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Link27
12-28-2005, 01:08 PM
<DIV><IMG src="http://dbms.ogamingmedia.com/eq2items/15760/image/DarkFuryHalberdofAnuk.jpg">       versus      <IMG src="http://dbms.ogamingmedia.com/eq2items/15836/image/captainevershiftingvouge.jpg"></DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>which one is better for you?</DIV><p>Message Edited by Link27 on <span class=date_text>12-28-2005</span> <span class=time_text>12:09 AM</span>

verydanger
12-28-2005, 01:54 PM
Cant you dual weild both? :p<div></div>

RaunII
12-28-2005, 03:23 PM
<DIV>tell you what, give them both to me and i will figure it out later...muahahaah</DIV>

dremtak
12-28-2005, 06:27 PM
man that captains wep we be awesome for dueling..............i love that stun proc <div></div>

Mjollnyr
12-28-2005, 06:38 PM
For Dueling the Vouge is easily the best between these two weapons. For DPS purposes, the Halberd will put out more DPS between procs and increased amounts of CA due to in-combat power regen. I beleive these weapons are about on par, but are situational. The vouge being more useful for Dueling and heroic mob fighting. While the halberd is more useful in long epic fights where the combat regen is actually a factor. I have the Halberd already, but I still want the vouge so i can lay the smack down a bit thicker in duels <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> <div></div>

Fazzarya
12-28-2005, 06:58 PM
If I had to absolutely pick one or the other, I'd most likely choose the Halberg. My reasoning is that obviously one is in a raiding environment if you have access to these weapons and the Halberg would be of a greater benefit to the raiding Zerk.To add to that, as a 7 year veteran of EQ games, I know that within 6 months something will be in the game that will make me forget completely about the voulge but would still not be able to negate the positives the Halberg would bring to my raid repertoire.The voulge is quite nice though <span>:smileyvery-happy:</span><div></div>

Lechac
12-28-2005, 07:26 PM
I don't have the halberd, but I have the vouge, I was MTing trash groups with it in GoAA last night. Hit open wounds, and have everyone in the raid dps to their max. They found it impossible to draw agro from me <span>:smileywink:</span> Even had a few auto-attacks a bit higher than 1k.Anyway, this isn't what the op asked. You will definitely need the mana regen on some long epic fights, and since Impact doesn't stick on epics, the answer is pretty easy here. It's just sad that the prisma 2.0 one hander was designed mostly with priest in mind. What about us tanks, mmhh ?<div></div>

FlameingInfer
12-28-2005, 08:38 PM
<P>WoW tough choice,  Id keep both.  If you have that choice.   Those are the two best weapons ive seen, I wonder if there is anything better??</P> <P> </P> <P>Anyway if you can only have one I think I would have to pick Dark Fury Halberd of Anuk. has great stats and power regen and a proc.</P> <P>Granted the Vouge has the nice stun and throw back. It doesnt work on epics and the stats aren't quite as good. yeah dps is just a tad better but I think all the extra stats u get from the Halberd more than makes up for it.</P> <P> </P> <P>If anyone can post beter weapons than this it would be great! I'd love to see them</P>

Styk
12-31-2005, 03:46 PM
The Vouge is good for dueling but IMO its a Crusader Weapon mainly, ( sucks that the proc means nothing against epic mobs ) Dark Fury is the way to go at for Zerkers , i love mine........

pawnipt
01-09-2006, 12:18 AM
Id imagine the impact proc with rampage to be nice, could probly stun a large group of mobs a bunch of times, i dont play zerker tho so dunno how often procs go off with rampage<div></div>

Khal
01-09-2006, 02:58 AM
<div></div>Stun goes off fairly often on rampage and open wounds.

Mjollnyr
01-09-2006, 05:21 AM
<span><blockquote><hr>pawnipt wrote:Id imagine the impact proc with rampage to be nice, could probly stun a large group of mobs a bunch of times, i dont play zerker tho so dunno how often procs go off with rampage<div></div><hr></blockquote>The stun will not go off due to damage by Rampage. This was nerfed a while back, because you could basically cause a chain reaction stacking procs on procs.  Rampaging blow wont proc weapons/buffs. Open wounds will however, since it basically just allows your auto-attack to become AE (Max of four targets).</span><div></div>

kono
01-12-2006, 01:00 AM
<div></div><blockquote><p></p><hr><p>Mjollnyr wrote:</p><p><span>The stun will not go off due to damage by Rampage. This was nerfed a while back, because you could basically cause a chain reaction stacking procs on procs.  Rampaging blow wont proc weapons/buffs. Open wounds will however, since it basically just allows your auto-attack to become AE (Max of four targets).</span></p><p></p><hr></blockquote><p>They've flip-flopped on this a couple times, but I believe the current version of Rampage will trigger weapon procs like Impact and proc buffs like our offensive stance.</p><p>Here is the most recent mention of Rampage in the Live Updates archive (emphasis mine):</p><blockquote><p></p><hr><p><span><a href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=stat&message.id=185&query.id=4868#M185" target="_blank">http://eqiiforums.station.sony.com/eq2/board/message?board.id=stat&message.id=185&query.id=4868#M185</a></span></p><p><span></span><span>- <b>Rampage</b> no longer has an initial cost but now costs power for each triggered attack. <strong>It now attempts a standard melee attack</strong> each time it triggers for every target in the area instead of always guaranteeing damage.</span></p><p></p><hr></blockquote><p>najena.konk</p>

