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View Full Version : Master II Choices and why.


Godsbane
09-17-2005, 08:49 AM
<DIV>Now that we have new Master II choices at levels 14, 24, 34, 44 and 54 it woudl be nice to see what everyone picked.  Why you picked it and how it worked out.  This will help all up and coming berserkers as well as all of us come the respec when the remove the xp bonus.  This respec is confirmed per a post made by Moorguard.</DIV> <DIV> </DIV> <DIV>Here is a list of the Master II we can choose from:</DIV> <DIV> </DIV> <P><STRONG><FONT color=#ffff00>Warrior</FONT></STRONG></P> <P>Level 14</P> <UL> <LI>Provoke <LI>Rallying Cry <LI>Shield Bash <LI>Wound</LI></UL> <P><STRONG><FONT color=#ffff00>Berserker</FONT></STRONG></P> <P>Level 24</P> <UL> <LI>Focus Rage <LI>Enrage <LI>Bloodlust <LI>Raging Strike</LI></UL> <P>Level 34</P> <UL> <LI>Weapon Shield <LI>Mad Cry <LI>Infuriation <LI>Screaming Fury</LI></UL> <P>Level 44</P> <UL> <LI>Berserker Assault <LI>Offending Defense <LI>Frenzy <LI>Weapon Guard</LI></UL> <P>Level 54</P> <UL> <LI>Infuriate <LI>Blood Boil <LI>Fearsome Shout <LI>Slay</LI></UL> <P>Now I realize some level 50's may not care what there low level master II's are but woudl be nice to get input for the low level zerkers out there as well as if we decide to mentor at some point we still want a useful skill.  </P> <P>Please post what master II you seleceted at each level and why.  Then post what your experience with it has been.  Then post what you will pick when you get to /respec and why.</P> <P> </P> <P>Level 14  Rallying Cry.  best mitigation bonus for that level range.  plan on keep this at respec</P> <P>Level 24 Focus Rage.  Haste enough said.  It has better haste than the level 34 upgrade at adept I, not sure about at master I or adept 3.  Plan on keeping this as well at /respec.</P> <P>Level 34 Screaming fury.  In combat regen of 41 hp per tick for entire group.  I took this because it seemed grand at the time.  Not sure if I am going to keep this oen or not at /respec.  It seems useful but I have considered Mad Cry for the added taunt increase, however in groups I ahve not seemed to really need more taunt.  I hear alot of people talk about Infuriation, but in groups I have had not issues holding aggro so no reason to provide buffs to anyone else.  Weapon Shield is good, but it is also readily replaced by the stats of Weapon Guard at level 44.  More input woudl be needed for me to change my selection here.</P> <P>Level 44 Frenzy.  Highest dmg CA we get.  I have repeatedly hit mobs for a combined total over 1k.  Granted at times I have used the same art and only hit for 108dmg or missed entirely.  Seems very consistent.  At the same time however Offending Defense and Weapon Guard could be very useful.  I currently use both in virtually every fight but there skill is only at adept I at the moment.  Out of the 3 choices I woudl love to see the stats on adept 3 versions of each and pick which ever is the best set up.  It is nice to do 1k dmg though with jsut the touch of a button.</P> <P>Level 54 None atm since I am only level 44 currently.  I plan to take infuriate when given the chance.</P> <P> </P> <P>Godsbane.  Senior Officer of Shards of Velious on the Crushbone server.</P> <P> </P> <P>Everyones input here is appreciated.</P> <P>On a side note I find the changes challenging.  My ability to solo has gone down somewhat however, my skills in a group are invaluable.  I have been selected as the main tank over guardians numerous times due to my sheer dmg output when tanking.  I use the Heirophants Crook as my main weapon when tanking and was regularly outputing dmps greater than the assassin and ranger in my groups.  I try to fight group mobs as much as possible which helps all my ae abilities.  Vs single mobs the assassin and ranger or wizard would easily outdmg me, but on group encounters I ruled the day.  This was over a 2 to 3 hour group session on 2 different days with similar group make ups.</P> <P> </P> <P>Once again thanks for your time and input.</P>

kr8ztwin
09-19-2005, 07:00 PM
I just want to say that my Offending Defense Master 2 is mmmmmmmmmmmmmm nice.  I think it offsets any damage you might pull with Frenzy.  It has unlimited duration and procs 20% with nice damage.  Frenzy does hit very hard but in a normal yellow con solo fight I only get to use it once.  I also like the hate Offending Defense procs because I've yet to lose aggro using this skill.

