq2/board/message?board.id=echoesoffaydwer&message.id=15049#M15049<div></div>
Conjourer
11-05-2006, 07:06 PM
<P>It wouldn't surprise me if this is broken at this time, there is alot of work being done on the Achievements right now, hopefully they will implement some of the ideas Kemt has put forth in his post here, some of the Achievements are god awfull...</P> <P>The ultimate in the Debilitation line is broken at this time, reads 0% chance to counter one harmfull spell effect...0% doesn't sound too good to me, but I am sure its just in need of fixing.</P> <P>The Bulking ultimate is kind of sucky in that it overwrites the buff effect from our self and group buffs for less haste/dps an adept IV spell at level 70...I would think it would at least stack, or be of the same % haste and dps mod as your current spell level to be worth taking...I am in the middle of writing up a post to add to Kemt's Achievement post now, he and I talk about this stuff alot now that the NDA is lifted....he knows more about the science of this stuff then anyone I know or have ever read.</P> <P>Cyclone ultimate adds radius to our AoE's? Thats so bad I won't even comment on it..and the other one adds 10 health regen to you once your 25% down or something, just worthless at that %....I am still hopefull they are addressing these things, but the really cross your fingers and hope to hell they address issue is the non procing of our group and self Berserk buff right now....if they do nothing else, they need to fix that...</P> <P>Syrius</P>
Nembutal
11-06-2006, 07:39 PM
Why would you want to put AA's into the beserker AA lines when you don't have the warrior ones done? I would prefer to put all 100 AA's into KoS stuff and leave the EoF garbage alone.<div></div>
Conjourer
11-06-2006, 08:53 PM
<BR> <BLOCKQUOTE> <HR> Nembutal wrote:<BR>Why would you want to put AA's into the beserker AA lines when you don't have the warrior ones done? I would prefer to put all 100 AA's into KoS stuff and leave the EoF garbage alone.<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>I agree with you, if we could put all 100 points into the Warrior (KoS) Tree that would be sweet...but lets take a look at the two trees and I can show you why some one would pick to put points, especially in the begining, in the new zerker (EoF) tree.</P> <P>The KoS tree strats off with Bind Wounds, a fantastic skill. 25% self heal, out of combat, is pretty nice...but for the same point you could increase the damage and hate of Violent Pledge, and all spells in all teirs of that line. Remember that they nerfed the hell out of CA's, and spells and every thing with this expansion, so now your stuff doesn't hit as hard as before. Ok, Ok, so you don't want to give up Bindwounds for a harder hitting, and more taunting CA, but what about your second point? Now your talking about a couple extra points in Sta, Str, Wis, Agi, Int, OR you can get a harder hitting and more taunting Violent Pledge....personally, I might go for the quicker dps/threat advance than 4 str...but its all up to the player I guess...</P> <P>Again I agree that the KoS tree is head and shoulders above the EoF tree, but I can see where someone would infact want to put points into the EoF tree early on, and once they had enough points to get their first Buckler Reversal or something, then respecing...</P> <P> </P> <P>Syrius</P>
Giland
11-07-2006, 12:37 AM
<div></div>You can't respect EoF and put points into KoS.If you put a point into EoF and respec, it has to go back into EoF.I believe that was mentioned in the dev post too.found it----quote----Player 11 has 1 achievement today, and earns 50 after EoF launches, putting all 50 of those into sub-class achievements. She then respecs. She will have 50 points which must be spent in sub-class achievements and 1 point that must be spent in class achievements.<div></div><p>Message Edited by Giland on <span class=date_text>11-06-2006</span> <span class=time_text>11:50 AM</span>
Nembutal
11-07-2006, 12:49 AM
<BR> <BLOCKQUOTE> <HR> Giland wrote:<BR>You can't respect EoF and put points into KoS.<BR>If you put a point into EoF and respec, it has to go back into EoF.<BR>I believe that was mentioned in the dev post too.<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>I saw that somewhere also.</P> <P>I do agree the initial few skills you dump points into suck for KoS... but man does it pay off in the end... well worth it IMHO.</P> <P>Where did you read that in increased all of the "violent pledge line" I don't see anything about increaseing lines on any of the documentation for any class so far... just the 1 spell from T7 or wheatever and then a dead end. This is very intriguing to me because this is where I see the biggest scariest problem with EoF AA's is that we out grow them.</P>
Giland
11-07-2006, 12:51 AM
