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Fazzarya
08-30-2006, 03:24 PM
<DIV>So with the release of EoF what AA's would you guys like to see?</DIV> <DIV> </DIV> <DIV>I personally hope they give us an AA that maximizes damage with a 2 hander. Either through a +dps mod or setting the crit chance to a good % increase.</DIV> <DIV> </DIV> <DIV>This is of course hopefully in conjunction with them putting 2 handers in the game that can actually compare to the current crop of 1 handers. 130-150 DR minimum with a nice range of damage. Even higher preferably if EoF introduces 1 handers that break 100dr (which they probably will).</DIV> <DIV> </DIV> <DIV>On that line, SONY DEVELOPERS!!!! Make this little zerks dreams come true and stick in a Blade of War HQ</DIV> <DIV> </DIV> <DIV><STRONG>Blade of War</STRONG></DIV> <DIV>FABLED</DIV> <DIV>LORE    NO-TRADE</DIV> <DIV>+68 str +54 sta +60 agi +40 wis</DIV> <DIV>+1270 vs magic +850 vs cold +850 vs heat</DIV> <DIV>Applies Enraging Blow when equipped</DIV> <DIV>- On a succesful melee attack this has a 11%</DIV> <DIV>  chance to proc Enraging Blow on target of</DIV> <DIV>  attack</DIV> <DIV>  - Increases threat to target by 950-1300</DIV> <DIV> </DIV> <DIV>Great Sword</DIV> <DIV>Two-Handed Slashing</DIV> <DIV> </DIV> <DIV>Damage         140 - 358        (148.5 Rating)</DIV> <DIV>Delay              2.7 Seconds</DIV> <DIV>Condition        100%</DIV> <DIV>Weight            6.0</DIV> <DIV> </DIV> <DIV>Level               70</DIV> <DIV>Guardian, Berserker</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>And make it [Removed for Content] HUGE! </DIV>

Triste-Lune
08-30-2006, 04:35 PM
One more 2hander and i ll throw up. If they are to make some 2hander in the same freacking amount as in KoS they MUST have +protection value and have some +parry skill or something like that to make it usefull when tanking. i wont spend time in a heritage quest or bid on a 2 hander. Guild bank is the only winner from the huge amount of 2hander.

Triste-Lune
08-30-2006, 04:47 PM
Now my real wish list is not a specific item but to bring back the usefull proc in the game.proc hateproc DPS buffProc slow on mobproc a wardproc a stoneskinproc a proc from T5on another note my wish list is more contested mobs in game and contested not being restricted to the tier of the zone. (kithicor forest anyone it was like ... err day and night).have some place of a zone be a lvl15~25 but on the other side of the zone it s a 70+. This would increase the population and interraction between low and high character. How about a place like kithicor changing lvl depending on the hour or have a 75x4 contested pop in a lowbie zone like the good old time <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />. But all those comment should be in the expansion part of the forums.

FightGame
08-31-2006, 04:43 AM
<DIV>Please no more 2 handers.  Even more so, ones with things like hate, defense, parry, (even strength for that matter) or any type of tanking ability.  If you're tanking, you probably shouldn't be using a 2h.  Only real time to use a 2h is when you're not tanking, so things like this are totally worthless.  Blade of War would be ok if they made the Condition: 0%. LOL</DIV> <DIV> </DIV> <DIV>And please no more offensive abilities in our AA's.  If you want to spec your zerker for DPS, there are plenty of options right now, in fact there's more than you need because you can easily pull aggro if you decide to go crazy.  Any more will be asking for death.  There's already lots of people complaining about the warriors dps (stamina line in particular).</DIV> <DIV> </DIV> <DIV>My wish list?</DIV> <DIV>More defensive options, and/or more points to spend.  Right now, defensively in the AA choices, they give us defense, parry, mitigation, hate, a tad more health (stamina), and a tad more avoidance (agility).  Group buffed, and raid buffed, we can easily reach cap on all these things so having some different choices that make us better tanks would be great.  If we can reach cap on all the possible defensive things, then maybe something like more in combat health or mana regen when something procs, or an ability we can turn on for a limited time.  Or how about an aggro control ability that makes it impossible to lose aggro (for a limited time of course)</DIV><p>Message Edited by FightGame on <span class=date_text>08-30-2006</span> <span class=time_text>05:58 PM</span>

