View Full Version : 4-4-8 Str, Agi, Sta or 4-4-8 Str, Sta, Int?
drizzt12
10-09-2006, 06:28 PM
Hello, i am currently a lvl 70 berserker with only 23 aa's. I raid quite often but i am not MT and most likely never will be MT. I want to be pure DPS. Most of my skills are master I and the ones that aren't are adept 3. I currently use Ancient Velium Rapier which is a 71.2 dmg rating weapon with a ironplate shield. My current aa setup is 4-4-8 sta and 4-2 str. I plan on finishing out the str line then my next choice i am not sure about.Been saving DKP to get a good fabled 1h sword. I was wondering which would be better DPS 4-4-8 agi line for 24% ae auto attack or 4-4-8 int line for the haste? I want to be pure DPS.Thanks Much,Choppin Headsoff70 Ogre BerserkerPermafrost Server<div></div>
FightGame
10-09-2006, 09:52 PM
I'd say agility over intelligence. Just make sure you turn it off when your group/raid is mezzing or rooting.
digitalblasphemy
10-10-2006, 12:19 PM
I went STR 448, AGI 448 and STA 4481. That gives you 20% crit chance, 24% aoe melee chance and 76% double attack chance that all stack. It's possible to get high haste/dps mod figures solo even if you have the right gear. DT bracelet, Underworld Legplates, Imbued Acrylia Rings + Rage Proc and you're looking at some nifty dps right there. If you get a coercer, inquis, monk, bruiser, illus and some other classes in your group, you can have your haste and dps mod at or near 100%. Auto attack on raids for me makes up a huge portion of my dps.<div></div>
arieste
10-10-2006, 09:39 PM
<P>I am pure DPS as well, my setup is 4/4/8 STR, STA and WIS. Max Crit %, MaxDouble attack % and Max DPS %. </P> <P>While 4/4/8 agi may have higher potential dps than STR or WIS, i think either of those 2 will create more consistent DPS, especially for soloing and raids when you are fighting single mobs rather than multiple mobs most of the time. </P> <P>For raids I also like to have control of my AE abilities (AE being able to turn it on and off), agi basically procs AE whether you want it or not as far as I understand it (I havent tried it).</P> <P>My zerker has only raided Labs so far (its not my main) and in Labs I parsed 5th overall on DPS. (total for clearing labs). This was before I had 50AAs though, so I can probably do a bit better now. I don't remember the exact parse # for that raid, but I can post once i get home.</P> <P>On a more recent labs raid, I actually had my 49AAs and while I don't have a total parse due to leaving before the end, I parsed #1 on Slavering Alzid with 1900dps and #1 on the triad with 1600ish. Both fights involved me holding back my AEs at the start so as to not draw aggro early on.</P> <P>I use Axe of the Bloodbeast. I dont have any special DPS or Haste gear aside from the 15% haste belt (HQ Sash).</P> <P>Not saying my setup is best, just saying what it is and ive been able to do with it so far. I'm a pretty noob zerker since my main is a healer, so there are probably a few more experienced peeps out here that have tried the dif options.</P> <P>cheers.</P>
must for dpsstr 4/4/8sta 4/4/8you can play around with int 4/4/8 or agi 4/4/8 if you want, whichever you like best, (i'd recommend agi, like some1 said, it will all stack in the end)but str + sta is a must for max dps.<div></div>
Besual
10-12-2006, 11:55 AM
Just a question. Why don't you add wis 4-4-8 for the +DPS? It's easier for me to hit max haste then max DPS.<div></div>
tvies
10-13-2006, 12:37 AM
