View Full Version : War Call and Infuriate bugged ...Dev fix pls
Donners
10-03-2005, 01:27 PM
<DIV>Well i chose Infuriate Master 2 and i have War call adept 1.</DIV> <DIV> </DIV> <DIV>Infuriate = 25 % haste and dps</DIV> <DIV>War call = 18.4 % haste and dps</DIV> <DIV> </DIV> <DIV>Now if i have both up and i go berserk it just gives me 18,4 % and NEVER 25 %.</DIV> <DIV> </DIV> <DIV>I hope Devs can fix this.</DIV>
Guzz_Deaths_Door_EF
10-03-2005, 02:58 PM
i thought the highest haste would be the one to take effect?
Pin StNeedl
10-03-2005, 04:46 PM
<DIV>If you are testing this by hovering your mouse where the berserk icon pops and looking at the tooltip, then you'll only see the value of the first berserk to proc. This is because your system caches the text in the tooltip for performance reasons.</DIV> <DIV> </DIV> <DIV>If you move your mouse away, stop berserking for a bit, then test again you'll have a chance of seeing the other value in the tooltip.</DIV>
-Aonein-
10-03-2005, 05:00 PM
<BR> <BLOCKQUOTE> <HR> Donnersam wrote:<BR> <DIV>Well i chose Infuriate Master 2 and i have War call adept 1.</DIV> <DIV> </DIV> <DIV>Infuriate = 25 % haste and dps</DIV> <DIV>War call = 18.4 % haste and dps</DIV> <DIV> </DIV> <DIV>Now if i have both up and i go berserk it just gives me 18,4 % and NEVER 25 %.</DIV> <DIV> </DIV> <DIV>I hope Devs can fix this.</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>Infuriate = Berserker ONLY buff.</P> <P>War Call = Group Berserk buff allowing everyone in the group like it states on the examine information the said amount of chances to perform a Berserk.</P> <P>If your tanking it wont matter about which one you get cause you should really be worring about DPS, you should be more worried about losing agro.</P>
Dashel
10-03-2005, 06:12 PM
Hmm yeah I was gonna ask how you're determining which one you're getting, interesting point on the tooltip Pin. As for DPS and agro, more DPS is more agro! Gimme all the haste I can get! Mmmm haste... <div></div>
-Aonein-
10-03-2005, 07:23 PM
<BR> <BLOCKQUOTE> <HR> Dashel wrote:<BR>Hmm yeah I was gonna ask how you're determining which one you're getting, interesting point on the tooltip Pin.<BR><BR>As for DPS and agro, more DPS is more agro! Gimme all the haste I can get! Mmmm haste...<BR><BR><BR> <BR> <HR> </BLOCKQUOTE> <P><BR>The amount of damage we do now will not create enough agro to control it like we use too. We have lost over 100% haste, thats a huge amount of DPS which is why our taunts do so much threat generation now.</P> <P>Why do you think Wizards and Assassins can take agro when they want too now?</P>
Dashel
10-03-2005, 08:05 PM
Sure we lost a lot of haste, but I couldnt agree with your reasoning that we shouldnt worry about it. I mean if you're supposed to be getting 25 and are getting 18, of course you'd be concerned! We got more threat on our taunts to compensate, but DPS still factors into the agro equation.<div></div>
Sokolov
10-03-2005, 08:11 PM
<span><blockquote><hr>Dashel wrote:Sure we lost a lot of haste, but I couldnt agree with your reasoning that we shouldnt worry about it. I mean if you're supposed to be getting 25 and are getting 18, of course you'd be concerned! We got more threat on our taunts to compensate, but DPS still factors into the agro equation.<div></div><hr></blockquote> If damage generates SOME aggro, and if aggro is important, then even 5% haste is important if it is not working as intended. Because it's basically free aggro.</span><div></div>
-Aonein-
10-03-2005, 10:11 PM
<BR> <BLOCKQUOTE> <HR> Dashel wrote:<BR>Sure we lost a lot of haste, but I couldnt agree with your reasoning that we shouldnt worry about it. I mean if you're supposed to be getting 25 and are getting 18, of course you'd be concerned! We got more threat on our taunts to compensate, but DPS still factors into the agro equation.<BR><BR><BR> <BR> <HR> </BLOCKQUOTE> <P><BR>The higher lvl Berserk always overwrites the lower one, its always worked this way. Its not like one stays up till completely worn off and ignores the higher lvl one.</P> <P>Think of War Call or the War Call line a inbetween buff, when Infuriate Berserk isnt up, you will more then likely have War Call up, when Infuriate procs it cancels War Call and Infuriate pops up.