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View Full Version : Hows everyone doing in PvP?


Coho1
02-28-2006, 11:38 PM
<div></div><div> I do OK in a group but solo I get stomped by yellows. Not even close.  Too many misses and not enough stuns.  Even cons can be tough as you rarely get the first hit in unless its a bow.  I'm a new zerker..whats the best way to get max DPS?</div><p>Message Edited by Coho1 on <span class="date_text">02-28-2006</span><span class="time_text">12:52 PM</span></p>

Mondrago
03-01-2006, 04:50 AM
<div></div><p>So far I have had about 28 kills and 29 dealths.  Haven't gone PvPin very much...but I have found out the same as you. </p><p>Solo I get my butt handed to me if they are yellow...con is close but I usually loose...blue and down is pretty easy though. </p><p>I don't like to attack those lower lvl than myself, but it happens to me ALL the time so I have started killing anyone that I can.</p><p>In a group I do ok...depends on if eveyone else knows what they are doing or not.  My overall assessment of zerker in PvP, or any tank class for that matter is...not good.  Don't get me wrong...I love being a zerker...but when it comes to killing other players, we just don't have the ability to do it.  Now this might change when we get higher lvl's, I'm only 18 right now. From what I can tell we get some great DPS abilities down the road. </p><p>Anyone else care to remark?</p><p>Switch - 18 zerker Nagafen</p><p>Mondragon - 37 Pali Oasis</p>

Korganaxe
03-01-2006, 09:08 AM
I find its hard to solo PvP with my zerker (23) as i have to have a shield for one of my stuns, and my knockdown is an AoE.on the other hand, in groups its great, AoE knockdown the casters in the back, group taunt and just lay into someone. Hopefully, your group knows whats going on and can root / stun / slow the players for you while you tank and DPS as much as you can.Solo is a pain, group is a lot of fun, at least for me.

Dimgl
03-01-2006, 09:20 AM
<div>Doing fantastic. I've found the most important thing for a berserker to have in PVP is a good bow. I use the Stormfire bow from Stormhold and land arrow hits for up to 440 (seen crits for 570.)  People run away entirely too much, so chasing with a longbow (NOT a shortbow) and sprinting happens all the time. Luckily shooting the bow takes no power.</div><div> </div><div>In Solo PVP most people can't do enough DPS to me to take me down, if casters root me they get the bow, and taunt interrupts them. If you alternate your stuns and interrupts well casters aren't a big issue. Scouts can't deal with plate well, I run around at 45% mit and about 40% avoidance in D stance. Terrible I know, but it's fantastic given the gear available. You know those vendors who sell common (white) gear? Imagine going up to one and buying UPGRADES. That's how bad the economy is.</div><div> </div><div>In group PVP I easily tank entire groups due to my huge HP and great mit/avoidance. With a templar I usually group with we've taken down entire groups of blues/whites because we're just too tough for them to take down with any speed.</div><div> </div><div>The only classes I have had issues with thus far have been wizards and bruisers. Bruiser avoidance is a tad bit ridiculous as it isn't reliant on gear so much, and the best you can do typically for plate is common or treasured.</div><div> </div><div>It's almost impossible for us to kill bards since they've got so much speed, but they can't do much to us either, they just always get away.</div><div> </div><div>Everyone else has been a good fight. I tend to roll over clothies if I pay attention to their casts and use my bow/interrupts, healers are usually just a long fight that ends in a bow chase, and scouts tend to be a quick fight that again ends in a bow chase or an evac. Other fighters tend to be so-so, most of the time they can get away.</div><div> </div><div>33 zerker on Venekor - Kemt</div><div> </div><div>Take home message: Get a good longbow if you plan on PVPing AT ALL.</div><div> </div><div>P.S. I'm somewhat ahead of the level curve, and I very very rarely see yellows, and never see oranges, so I don't know what fighting people above me is like.</div>

jvrebi
03-01-2006, 04:37 PM
<div></div><p>Thanks for the suggestions Dimglow.  Very helpful info.</p><p>I take it from your post that you PvP in defensive stance?  I've been trying to decide whether to go that way or DW or a 2H weapon.</p>

Dimgl
03-01-2006, 06:42 PM
<div></div><div>Yes, I stick to defensive stance. I have about 1.5-1.8 times the HP of most people I come across (or even my own same-level party members) so I use that to my advantage, and let them burn themselves out on doing little damage to me. If you use more power than your enemy (proportionally) during a fight, they'll get away with sprint, so it's necessary to let them blow as much power as possible. Also at low levels the difference in damage output between a 1h, DW and 2h isn't so much, especially if you end up relying on the bow (which is like a 2h weapon practically anyway.) I know I probably sound crazy, but I repeat, the bow is everything in open-field PVP. I am certain that will change in dungeon PVP, but that doesn't happen very often.</div>

Lukee
03-02-2006, 10:24 PM
<div>My kill to death ratio is about 2/1</div><div> </div><div>I have a few questions here.</div><div> </div><div>Which is better for PvP, DW, 2H or 1H+shield?</div><div> </div><div>I'm doing well against the even/lowee cons but those higher cons are really killing me. I'll be so happy once they patch and those higher cons lose their boosted damage and mitigation, it should be easier to land my CAs.</div>

Kibbst
03-14-2006, 05:36 PM
I'm not haing a problem with my Zerker.The only time I die is when I'm ganked when fighting a mob or going against Orange solo or large groups.1 on 1 against white or yellow cons doesn't worry me at all.I just run in and let rip and spam all my CAs untill they run or die.Like it's been said a good ranged weapon is essential, I have to chase a lot of runners.I've been using sword and board for the stuns but I'm just about to try dual weild axes so I'll see how it goes.Generally PvP has been good, just groups and high levels are a problem.<div></div>