View Full Version : Question about Agility and ability TO HIT (rather than be hit)
Ether
10-05-2005, 12:22 AM
<DIV>In a post further down Aonein does a wonderful job at listing our skills, but one thing interested me. Agility is stated as affecting our 'to hit' modifier. This appears to not be the case and I am very interested if anybody can offer any input on this (especially Aonein if you see this)</DIV>
I thought I read that they took that out in beta, someone else might remember that, or I could be totally mistaken <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />.
Lalaya
10-05-2005, 06:46 AM
10 points of agi seem to roughly equal 1% avoidance. keep in mind though, your agi-cap moves upwards as you level on while your agi remains the same until you swap gear, resulting in % avoidance decrease while your level increases. <div></div>
cr0wangel
10-05-2005, 09:42 AM
Hmm I am currently level 51, I noticed that 20 AGI give me 1% avoidance... it's not much sadly.
xandez
10-05-2005, 11:25 AM
currently AGI does not affect you ToHit chance in any way... thats sad to my ranger, but my berserker loves it! <span>:smileyvery-happy:</span> ++Xan <div></div>
Ether
10-05-2005, 11:34 AM
<DIV>To reiterate, this is a question about being ABLE TO HIT, rather than our own avoidance. Id like to again plead with Aonein if he reads this to respond. I'd post in his original thread, but Im afraid that one is too long and the question would be submerged.</DIV>
xandez
10-05-2005, 04:39 PM
<div></div><div></div><div></div><blockquote><hr>Etherin wrote:<div>To reiterate, this is a question about being ABLE TO HIT, rather than our own avoidance. Id like to again plead with Aonein if he reads this to respond. I'd post in his original thread, but Im afraid that one is too long and the question would be submerged.</div><hr></blockquote> Yes, thats what atleast i tried to say. AGI does NOT contribute in any way to our + ToHit chance... eg. chance to be able to hit on the contrary, STR however seems to do that, atleast our attack rating number increases with increased STR but, not really sure IF thats what it means... However i studied once the effect of STR to melee battle and i would rather say that STR affects our chances to hit more than AGI (this was before CU thou, things have changed dunno how they are now) but im 99% certain that AGI doesnt affect our chances to hit in any way currently, which is kinda sad <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> ++Xan <p>Message Edited by xandez on <span class="date_text">10-05-2005</span> <span class="time_text">03:39 PM</span></p><p>Message Edited by xandez on <span class=date_text>10-05-2005</span> <span class=time_text>03:40 PM</span>
closest post I could find, http://eqiiforums.station.sony.com/eq2/board/message?board.id=tup&message.id=64&query.id=0#M64
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