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View Full Version : Zerkers are healers.....


Wildfury77
03-11-2006, 03:55 PM
For those that think we zerkers are DPS scouts (identity crisis!!!), <u><i>why not a 3rd split personality</i></u>.......Since we have incombat regen and adrenaline surge + breast plates that heal......does that mean we are healers too? <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />P.S. -------> I'm happy to stick with one role = MAINTANK that can DPS a bit.<font size="4"><b><font color="#ff0000">G</font><font color="#ff0000"><font color="#ff0000">RONDAK </font></font><font color="#ff0000">26</font><font color="#ff0000">zerker/50prov (Befallen)</font></b></font><div></div>

Legiax
03-11-2006, 08:07 PM
<div>riiiiiiiiiiiiiiiiighhhhhhhhhhhtttttttttttttttttttt</div><div> </div><div> </div><div> </div>

Wildfury77
03-12-2006, 12:48 AM
Sarcasm may be lost on the responder? <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Sick of the posts that a)want us to run around naked b)Think that we are a cross between a bruiser and a swashbuckler......hehe...anyway off to nightshift <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /><div></div>

Wildfury77
03-12-2006, 12:52 AM
p.s. Would Richard the lionheart count as a zerker or a guardian - fully plated, double handed sword at the front of his men (not usual for a medieval king) scything down the saracens/arabs in a bloody trail of destruction......<div></div>

Kaberu
03-12-2006, 09:01 AM
Healing is an active ability, not a passive buff. However, our regen does make a noticble difference in situations where you are not taking overwhelming damage. I notice a huge difference when I forget to rebuff my self regen. It does make a paladin/berserker duo very durable as the small active heals and wards from the paladin and the passive regen from the berserker make a very potent combo.I'm still trying to figure out where people figure that ANYONE claims we are equal to scouts in overall DPS... I, and other Berserkers, have said, "we can DPS" and apparently some people take that as meaning "we are a thousand times more uber than the uberest scout!!!!"If I said "Brigands can DPS" does that mean I am claiming they DPS better than Rangers?If I said "Berserkers can DPS" why do you think we mean better than every scout?I think the real identy crisis is with the people who only see black and white.<div></div>

infernus006
03-14-2006, 10:39 PM
Wildfury77,<i></i>Nice post HEHE.Kaberu,<i>"If I said "Brigands can DPS" does that mean I am claiming they DPS better than Rangers?If I said "Berserkers can DPS" why do you think we mean better than every scout?"</i>Because we can tank just as well as any Guardain therefore having DPS anywhere close to a scout's would make us way overpowered.<i></i><div></div>

firewolf
03-15-2006, 12:26 PM
Berserker can tank very well but that does not make beserker equal to guardian. Having DPS against "group encounter" close to or exceed bard does not make berserker way overpowered. If all you care about is tanking for group and raid, play a guardian. Berserker is not all about tanking. No doubt berserker is a tank, but that does not mean that the only way to play berserker is being MT all the time. Berserker is an excellent choice for those that like to solo a lot and tank for group when needed. Berserker can be quite effective at increasing a group overall dps whether in MT role or not.  Seriously if all you care about is to be a super tank on raid, roll a guardian.  Berserker is an offensive tank since day one. AE combat has been the defining trait of the berserker class since the beginning. Otherwise you won't see combat art such as rampage.  The only reason I play a berserker is I wanted a tank that specialises in AE damage. The last thing I want to see is having our AE damage arts changed to defensive arts due to whinner that keep on insisting that berserker only role is tank for raid/group.<div></div>

Wildfury77
03-15-2006, 08:32 PM
What??  <u><i><b><font color="#ff0000">Berserker IS a plate tank</font></b></i></u><b><font color="#ff0000">!</font></b> end off story <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />IMHO along with Monk (Haste buff) the <b><i>best possible tank for a scout DPS group</i></b>!<b><font color="#ffff00">Strength buff, Group berzerk, Improved incombat health regen</font></b>........ Playing both a swashie (lvl 5<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> and a zerker I know which I prefer grouping with out of zerker and guard!A guard may tank and protect better (a little) than a zerker but even if a zerker "fails" in his tanking duty a swashie is hardly bad at offtanking.......<u><i>In fact i often main tank with my swashie</i></u> if the group zerker is a few lvls less!  The buffs that zerkers and monks give to a scout DPS group are AWESOME! trust me!(Let Guards protect weak casters <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> and RAID MT)<div></div>