<DIV>The sticky on the top of the board might help more than my 2 cents, but this is how I rank the AAs as far as DPS.</DIV> <DIV> </DIV> <DIV>STA>AGI>INT>WIS>STR</DIV> <DIV> </DIV> <DIV>STA hands down is the best DPS out there. The trade off? You loose a bunch of protection and avoidance from using a buckler. The gain? DPS and lots of it. Plus, it is the only AA line that you can combine with other AA's and not waste points. Since you can have a buckler and weapon of your choice equipped at the same time your looking a minimal opportunity cost (no wasting AA points). You gain more DPS than the AGI line because you can double attack up to 76% of the time! The 3rd level of AGI only gives a quad attack 24% of the time, meaning a double attack 48% of the time.</DIV> <DIV> </DIV> <DIV>Of course AGI is a very close second. You can have your cake and eat it too since you can hold a spear and buckler! If you combine STA with AGI you have a 76% change to double attack, 24% chance to quad attack, every 30 seconds you do a proc of around 200dmg for 2nd level of STA line, and you have an additional 8x whirl attack. Can you say "DPS please!"</DIV> <DIV> </DIV> <DIV>The last three really aren't as important, you can move them around depending on what you think is best. INT is nice because you can spend 5 points and get a 22% haste as long as you have a sword. I have a sword all the time! WIS is a safe bet because you can get some additional MIT and DPS. DPS is way harder to max out than Haste. Finally, STR for the extra crit damage. The way I understand it critical hits can be anywhere between 100-130% of the weapons damage. Given that most of the time you do anywhere between 1-99% of your weapons damage, this line gives you a 22% chance of hitting a critical that is worth 65% extra damage (1+99=100/2 = 50, 100+130 = 230/2 = 115, 115-50 = 65). In short you get an additional 14.3% DPS without using the 2nd level axe attack.</DIV> <DIV> </DIV> <DIV>Personally I like this setup: STA 4-4-8 WIS 4-4-4-8-8 STR 4-2</DIV>
Igixnasii
10-13-2006, 06:08 PM
<BLOCKQUOTE> <HR> tvieson wrote:<BR> <DIV> </DIV> <DIV>The way I understand it critical hits can be anywhere between 100-130% of the weapons damage. Given that most of the time you do anywhere between 1-99% of your weapons damage, this line gives you a 22% chance of hitting a critical that is worth 65% extra damage (1+99=100/2 = 50, 100+130 = 230/2 = 115, 115-50 = 65). In short you get an additional 14.3% DPS without using the 2nd level axe attack.</DIV><BR> <HR> </BLOCKQUOTE> <P>Where did you get the information about critical hit damage %?</P> <P>If these numbers are true, WIS and INT lines would make a lot more sense for a berserker with a stamina line as those affect the dps/haste of the base attack for more overall damage then critical hit bonus would generate.<BR></P>
Thor Of Hal
10-13-2006, 06:30 PM
<P>There is a post on this topic jus a few threads down that explains dps better... + helpful links that i have posted</P> <P><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=4&message.id=25071" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=4&message.id=25071</A></P> <P>The linked thread will explain things in detail so ill be brief <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P><STRONG>1. AA setup</STRONG></P> <P><STRONG>CORE </STRONG>dps Setup, the following aa setups are absolulty essential for dps imo.</P> <P><STRONG>WIS 4,4,8</STRONG> = Buckler Double Attack 76%</P> <P><STRONG>STA 4.4.8</STRONG> = 19/20% to dps</P> <P>Then SoE offers you another two options in AA setup.</P> <P>a) <STRONG>Weapon Specialisation</STRONG>: The AGI line is an excellent example of this, but there arent many uber dps 1h spears around! Other is Int Sword line.</P> <P>b) <STRONG>General DPS</STRONG>: 4,4,8 Str. This i believe is the best option, and have used myself... This allows you to maximise dps with any weapon. Furthermore, if have 1h axe (shadow axe, planar destruction axe, chel axe) you can use the second ability to 80% of time crit your Disfigure (which at adpt III in a raid = 248 DoT). And the 22% crit chance <STRONG>ALSO applys to COMBAT ARTS</STRONG>!! </P> <P>So personally id go <STRONG>Wis 448, Sta 448, Str 448</STRONG>. I did have this setup before, but have since respec with the dev's saying how mitigation is overpowerd atm, and i am a raid tank so i cant ignore it. Atm Im Wis 4,4,8,8 and sta 4,4,8,8, This gives me the CORE dps... and i can still parse in a group with at least one dps buffer at 1.7k and in a perfect group 2k+ with the dps setup i have sed before its far more easier to reach these levels of parses.