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StoneySilen
03-28-2006, 10:41 PM
<div>I started a new newbie Berserker on Vox and was wondering what I should get made into Adept 3.</div><div> </div><div>He is currently lvl 20 and I have 8 rares to make spells/ca's with.</div><div> </div><div>I was thinking of Blood Rage and Enrage but beyond that I am not sure what to choose.</div><div> </div><div>What do you think I should go for?</div><div> </div><div>Also are there any spells from the 11-19 range that I should get upgraded as well? I can get those rares easy.</div>

WolfSha
03-28-2006, 11:37 PM
<div></div><div></div><p>It really depends on your play style - upgrade the skills you rely on most.</p><p>I normally go for taunts, buffs and stances first. your buffs and stances are always there so you're always getting the benefit of your adept 3's and you can never have too much taunting power :smileyhappy:</p><p>Then again i almost always to play MT in full groups or raids.</p><p>If you solo or duo with a healer or some other class that doesn't generate too much agro then you can leave out the tunts and upgrade your attacks instead - if you're always groups with high damage classes then the taunts are a good investment.</p><p>If you group a lot but never tank (i hope not!) then leave off the defensive stance.</p><p>If you're mainly just asking about best upgrades for PvP though then getting your stuns upgraded may help - sorry, don't dual much and don't have a PvP char :smileyindifferent:</p><p>Also, look at the list of skills stickied at the top of this forum to see what you have available as master 2 at lvl 14, 24, 34 etc.  Don't upgrade your most needed skill to adept 3 when you have the choice of getting it as master 2 instead!</p><p> </p><p>Message Edited by WolfShark on <span class="date_text">03-28-2006</span><span class="time_text">10:42 AM</span></p>

StoneySilen
03-29-2006, 01:05 AM
<div>I plan on this character almost always grouping as the tank.  But the descriptions in that sticky for the spells are only somewhat helpfull.  And SOE removed their class section from EQ2players.com so you can't look up the spells anymore.  Both Ogaming and Allakazam are unreliable on how upto date their info is.</div>

StoneySilen
03-29-2006, 11:25 PM
<div>Well I decided to go with these following spells since nobody had any suggestions:</div><div>Blood Rage</div><div>Enrage</div><div>Blood Lust</div><div>Raging Strike</div><div>Rescue</div><div>Intercept</div><div>Maul</div><div>Coup de Grace</div>

FightGame
03-30-2006, 06:50 AM
<div></div><div>FYI....the damage you take from intercept will be unmitigated.  I suggest you dont use it.</div><div> </div><div>Edit: oh the one I'm thinking of is called intercede.  It's the one that you cast on a group/raid friend, and take 100% of the damage (and it's unmitigated) and the target only takes a small percentage of the hit(s) for the duration of the ability (1.5 mins I think)</div><p>Message Edited by FightGame on <span class="date_text">03-29-2006</span><span class="time_text">05:53 PM</span></p>