Aonach
03-16-2006, 06:21 PM
<div></div><blockquote><hr>firewolf wrote:Berserker can tank very well but that does not make beserker equal to guardian. Having DPS against "group encounter" close to or exceed bard does not make berserker way overpowered. If all you care about is tanking for group and raid, play a guardian. Berserker is not all about tanking. No doubt berserker is a tank, but that does not mean that the only way to play berserker is being MT all the time. Berserker is an excellent choice for those that like to solo a lot and tank for group when needed. Berserker can be quite effective at increasing a group overall dps whether in MT role or not.  Seriously if all you care about is to be a super tank on raid, roll a guardian.  Berserker is an offensive tank since day one. AE combat has been the defining trait of the berserker class since the beginning. Otherwise you won't see combat art such as rampage.  The only reason I play a berserker is I wanted a tank that specialises in AE damage. The last thing I want to see is having our AE damage arts changed to defensive arts due to whinner that keep on insisting that berserker only role is tank for raid/group.<div></div><hr></blockquote><p>So you get picked in a lot of groups as a DPS class then?</p><p>Typical pick up group starts to form....</p><p>Player 1 - "ok we got 2 spaces left for DPS"</p><p>Player 2 - "there is a mage, a couple of scouts, a warlock, a wizard and an enchanter DPS, lets get one of them?"</p><p>Player 3 - "there is a zerker DPS lets get him for DPS?"</p><p>Players 1, 2, 4 - "hahahahahahahahahahaha, hahahahahahaahha. Oh wait your seroius? man stop talking [expletive haxx0red by Raijinn]!"</p><p>Sigh.</p>

danceswnymphs
03-16-2006, 06:45 PM
<div></div><div>I had the opportunity to be in a group with an assasin, a swashie, a ranger, a guardian, and a templar...myself of course being a berserker. We were all right around 57th level doing Tables in PoF, one of the party had the parser to show us how much damage we did in the encounter...well when i threw down i could usually beat the assasin and swashie in dps...the ranger stayed well ahead of me. there are many possible reasons for this ( differences in abilitie quality-master vs adeptIII vs App, the players were having an off day, or even weapon quality) but the fact of the matter was i stood with a dps class and could hold my own....that was good to see because i prefer to dps rather than MT lately, also i would like to point out those encounters were largely solo or fighting only two opponents, i am sure if we had fought a larger group my dps would have sky rocketed with my rampage and open wounds adepts....only other thing i would like to point out is i was using the same weapons our assassin was a imbued falchion, and rapier for the 1.2 delay...couple that with the FBSS 15% haste, my rages( 21% haste+21% dps boost) and the above mentioned abilities and you can't help but smile = )   in closing no we are not THE dps class but we can not only do it well but when the MT goes down who do you want to step up me or the scout class who is trying to throw aggro off him with his buffs? lol   PS disregard the levels below for my characters...updating that in a second</div>

Aonach
03-16-2006, 06:56 PM
<div></div><p>At no time did I say we couldn't DPS. In the right group we can DPS like a champion. If you had the opportunity to not be MT then spot on but my point still holds true. We are not a DPS class, we are tanks. If we were a DPS class then we would come from the DPS branch of character selection.</p><p>Monks can tank when they have to but any sensible group wont pick a monk as MT when "proper" tanks are available.</p>

firewolf
03-17-2006, 05:00 PM
FYI, monk is a "proper" tank. Monk can tank just as well as the other 5 tank classes. Any capable group with take a monk as MT any day.I've never said berserker is a dps class. I'm merely saying that in a less than perfect group, a berserker can play the dps role for the group. I've played in a group of 3 with guardian and warden. Went through the entire runnyeye taking down 4-8 mobs, sometimes up to 2 encounters. I'm the dps for the group. When you are playing at off peak hour, you do not have many choice. After a tank and a healer, most group will generally grab whoever that are lfg. With this type of group setup, usually I let the other tank tanks while  I play the dps role. When you have no scout or mage around, a berserker dps is quite impressive. Do you always turn down group that don't invite you for the MT role? What makes you think that all the group will have a tank, 1/2 healer and the rest scout/mages all the time?<div></div>