</P> <P><STRONG>2. Weapon Choice</STRONG></P> <P>Consider the <STRONG>Weapon Damage Triangle</STRONG> explained in the link (really should do a diagram <-- slacker). </P> <P><STRONG>3. Group setup</STRONG></P> <P>Dirge/Coercer/Fury are some v. nice classes <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P>Remeber after you get ur Haste + DPS to 100% and ur crit chance as high as possible... your dps will then come from Proc DD Buffs put on u by other classes....</P> <P>Also in EoF the new dps/haste caps will be 200% with diminishing return curves, but still higher dps non the less.</P> <P>Hope it helps</P> <P>Vladnor The Berserk</P> <P>70 Berserker</P> <P>Unity</P> <P>Splitpaw</P>
tvies
10-14-2006, 03:17 AM
<BR> <BLOCKQUOTE> <HR> Igixnasii wrote:<BR> <P>Where did you get the information about critical hit damage %?</P> <HR> </BLOCKQUOTE> <P><BR>I remember finding it in the AA FAQ sticky. He mentions something about what a crit is but does not go into detail because the really calulations are complex. All I got out of my research in the forums was the 100-130% extra is considered a crit.</P> <P>Let me also point out that I missed a few things in my previous post. The DPS gain from double attack, haste, and DPS only effect auto attacks. They do nothing to your CA's. The critical damage modifies your CAs and auto attack. Meaning that you could do an additional 30% damage on your CA's. That means that you get a flat, no BS 14.3% increase in DPS to all your attacks. If you find yourself doing more damage with CA's then the STR line is for you. If you do more damage with auto attacks then use a STA / INT / WIS combo. I have yet to put any points into AA until I hit 70. Then I am going to run a parse file, see where my damage is, then add points accordingly.</P>
Thor Of Hal
10-14-2006, 05:10 PM
<DIV><BR> <BLOCKQUOTE> <HR> tvieson wrote: <P> If you do more damage with auto attacks then use a STA / INT / WIS combo. I have yet to put any points into AA until I hit 70. Then I am going to run a parse file, see where my damage is, then add points accordingly.</P><BR> <HR> </BLOCKQUOTE><BR>Aye with the new 200% dps/haste caps this could make it worthwhile going down the INT line to get the Haste Bonus. </DIV> <DIV> </DIV> <DIV>Vladnor the Berserk</DIV>
Igixnasii
10-15-2006, 02:14 AM
<div><blockquote><hr>tvieson wrote:<div></div> <blockquote>I have yet to put any points into AA until I hit 70. Then I am going to run a parse file, see where my damage is, then add points accordingly.</blockquote><hr></blockquote>How come you havn't put any points into AA? You can always remove them or change them around later.</div>
tvies
10-15-2006, 09:11 PM
<DIV><BR> <BLOCKQUOTE> <HR> Igixnasii wrote:<BR> <DIV><BR>How come you havn't put any points into AA? You can always remove them or change them around later.<BR> <HR> </DIV></BLOCKQUOTE><BR>I only have 9 points right now so I don't really see the point. I want to save the free reset for when they come out with the expansion since they are talking about adding more specializations to the AA lines. My server is very inflated so I have to save every silver!</DIV> <DIV> </DIV> <DIV>Speaking of only having 9 points I would like to complain! I did tons of quests, killed tons of names, and explored every area availble to a level 20-43. Then I stopped playing, they came out with this AA stuff and did not give us vets the AA for all the stuff we had already done. I am grouping with other tanks that have 15-20 points all because they started playing after the expansion. I find that extremely lame!</DIV>
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