Besual
08-31-2006, 01:13 PM
It would be nice to see AA skills that makes other fighting styles (2h and dual wield) more attractive for tanking. The dual wield-tree could have a defensive skill <i>wall of blades</i> that emulates a shield and / or an offensive skill <i>dual strike</i> that lets you strike with both weapons at the same time (similar to double attack where you srtike twice with your main hand weapon but with this skill the 2nd attack happens with your off hand weapon). Similar skills for the 2hand-weapons too. <div></div>

shealee
08-31-2006, 05:57 PM
<P>how about with all the [expletive haxx0red by Raijinn] 2h's in the game atm, give us an aa ability to dual wield 2h's, but possibly make it that when using it, you are not effected by haste(would be a little overboard).  also, would cost a hell of a lot of aa points.  i personally would like to see more defensive aa's.  i don't need more dps, i'm already [Removed for Content] off guildies with doing 2k dps, and turning right around and being the 2nd tank on tarinax(i love it, but it is a little absurd).  let me increase my max health, or give an aa that gives us another taunt cause insolent gibe is grey now...  i just hope they don't screw with us, hell i'd be happy if they forget our aa's as long as they don't give us a nerf stick right up the ...  look what they did to guards, if they mess with us they'll over do it as usual and we'll be as worthless as a guard trying to do dps...</P> <P> </P>

yettii
08-31-2006, 06:38 PM
<div><blockquote><hr>shealee wrote:<div></div> <p><b>how about with all the [expletive haxx0red by Raijinn] 2h's in the game atm, give us an aa ability to dual wield 2h's</b>, but possibly make it that when using it, you are not effected by haste(would be a little overboard).  also, would cost a hell of a lot of aa points.  i personally would like to see more defensive aa's.  i don't need more dps, i'm already [Removed for Content] off guildies with doing 2k dps, and turning right around and being the 2nd tank on tarinax(i love it, but it is a little absurd).  let me increase my max health, or give an aa that gives us another taunt cause insolent gibe is grey now...  i just hope they don't screw with us, hell i'd be happy if they forget our aa's as long as they don't give us a nerf stick right up the ...  look what they did to guards, if they mess with us they'll over do it as usual and we'll be as worthless as a guard trying to do dps...</p> <hr></blockquote>[Removed for Content], someone was a Barbarian in Diablo 2 :pThats quite an interesting idea, but I'm afraid it'd be highly overpowered even with the no-Haste restriction.  Imagine seeing raiding Zerkers DWing two 100+ DR weapons.  Also, doing such would probably cause various model issues with the system, converting existing 2hs to DW on the fly.  Swinging them might look awkward, I'd bet.  </div>