Aonach
03-17-2006, 05:13 PM
<div></div><div><blockquote><p></p><hr><p>firewolf wrote:FYI, monk is a "proper" tank. Monk can tank just as well as the other 5 tank classes. Any capable group with take a monk as MT any day.</p><p><font color="#ffcc00">You are splitting hairs, I'm talking about plate wearing meat shields. mitigation tanks as opposed to avoidance tanks. I'm perfectly well aware that monks and bruisers can tank.</font>I've never said berserker is a dps class. I'm merely saying that in a less than perfect group, a berserker can play the dps role for the group. I've played in a group of 3 with guardian and warden. Went through the entire runnyeye taking down 4-8 mobs, sometimes up to 2 encounters. I'm the dps for the group. When you are playing at off peak hour, you do not have many choice. After a tank and a healer, most group will generally grab whoever that are lfg. With this type of group setup, usually I let the other tank tanks while  I play the dps role. When you have no scout or mage around, a berserker dps is quite impressive. Do you always turn down group that don't invite you for the MT role? What makes you think that all the group will have a tank, 1/2 healer and the rest scout/mages all the time?</p><p><font color="#ffcc00">I never have to turn down an invite for a group when I don't get an invite as MT. I'm a good tank, all my invites are MT invites. 67 levels and not one ever invite for anything other than MT. Actually I lie, I think early on, mid 30's I got a couple of MA invites.</font></p><div></div><hr></blockquote></div>

infernus006
03-18-2006, 12:10 AM
No one is saying we can't DPS at all.  The point is no one wants us for that purpose whenever there are other classes that are better suited for that job around that can be braught in instead.  In a rag-tag pickup group that's just grinding out trash mobs for XP, yeah you can be a DPS, especially when pickings are slim on the LFG board.  But for tough instances and named mobs that require a proper group makeup to have any real chance of surviving that just doesn't cut it.  So we pretty much have to be the MT for that kind of stuff because we are not usually welcome in the group for any other reason but that.  If you are with guildies and close friends that let you do that, then good for you.  But don't expect total strangers to accomodiate you in the same way.  The point is that although Zerkers can do some DPS, they don't do enough to really get noticed for it.  So when people are hunting for DPS classes to fill the DPS spots in their groups, the Zerker is never going to be one of their first choices, except in the rare case they actually need a secondary tank for some reason and want one that can do some DPS at the same time.  But then you are still getting invited more for your tanking abilites than your DPS in that case.  The problem is when DPS wannabe Zerkers try to compare their DPS to that of scouts and it just doesn't measure up and they get upset about it because they think they are gimped.  But the problem is just that they are not playing their class correctly to get the most out of it.  Yeah, if you stack open wounds and rampage you can get some nice DPS on grouped mobs and you might actually get more DPS than a scout that way.  But you are not going to get invites to be a DPS just because of those two spells when they have 3 minute reuse timers.  And that is exactly why SOE did that...because they don't want us being able to take DPS spots away from any scouts because then they will whine about it and then we will have to get nerfed so that doesn't happen anymore.  So this whole arguement is just really really stupid.  Everyone knows that we are offensive tanks that can do some decent damage compared to other tanks.  No one was ever arguing against that.  No one wants us to be carbon coppies of Guardians.  But being as closely related to Guardians as we are, we cannot be totally separated from them.  No matter what we do we will sitll only be teir1 DPS.  The people who refer to us Zerkers who prefer to get the most out of our class by tanking most of the time as "Guardian wannabes" fail to realize that we actually have no desire to be Guardians at all.  We like our class the way it is and have no desire to have it changed like they do.  They are the ones who want it changed so they can have more DPS.  And that's why we are having this argument.  Because we, the so-called "Guardian wannabes", are happy with our class the way it is and the DPS wannabes (aka scout wannabes) want our class to be changed from being a tank to a pure DPS class even if it means sacrificing every bit of it's tanking ability...because they made a booboo during their character's creation and picked the wrong class when all they ever wanted to do was DPS all the time.  Yet somehow the ones who tank on a regular basis and use every ability they have at their disposal in just about every fight are the ones who are playing their class wrong?  That doesn't make any sense.<div></div>