It only makes sense that it is based on the line.That way a lvl 20 char and a lvl 70 char can both get benefit out of the AA line.<div></div>
Nembutal
11-07-2006, 01:09 AM
<BR> <BLOCKQUOTE> <HR> Giland wrote:<BR>It only makes sense that it is based on the line.<BR>That way a lvl 20 char and a lvl 70 char can both get benefit out of the AA line.<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>If that is the case they need to rename all this stuff.</P> <P><FONT color=#cc0033>"Enhance Ruthless Strike"</FONT><FONT color=#cc0033> </FONT><FONT color=#ffffff>doesn't sound like anything a lvl 20 would know about...</FONT></P> <P><FONT color=#ccff00>"Enhance Vision of Madness" </FONT><FONT color=#ffffff>is also crazy because that's what lvl 58? what would a lvl 20 desire with that? There are alot that end up like this.</FONT></P> <P>IMHO if it is lines... they need to NAME the lines and add the info to every spell description.... so that a newbie knows what is what... and then rename the EoF AA's to match. Having it be for whole lines I can live with.... even with some of the AA's for every class pointing at skills you have to be over lvl 60 to even get teh first in the line.</P> <P>I have always had this issue... like the heal from splitpaw for druids... it's better than salve line... we call it salve line SOE doesn't it's just another spell with a similar name. Well they are on the same timer... for anything that ends with Salve on it I kinda guess it shares a timer.... the splitpaw one though doesn't say Salve. Logically it IS a Salve... it is just not labeled this way... just like rampage and destruction.... Open wounds is similar in function but does not share a timer and is different enough to not really be part of the same thing.... but without it being on a seperate timer it would have had many of us saying it was a rampage.</P> <P>I personally think it is not for a whole line or they would have stated it.... would someone in EoF beta like to test that and let us know?</P> <P> </P>
Conjourer
11-07-2006, 01:31 AM
<BR> <BLOCKQUOTE> <HR> Nembutal wrote:<BR> <BR> <BLOCKQUOTE> <HR> Giland wrote:<BR>It only makes sense that it is based on the line.<BR>That way a lvl 20 char and a lvl 70 char can both get benefit out of the AA line.<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>If that is the case they need to rename all this stuff.</P> <P><FONT color=#cc0033>"Enhance Ruthless Strike"</FONT><FONT color=#cc0033> </FONT><FONT color=#ffffff>doesn't sound like anything a lvl 20 would know about...</FONT></P> <P><FONT color=#ccff00>"Enhance Vision of Madness" </FONT><FONT color=#ffffff>is also crazy because that's what lvl 58? what would a lvl 20 desire with that? There are alot that end up like this.</FONT></P> <P>IMHO if it is lines... they need to NAME the lines and add the info to every spell description.... so that a newbie knows what is what... and then rename the EoF AA's to match. Having it be for whole lines I can live with.... even with some of the AA's for every class pointing at skills you have to be over lvl 60 to even get teh first in the line.</P> <P>I have always had this issue... like the heal from splitpaw for druids... it's better than salve line... we call it salve line SOE doesn't it's just another spell with a similar name. Well they are on the same timer... for anything that ends with Salve on it I kinda guess it shares a timer.... the splitpaw one though doesn't say Salve. Logically it IS a Salve... it is just not labeled this way... just like rampage and destruction.... Open wounds is similar in function but does not share a timer and is different enough to not really be part of the same thing.... but without it being on a seperate timer it would have had many of us saying it was a rampage.</P> <P>I personally think it is not for a whole line or they would have stated it.... would someone in EoF beta like to test that and let us know?</P> <P> </P><BR> <HR> </BLOCKQUOTE> <P><BR>Alright, read the description on this AA and you will see it is crystal Clear.The line is called Violent Pledge, the description reads "increase the hate generated by your raging blow and its upgrades" (this screen was taken prior to the update where they added damage and hate as an upgrade to this AA, but the meaning is the same. its an upgrade to the level 10 CA Taunting Blow, and all of its upgrades through out the Tiers).</P> <P><IMG src="http://img217.imageshack.us/img217/5133/eq2000086zi4.jpg"></P> <P> </P> <P> </P> <P> </P> <P>Syrius Silverblade</P>
Nembutal
11-07-2006, 02:03 AM
<P>WOOHOO! Thanks Conj that is pretty definitive right there... appreciate the info. Well I guess 99% accurate because SOE does some typos etc... but it seems that the intention is the whole spell line.</P> <P>They really just need to rename the AA's and add "Spell line : xxx " to our CA's and spells for our toons.</P>
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