yettii
08-31-2006, 06:48 PM
<div><blockquote><hr>Fazzarya wrote:<div></div> <div>So with the release of EoF what AA's would you guys like to see?</div> <div> </div> <div>I personally hope they give us an AA that maximizes damage with a 2 hander. Either through a +dps mod or setting the crit chance to a good % increase.</div> <div> </div> <div>This is of course hopefully in conjunction with them putting 2 handers in the game that can actually compare to the current crop of 1 handers. 130-150 DR minimum with a nice range of damage. Even higher preferably if EoF introduces 1 handers that break 100dr (which they probably will).</div> <div> </div> <div>On that line, SONY DEVELOPERS!!!! Make this little zerks dreams come true and stick in a Blade of War HQ</div> <div> </div> <div><strong>Blade of War</strong></div> <div>FABLED</div> <div>LORE    NO-TRADE</div> <div>+68 str +54 sta +60 agi +40 wis</div> <div>+1270 vs magic +850 vs cold +850 vs heat</div> <div>Applies Enraging Blow when equipped</div> <div>- On a succesful melee attack this has a 11%</div> <div>  chance to proc Enraging Blow on target of</div> <div>  attack</div> <div>  - Increases threat to target by 950-1300</div> <div> </div> <div>Great Sword</div> <div>Two-Handed Slashing</div> <div> </div> <div>Damage         140 - 358        (148.5 Rating)</div> <div>Delay              2.7 Seconds</div> <div>Condition        100%</div> <div>Weight            6.0</div> <div> </div> <div>Level               70</div> <div>Guardian, Berserker</div> <div> </div> <div> </div> <div>And make it [Removed for Content] HUGE! </div><hr></blockquote>CHRIST, that sword goes beyond overpowerment!  A Zerker's dream, but something that strong would either have to be Mythical for sure, or not for 2 expansions, maybe 3.  It'd probably also have a requirement of lv88.  Another problem is that if it's a heritage item, you'll have a LOT of p!$$ed people if only two classes can make use of it.  Warriors & Crusaders, now that would open up more welcoming hands.But yeah, Warriors have some good options for increasing Crit chance, DPS & Haste already.  It does make me wonder what SoE can do to improve our damage further with them.  2h drop so much in T7 likely to make up for their rarity in T6.  Still, 1hs should drop as much, but don't expect me to don a 1h & shield just to survive.  I've always been about tanking with 2hs, even in the few raids I've had to lead, ripostes be damned.  It brings great aggro for a reason -  its a fair tradeoff for a little less avoidance by lack of a shield if the tank can hold a mob's attention better.</div>

atjtennis
09-01-2006, 02:07 AM
My Wish List for EoFHP or Stamina Buff-I don't care if it is a permanent buff or a 15 minute buff I don't care if it increases or HP by only 250 or as much as 500 I just want an HP buff. Heck take our BoTH our health regen buffs and give me 1 hp buff and I'll be happyArmor that Looks GOOD and Different-All the plate looks the same, the colour changes but the armor looks the same. Give us some cool shoulders like you gave to SK's and give armor a new look. I'm not going to sit here and say what style I want I'm at the point Ijust wnat new armor styles yes more tha 1 NEW style plz. Plz let the new armor alsohave good color combinations as wellNew 1 Handed Weapons- Nomore axes please we got plenty of those. I'd like some new style swords that would be nice maybe some bigger 1 handers or wider more broadsword looking 1 ahnders would be nice. But I'd really like so new 1 hander weapons period there is a huge amount to choose from out there just make some new ones please.Some Dev Response for Berserkers.-I haven't seen a red name post on this board in months it seems like over 9 months since I have seen one maybe I'm wrong but more communication about our class with the Devs would rock.

Mordicus
09-01-2006, 10:25 AM
i like the HP buff and 2H dps ideas for AA, keep em comin. how bout a pure hate transfer AA while using a tower ? <div></div>

SlapnutsGT
09-02-2006, 11:01 AM
<div><blockquote><hr>FightGame wrote:<div></div> <div></div> <div>Please no more 2 handers.  Even more so, ones with things like hate, defense, parry, (even strength for that matter) or any type of tanking ability.  If you're tanking, you probably shouldn't be using a 2h.  Only real time to use a 2h is when you're not tanking, so things like this are totally worthless.  Blade of War would be ok if they made the Condition: 0%. LOL</div> <div> </div> <div>And please no more offensive abilities in our AA's.  <b>If you want to spec your zerker for DPS, there are plenty of options right now, in fact there's more than you need because you can easily pull aggro if you decide to go crazy.  Any more will be asking for death.</b>  There's already lots of people complaining about the warriors dps (stamina line in particular).</div> <div> </div> <div>My wish list?</div> <div>More defensive options, and/or more points to spend.  Right now, defensively in the AA choices, they give us defense, parry, mitigation, hate, a tad more health (stamina), and a tad more avoidance (agility).  Group buffed, and raid buffed, we can easily reach cap on all these things so having some different choices that make us better tanks would be great.  If we can reach cap on all the possible defensive things, then maybe something like more in combat health or mana regen when something procs, or an ability we can turn on for a limited time.  Or how about an aggro control ability that makes it impossible to lose aggro (for a limited time of course)</div><p>Message Edited by FightGame on <span class="date_text">08-30-2006</span> <span class="time_text">05:58 PM</span></p><hr></blockquote>This is so true, we need like a stance that procs de-hate or something cause Im tired of having to beg for amends on raids so I can use rampage.</div>