</P> <P>I cant tell you how you can see this because /show_window mainHUD.Character isnt working anymore, but it use to show your haste number and when it use to proc different CA's that had Berserk tied into them the number always changed.</P> <P>Now about DPS generating agro, why do we have CA's that lower our DPS output and increase our Defense / AGI? Its because we are to become more reliant on Taunts rather then what we were like and rely on DPS to hold agro for us. Before the changes, i had to hardly taunt, im happy its like it is now, makes it much more interesting.</P> <P>DPS will always factor into the agro generation, when i duo with the wife i hardly have to taunt, if ever, but when we get another class like a Mage, Scout or another Fighter i have to start taunting because there DPS will outweigh mine and i will lose agro.</P> <P>The stuff that builds the most agro the fastest is ethier Taunts or High damage arts like Wizards who can nuke for over 6k now, if he pops one of those before you get agro or before you taunt then you will be hard pressed to get it off him, unless he dies, the same can be said about a Scout and dont worry there is always plenty of itchy trigger finger i let die when they throw a Ice Comet in while im charging in or a Scout who fires arrows in while im still running in and out of range. Even after you have agro, a Mage or Scout can still take it off you, wont even matter if you have Haste from a Enchanter + 25% atk speed from Berserk, they can still do major single target DPS, which mobs really, really hate.</P><p>Message Edited by -Aonein- on <span class=date_text>10-04-2005</span> <span class=time_text>05:15 AM</span>
<DIV>In beta, the character info screen still worked and according to that the infuriate proc always overwrited the war chant/war call.</DIV>
<DIV>I started watching this issue when it was mentioned and I have come to the conclusion that the OP is correct. I have Infurriate Master 2 and War Call AD3, % are 25 and 18.7 respectively. By mousing over repeatedly all I am seeing is the 18.7 every time it refreshes. I only saw one 25% yesterday and that was on the very first hit of the fight, the rest of the fight I spent at 18.7. Further tested by having another, higher level Zerker in group who has and App 4 of War Call, something like 15.3 I think. The entire time I was grouped with him, the highest I got was his 15.3.</DIV> <DIV> </DIV> <DIV>Please go out and test this for yourself. As far as I can see it is severly broken and basically making my Master 2 pick worthless.</DIV>
<DIV>I have tested the issue even further and I believe I have figured out what is going on. EQ2 makes a check against our CA's to see if we Berserk, first it checks to see if War Call is up and if the Berserk check falls within, if so it checks no further and just fires War Call, infuriate is never checked. If by chance it Checks War Call but falls outside of parameters, it then checks Infuriate if it falls within Infuriate you finally get your Master 2 choice fire (basically 10% chance of firing instead of 30%). Last it checks War Call and Infuriate and is inside of neither parameter and you don't Berserk at all.</DIV> <DIV> </DIV> <DIV>So in the long run your Master 2 Infuriate basically only has a 10% of ever going and then only if your tanking. If your not tanking expect to see only War Call unless you get hit with an AoE and get lucky.</DIV> <DIV> </DIV> <DIV>The fix for this would be relatively simple, reverse the order in which the skills are checked. This would mean the Zerker would always check infuriate first and get the higher speed always, while everbody else with War Call only would bypass Infuriate check.</DIV>
Sothc
10-07-2005, 08:15 PM
So bottom line question -- when we are solo'ing, are we better off turning off War Call, and rely on Infuriate (Master 2) by itself? And same question for when we are in a grp - if we wanted to be "greedy"? <div></div>
Donners
10-08-2005, 11:51 AM
<DIV>Yes for solo play you better klick it off.</DIV> <DIV> </DIV> <DIV>Devs look into this please!</DIV>
Memmoch
10-09-2005, 12:55 AM
Dev's Fix this!! <div></div>
-Aonein-
10-09-2005, 11:34 PM
Fix what? Its working how it should.