Sokolov
09-19-2005, 07:33 PM
<div></div>I picked Offending Defense as well (after having had the Adept 3 made, lol). I think Frenzy might be better if you DPS more than you tank, given that Offending Defense is purely defensive use, whereas you can always use Frenzy. The Infuriation/Vehemence line is interesting.. but ultimately not very useful imo.  All tank classes get a line of this and it does NOT stack.  If a Paladin uses his on the Guardian, and you use your's on the Guardian, only one or the other will be active.  If a monk uses it on you and you cast your's on someone else, it cancels the other.  So it's kind of dumb imo. <div></div><p>Message Edited by Sokolov on <span class=date_text>09-19-2005</span> <span class=time_text>08:35 AM</span>

kr8ztwin
09-19-2005, 07:50 PM
so what do you think is the preferred lvl 54 Master 2 across the board? 

Sokolov
09-19-2005, 08:48 PM
I have Fearsome Shout Master 1 so that's out, but with all the extra stunning mobs do now this skill might help.  Altho it should work well without being Master... I don't recall what Slay does, have to find a pic somewhere.  So.. leaning towards Blood Boil atm. <div></div>

Dashel
09-19-2005, 09:11 PM
Screaming Fury Master II examined as 41 Regen for me.  Destructive Rage (App 4 I think) also examined as 41 regen.  Is this a cap or coincidence?   As for the final choice at 54: Infuriate:  Possibly.  Doesnt seem to be an upgrade version of this and I like to berserk. Blood Boil:  Again, possibly.  No upgrade to this either? Fearsome Shout:  Is this on the same timer as Insolent Gibe?  Would seem strange to get 2 AE taunts within 2 levels of each other.  Probably wouldnt upgrade this if Gibe is good. Slay:  Probably not.  If it's like Vanquish and you cant use it against the big boys I wouldnt rank it that high.  Although it'd be nice for dueling and xping, this seems like a lower priority for me.  Still, it's a pretty sexy choice, would depend on how good the other choices are I guess. <div></div>

kono
09-19-2005, 11:32 PM
<P>I chose Provoke for level 14, for no better reason than it being a new art, and I don't like having any Apprentice I in my book.</P> <P>I chose Focus Rage for level 24, because the +haste/+dps percentage is currently an improvement over my Infuriate.</P> <P>I chose Screaming Fury for level 34, for no real reason.</P> <P>I chose Offending Defense for level 44, because I already have a Master I Frenzy, and Adept III Weapon Guard.  Weapon Guard would have been my second choice, regardless of the quality of my Frenzy.<BR></P> <BLOCKQUOTE> <P></P> <HR> <P>Dashel wrote:<BR>Screaming Fury Master II examined as 41 Regen for me.  Destructive Rage (App 4 I think) also examined as 41 regen.  Is this a cap or coincidence?  <BR></P> <P></P> <HR> </BLOCKQUOTE> <P>Coincidence.  My Adept Destructive Rage is more than 41.</P> <BLOCKQUOTE> <P><BR></P> <P></P> <HR> <P>As for the final choice at 54:<BR><BR>Infuriate:  Possibly.  Doesnt seem to be an upgrade version of this and I like to berserk.<BR><BR>Blood Boil:  Again, possibly.  No upgrade to this either?<BR><BR>Fearsome Shout:  Is this on the same timer as Insolent Gibe?  Would seem strange to get 2 AE taunts within 2 levels of each other.  Probably wouldnt upgrade this if Gibe is good.<BR><BR>Slay:  Probably not.  If it's like Vanquish and you cant use it against the big boys I wouldnt rank it that high.  Although it'd be nice for dueling and xping, this seems like a lower priority for me.  Still, it's a pretty sexy choice, would depend on how good the other choices are I guess.<BR><BR></P> <HR> </BLOCKQUOTE> <DIV>Infuriate is probably where I would go right now.  It helps whether you're tanking or not. </DIV> <DIV> </DIV> <DIV>None of the four options are replaced by 60.  Fearsome Shout are on separate timers (ditto for Rampage and Open Wounds).</DIV> <DIV> </DIV> <DIV>Slay doesn't seem worthwhile, since the best part of the art isn't affected by the upgrade.</DIV> <DIV> </DIV> <DIV>najena.konk</DIV>