Dimgl
09-02-2006, 09:29 PM
<P><FONT color=#00cc99>Main things I'd like to see:</FONT></P> <P><FONT color=#00cc99>- Improved accuracy achievement. So I can fight yellow fighter mobs in D stance with more than 60-80% accuracy.</FONT></P> <P><FONT color=#00cc99>- More health achievement. Because no one should be able to reach the HP pool of a warrior in equal buff settings.</FONT></P> <P><FONT color=#00cc99>- Improved (group) berserking achievement. Improve the amount of DPS/Haste given, increase frequency of proc, give critical %, increase duration, any combination of those. We should be melee DPS group leaders/cores.</FONT></P> <P><FONT color=#00cc99>- More weapons. I am so sick of swords. Every single decent weapon is a sword or very rarely an axe. I'd like to use a spear, more specifically a 1-handed trident or voulge, not some dinky Shaman spear.</FONT></P> <P><FONT color=#00cc99>- An achievement that gives us a ranged CA with a bow would be a nice flavor addition.</FONT></P> <P><FONT color=#00cc99>Changes I'd like to see: </FONT></P> <P><FONT color=#00cc99>Intercede made to use the auto-refresh like Buckler Reversal, so I can intercede a mage more easily. I don't even care if a power cost is added in this situation. </FONT></P> <P><FONT color=#00cc99>Blood Craze made permanent and not have to be recast (so flipping annoying.) </FONT></P> <P><FONT color=#00cc99>Weapon Aegis being made auto-refresh like Buckler Reversal, with a minor power cost on triggers.</FONT></P> <P><FONT color=#00cc99>The cone on Onslaught being made 180 degrees would be nice too, it gets old when mobs snake around you at the last second and you hit one of 6 enemies that appear in front of you (on your screen.)</FONT></P> <P><FONT color=#00cc99>Juggernaut being changed to be "unstoppable" like it should be, in that instead of giving crit/damage and taking armor it grants movement speed and makes immune to all CC effects for a time.</FONT></P> <P><FONT color=#00cc99>And finally:</FONT></P> <P><FONT color=#00cc99>Items that boost DPS instead of haste, and other effects such as critical %, or stoneskin chance, etc.</FONT></P> <P><FONT color=#00cc99>A new funspell!</FONT></P>

Hardain
09-08-2006, 05:11 PM
I agree with juggernaut, it doesn't really stand for it's name, afaik juggernauts aren't supposed to be weak in defense.<div></div>

waldemar2
09-08-2006, 10:42 PM
<DIV>I'd like to see Taunting Defense have a 50% chance to proc (even with less damage) and a fix of Blood Craze (Until cancelled, and something new instead a second hp reg buff....), maybe a change to the 2 same haste and dps buffs...</DIV> <DIV> </DIV> <DIV>Would be great!</DIV> <DIV><BR>Fu 2handers, i want some fabled warrior bucklers!</DIV>

SlapnutsGT
09-12-2006, 02:11 AM
<div><blockquote><hr>waldemar2 wrote:<div>I'd like to see Taunting Defense have a 50% chance to proc (even with less damage) and a fix of Blood Craze (Until cancelled, and something new instead a second hp reg buff....), maybe a change to the 2 same haste and dps buffs...</div> <div> </div> <div>Would be great!</div> <div>Fu 2handers, i want some fabled warrior bucklers!</div><hr></blockquote>Ya bucklers for sure, right now it kinda doesnt matter too much which buckler you pick, legendary wise, and most fabled Ive seen are strickly geared for wis casters.</div>