Donners
10-10-2005, 03:00 PM
<P>Aoenin you wrote : </P> <P>Think of War Call or the War Call line a inbetween buff, when Infuriate Berserk isnt up, you will more then likely have War Call up, when Infuriate procs it cancels War Call and Infuriate pops up.</P> <DIV>----------------------------------</DIV> <DIV>This is not true. When War Call proced its berserk Infuriate just does not overwrite it. Just do some testing in groups.</DIV>
-Aonein-
10-10-2005, 09:46 PM
<BR> <BLOCKQUOTE> <HR> Donnersam wrote:<BR> <P>Aoenin you wrote : </P> <P>Think of War Call or the War Call line a inbetween buff, when Infuriate Berserk isnt up, you will more then likely have War Call up, when Infuriate procs it cancels War Call and Infuriate pops up.</P> <DIV>----------------------------------</DIV> <DIV>This is not true. When War Call proced its berserk Infuriate just does not overwrite it. Just do some testing in groups.</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>Umm there is only two ways to test it and its by careful observation because the buff doesnt say what its from, all it says is Berserk, BUT if you hold your cursor over the berserk icon in your SPELL WINDOW not your MAINTAINED SPELLS window you will see what % you are getting at the current moment.</P> <P>One way to tell is to watch the timer on Berserk, if the timer lasts a full 10 seconds and you see the Berserk animation going off then you have Infuriate up, if the Berserk icon lasts a few seconds and is over written and the Berserk icon stays up and you see yourself Berserking but the icon doesnt refresh itself, it means you have Infuriate up and War Call is trying to proc but it cant because Infuriate is the higher Berserk.</P> <P>The other way is to hold your cursor over the Berserk icon which will only ever pop in the second postion in your Spells window, not your Maintained Spells window, watch for the lower amount of which is the lower percentage, and watch which one over rides it, its very simple, then when the higher lvl one has proced and is active then watch for the berserk animation to fire and watch the timer of the art, if it hasnt refreshed, then the lower one is trying to fire, if it refreshs then that means the higher one has refreshed its berserk proc obviously from the percentage being the same.</P> <P>I tested this for about 2 hours last night, my War Call is Adept I and my Infuriate is Adept III, id proc 15.8% from War Call on occasion, when Infuriate proced, didnt matter if i had 8 seconds left on War Call, id have a 21% berserk proc buff there until Infuriate refreshed it OR it ran its 10 second duration. Infuriate overrides it every single time with out fail.</P> <P>I can 100% assure you that the higher level one over writes the lower one every time.</P> <P>This also depends on which one is the most beneficial to you, just because Infuriate is the higher lvl CA but could be a lower percentage doesnt mean it should be over writing War Call.</P> <P>Once you can use the /show_window mainHUD.Character you will see its working as intended, all you have to do is look and watch it.</P><p>Message Edited by -Aonein- on <span class=date_text>10-11-2005</span> <span class=time_text>04:48 AM</span>
-Aonein-
10-10-2005, 09:51 PM
<P>Sorry let me clarify im speaking from War Chant, my fault. Just realized when my adept I numbers were so low, my bad.</P> <P>Well we know War chant and Infuriate is working as intended anways :smileysad:</P>
Pin StNeedl
10-11-2005, 05:14 PM
Further testing seems to imply that the higher level SPELL (not the higher quality berserk) wlll always overwrite. i.e. level 52 War Call will overwrite the level 48 Infuriate, and Infuriate will always overwrite the level 38 War Chant, regardless of the haste/dps level that they give.
<DIV>Assuming that is the case, I haven't tested it. This still invalidates our Master 2 choice in all situations but solo and IMO still needs to be looked or else give me a respec and I will take Slay.</DIV>
Kage8
10-14-2005, 01:35 AM
Ok all ill make this simple for you......but let me say first the devs need to fix this and make it so the HIGHER dps/hast skill will overide the lower one, but untillthey fix that do the following........ cast war call, cast master II infuriate..... look on ur BUFF window, not ur maintained window Cancel warcall for ur self only, and it WILL stay onur grp and Master II infuriate WILL stay on u.... it works i do it all the time, only thing is when u zone the buff reset so when u zone u have to cancel it again......... still you do lose the warcall hast/dps while ur waiting for infuriate, cause war call % is higher to proc, 20% to Inf 10%....stillthis is the best way to go till devs get off there buts and do something about it... <div></div>
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