View Full Version : Current Berserker Skill List?
Teaen Arcarius
04-25-2006, 11:26 PM
<DIV>Does anyone know where I can get a <EM><STRONG>current</STRONG></EM> Berserker skill level from level 1 on up? I searched everywhere and no luck so far....</DIV>
IcelusDMent
04-26-2006, 01:23 AM
[points to the stickied thread at the top of the forum]
Jezekie
04-26-2006, 06:53 PM
The 1-19 list is outdated, and the eq2idb has both old and new CAs in it. Makes it fairly difficult to figure out what combat arts Berserkers gets from 1-19.<div></div>
Teaen Arcarius
04-26-2006, 08:08 PM
<P>Found the level 1 to 19 stuff. Finally...</P> <P><BR><A href="http://www3.eq2boards.com/eq2guilds/board?board.id=5321038" target=_blank>http://www3.eq2boards.com/eq2guilds/board?board.id=5321038</A></P> <P> </P> <P>1 Focus Anger SelfBuff: Builds rage granting a chance at becoming berserk. Attack speed and damage are increased.<BR>1 Taunt HateBuff: Increased hate<BR>1 Wild Swing Attack: Melee attack that does some extra damage<BR>3 Bullying DefenseAttack: Chance to counter attack with increased hate.<BR>4 Defensive Stance Defensive Stance: Increases defense, parry, and physical damage mitigation at the cost of offensive skill.<BR>4 Uproar Offensive Stance: Increased offensive skills at the cost of defensive skills. Chance for additional attack.<BR>6 Intervene TargetBuff: Protect an ally from damage by absorbing the attack.<BR>7 Whirl Attack: Strikes nearby enemies and knocks them down for a short duration when hit.<BR>8 Growl HateBuff: Increased hate<BR>9 Bloodthirst GroupBuff: Increases the strength.<BR>9 Offend HateBuff: Increased hate<BR>10 Focus Hate SelfBuff: Builds rage granting a chance at becoming berserk. Attack speed and damage are increased.<BR>10 Raging Blows Attack: A melee attack that increases the target's hate.<BR>11 Mangle Attack: Melee attack that decreases target's melee skills.<BR>12 Disorder GroupBuff: Increases defense against slashing, piercing, and crushing attacks.<BR>13 Hunker SelfBuff: Increased physical mitigation at reduced movement speed. Chance to snare nearby enemies.<BR>13 Tackle ShieldAttack: Knocks the enemy down and stuns them. Requires a shield<BR>14 Vicious Cut Attack: Additional slashing damage over time and reduces the target's attack speed on a successful hit.<BR>15 Intimidating DefenseAttack: Chance to counter attack with increased hate.<BR>15 Wild Strike Attack: Does some extra damage.<BR>16 Mercenary Stance Defensive Stance: Increases defense, parry, and physical damage mitigation at the cost of offensive skill.<BR>17 Insult HateBuff: Increased hate<BR>17 Surround Attack: Interupts the target and decreases their focus skill on a successful hit.<BR>18 Reckless Aide TargetBuff: Protect an ally from damage by absorbing the attack.<BR>19 Knee Break Attack: A kick that deals crushing damage.<BR>19 Screaming Rage GroupBuff: Increases the in-combat health regen.</P>
deezee
04-27-2006, 05:44 PM
I've taken the skill progression and master II training options and put them all into an html table formated for single page printing. You can find it here:<a href="http://home.earthlink.net/~deltazed/id3.html" target="_blank">Berserker Combat Arts Table</a>Feel free to comment here on improvements and such. Once again, thanks to all who contributed to this forum to make it possible(reposted from page 4 of the BIG sticky thread)
Jezekie
04-28-2006, 11:09 PM
<div><blockquote><hr>deezee wrote:I've taken the skill progression and master II training options and put them all into an html table formated for single page printing. You can find it here:<a href="http://home.earthlink.net/%7Edeltazed/id3.html" target="_blank">Berserker Combat Arts Table</a>Feel free to comment here on improvements and such. Once again, thanks to all who contributed to this forum to make it possible(reposted from page 4 of the BIG sticky thread)<hr></blockquote>I like yer setup, if I may make one recommendation/request, then it would be if you could sort the Tier 1 by level. So that at the very top you have Taunt, below that you have Wild Swing, then Focus Anger, Bullying Defense, and so on according to level. And then match them up like you've already done in the later tiers. It'd make it alot easier to read and find the combat arts.</div>
deezee
04-30-2006, 09:16 AM
<blockquote><hr>Jezekiell wrote:<div>I like yer setup, if I may make one recommendation/request, then it would be if you could sort the Tier 1 by level. So that at the very top you have Taunt, below that you have Wild Swing, then Focus Anger, Bullying Defense, and so on according to level. And then match them up like you've already done in the later tiers. It'd make it alot easier to read and find the combat arts.</div><hr></blockquote>Thanks, 4/29 upgrade <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
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