Mjollnyr
01-12-2006, 02:00 AM
<span><blockquote><hr>konofo wrote:<div></div><blockquote><p></p><hr><p>Mjollnyr wrote:</p><p><span>The stun will not go off due to damage by Rampage. This was nerfed a while back, because you could basically cause a chain reaction stacking procs on procs.  Rampaging blow wont proc weapons/buffs. Open wounds will however, since it basically just allows your auto-attack to become AE (Max of four targets).</span></p><p></p><hr></blockquote><p>They've flip-flopped on this a couple times, but I believe the current version of Rampage will trigger weapon procs like Impact and proc buffs like our offensive stance.</p><p>Here is the most recent mention of Rampage in the Live Updates archive (emphasis mine):</p><blockquote><p></p><hr><p><span><a href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=stat&message.id=185&query.id=4868#M185" target="_blank">http://eqiiforums.station.sony.com/eq2/board/message?board.id=stat&message.id=185&query.id=4868#M185</a></span></p><p><span></span><span>- <b>Rampage</b> no longer has an initial cost but now costs power for each triggered attack. <strong>It now attempts a standard melee attack</strong> each time it triggers for every target in the area instead of always guaranteeing damage.</span></p><p></p><hr></blockquote><p>najena.konk</p><hr></blockquote>Hmm. Thanks.I'll have to investigate this and confirm. RGF ftw.</span><div></div>

IxothImhotep
01-12-2006, 12:55 PM
<div></div><span><blockquote><hr>Mjollnyr wrote:<span><blockquote><hr>konofo wrote:<div></div><blockquote><p></p><hr><p>Mjollnyr wrote:</p><p><span>The stun will not go off due to damage by Rampage. This was nerfed a while back, because you could basically cause a chain reaction stacking procs on procs.  Rampaging blow wont proc weapons/buffs. Open wounds will however, since it basically just allows your auto-attack to become AE (Max of four targets).</span></p><p></p><hr></blockquote><p>They've flip-flopped on this a couple times, but I believe the current version of Rampage will trigger weapon procs like Impact and proc buffs like our offensive stance.</p><p>Here is the most recent mention of Rampage in the Live Updates archive (emphasis mine):</p><blockquote><p></p><hr><p><span><a href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=stat&message.id=185&query.id=4868#M185" target="_blank">http://eqiiforums.station.sony.com/eq2/board/message?board.id=stat&message.id=185&query.id=4868#M185</a></span></p><p><span></span><span>- <b>Rampage</b> no longer has an initial cost but now costs power for each triggered attack. <strong>It now attempts a standard melee attack</strong> each time it triggers for every target in the area instead of always guaranteeing damage.</span></p><p></p><hr></blockquote><p>najena.konk</p><hr></blockquote>Hmm. Thanks.I'll have to investigate this and confirm. RGF ftw.</span><div></div><hr></blockquote></span>FYI: Before DOF the RGF was one of the best weapons to have, but since DOF came, there are many better weapons available.<div></div><p>Message Edited by Ixoth on <span class="date_text">01-12-2006</span><span class="time_text">09:56 AM</span></p>

dremtak
01-12-2006, 06:24 PM
imo if your the tank and raiding any worthy t6 targets niether of these should be equipped..........1h and shield is your way to goif your dps i would definately go with the halbred...........power = dmg and as previously stated the stun proc on the sword is pretty much worthless if your raiding t6 zonesdueling, the captains sword would be my weapon of choice<div></div>

Mjollnyr
01-12-2006, 06:57 PM
<span><blockquote><hr>Ixoth wrote:<div></div><span><blockquote><hr>Mjollnyr wrote:<span><blockquote><hr>konofo wrote:<div></div><blockquote><p></p><hr><p>Mjollnyr wrote:</p><p><span>The stun will not go off due to damage by Rampage. This was nerfed a while back, because you could basically cause a chain reaction stacking procs on procs.  Rampaging blow wont proc weapons/buffs. Open wounds will however, since it basically just allows your auto-attack to become AE (Max of four targets).</span></p><p></p><hr></blockquote><p>They've flip-flopped on this a couple times, but I believe the current version of Rampage will trigger weapon procs like Impact and proc buffs like our offensive stance.</p><p>Here is the most recent mention of Rampage in the Live Updates archive (emphasis mine):</p><blockquote><p></p><hr><p><span><a target="_blank" href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=stat&message.id=185&query.id=4868#M185">http://eqiiforums.station.sony.com/eq2/board/message?board.id=stat&message.id=185&query.id=4868#M185</a></span></p><p><span></span><span>- <b>Rampage</b> no longer has an initial cost but now costs power for each triggered attack. <strong>It now attempts a standard melee attack</strong> each time it triggers for every target in the area instead of always guaranteeing damage.</span></p><p></p><hr></blockquote><p>najena.konk</p><hr></blockquote>Hmm. Thanks.I'll have to investigate this and confirm. RGF ftw.</span><div></div><hr></blockquote></span>FYI: Before DOF the RGF was one of the best weapons to have, but since DOF came, there are many better weapons available.<div></div><p>Message Edited by Ixoth on <span class="date_text">01-12-2006</span><span class="time_text">09:56 AM</span></p><hr></blockquote>You are correct sir. But for the method of testing proc's you can not find better then the RGF. Due to its enormous delay, weapons, items and buffs will proc more often via combat arts. So for my purpose of testing if rampage does cause proc's. RGF ftw! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />But yea, i typically use the Darkfury Halberd. Or if tanking the Araeana Mauler/variety of other weapons.</span><div></div>

-Aonein-
01-12-2006, 08:51 PM
<div></div><blockquote><hr>Mjollnyr wrote:<span><blockquote><hr>Ixoth wrote:<div></div><span><blockquote><hr>Mjollnyr wrote:<span><blockquote><hr>konofo wrote:<div></div><blockquote><p></p><hr><p>Mjollnyr wrote:</p><p><span>The stun will not go off due to damage by Rampage. This was nerfed a while back, because you could basically cause a chain reaction stacking procs on procs.  Rampaging blow wont proc weapons/buffs. Open wounds will however, since it basically just allows your auto-attack to become AE (Max of four targets).</span></p><p></p><hr></blockquote><p>They've flip-flopped on this a couple times, but I believe the current version of Rampage will trigger weapon procs like Impact and proc buffs like our offensive stance.</p><p>Here is the most recent mention of Rampage in the Live Updates archive (emphasis mine):</p><blockquote><p></p><hr><p><span><a target="_blank" href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=stat&message.id=185&query.id=4868#M185">http://eqiiforums.station.sony.com/eq2/board/message?board.id=stat&message.id=185&query.id=4868#M185</a></span></p><p><span></span><span>- <b>Rampage</b> no longer has an initial cost but now costs power for each triggered attack. <strong>It now attempts a standard melee attack</strong> each time it triggers for every target in the area instead of always guaranteeing damage.</span></p><p></p><hr></blockquote><p>najena.konk</p><hr></blockquote>Hmm. Thanks.I'll have to investigate this and confirm. RGF ftw.</span><div></div><hr></blockquote></span>FYI: Before DOF the RGF was one of the best weapons to have, but since DOF came, there are many better weapons available.<div></div><p>Message Edited by Ixoth on <span class="date_text">01-12-2006</span><span class="time_text">09:56 AM</span></p><hr></blockquote>You are correct sir. But for the method of testing proc's you can not find better then the RGF. Due to its enormous delay, weapons, items and buffs will proc more often via combat arts. So for my purpose of testing if rampage does cause proc's. RGF ftw! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />But yea, i typically use the Darkfury Halberd. Or if tanking the Araeana Mauler/variety of other weapons.</span><div></div><hr></blockquote>Once tier 7 is here RGF will become obselete unless you mentor down.

Mjollnyr
01-12-2006, 11:15 PM
<span><blockquote>-Aonein- wrote:Once tier 7 is here RGF will become obselete unless you mentor down.<hr></blockquote>I would never use the RGF in T6 as it stands, so it may as well be obsolete.I keep it for the high delay, and since there is still no craftable 2h flail, its the highest level great flail available in game. or until we find one in T6, Djinn master maybe?In T7, it will very likley become vendor trash, or something i stick in my bank to remember the old days by.</span><div></div>

FlameingInfer
01-13-2006, 10:01 PM
<div></div>Anyone have any other weapons they can post?  Fabled and non-crafted Legendary,  Id love to see some of the stats/procs,  Thx!

Mjollnyr
01-13-2006, 11:35 PM
<span><blockquote><hr>FlameingInferno wrote:<div></div>Anyone have any other weapons they can post?  Fabled and non-crafted Legendary,  Id love to see some of the stats/procs,  Thx!<hr></blockquote>T6 is very low on procs, and effects in general.  There are only a handful of weapons with procs on them, and about the same for armor with effects.  most common effects are Flowing thought, and Regeneration.With any luck we'll see more inventive procs/effects on the T7 fabled armor.For some T6 stuff, <a target="_blank" href="http://photobucket.com/albums/y207/Senciner/Grinds%20Gear/">this is mine</a></span><div></div>

Styk
01-16-2006, 08:31 PM
<div>I regret accidentally selling my RGF, because it still can be used on plow mobs in some raids zones ( SS back raid plow mobs etc ) It still proc like mad and rampage/open wounds loves it still, but yeah for me DF Halbred/Captain Vouge as a zerker</div>