tnefoo
09-19-2005, 11:55 PM
<BR> <BLOCKQUOTE> <HR> Dashel wrote:<BR>Screaming Fury Master II examined as 41 Regen for me.  Destructive Rage (App 4 I think) also examined as 41 regen.  Is this a cap or coincidence?  <BR> <BR> <HR> </BLOCKQUOTE><BR> <DIV>Adept 3 Destructive rage is 55 FYI.</DIV>

khurath
09-20-2005, 01:08 AM
<DIV>Lvl 30 berserker here.</DIV> <DIV> </DIV> <DIV>lvl 14, Wound. Never used it.</DIV> <DIV> </DIV> <DIV>lvl 24, Bloodlust to have a huge bonus always on.</DIV> <DIV>Not so sure now: is it true that the Master II Focus rage is better than Rage or even Infuriate?</DIV> <DIV>I will check the damage bonus of Bloodlust and compare it to the damage bonus of Focus rage, and then decide.</DIV> <DIV>Btw, how is Tides of War compared to the Master II Bloodlust?</DIV> <DIV> </DIV> <DIV>Bye.</DIV> <DIV> </DIV>

infernus006
09-20-2005, 02:04 AM
OFFENDING DEFESNE 4TW My other choices, not that they really matter to me, were Provoke, Raging Strike, and Screaming Fury. <div></div>

uux
09-20-2005, 06:50 PM
<span><blockquote><hr>khurath wrote:<div>Lvl 30 berserker here.</div> <div> </div> <div>lvl 14, Wound. Never used it.</div> <div> </div> <div>lvl 24, Bloodlust to have a huge bonus always on.</div> <div>Not so sure now: is it true that the Master II Focus rage is better than Rage or even Infuriate?</div> <div>I will check the damage bonus of Bloodlust and compare it to the damage bonus of Focus rage, and then decide.</div> <div>Btw, how is Tides of War compared to the Master II Bloodlust?</div> <div> </div> <div>Bye.</div> <div> </div><hr></blockquote> At level 51 (not sure if the numbers scale anymore, or if stats effect them),  Focus Rage (Master II) increased DPS and haste by 17.3%.  Infuriate (Adept 1) increases both by 17.8%.  It took a long time before I found an adept of Infuriate.  At apprentice II, it increased DPS and haste by about 15%.</span><div></div>

infernus006
09-20-2005, 08:30 PM
Ad3 Infuriate gives 21% haste and dps. <div></div>

kono
09-20-2005, 08:37 PM
<DIV>Master II Infuriate gives +25% dps & haste, at least as of a couple weeks ago.</DIV> <DIV> </DIV> <DIV>najena.konk</DIV>

Rene
09-29-2005, 06:29 AM
I also picked Rallying Cry at 14 and Focus Rage a 24, for the same reasons as original poster.  But picked  Weapon Shield at 34 (35 now) because I solo alot and don't get dangerously close to dying very often, I generally fight solo yellow and oranges in EL.  So I thought just killing quicker would be better.  Who knows what to pick, I really debated between Screaming Fury and Weapon Shield.

Stromul
09-29-2005, 04:09 PM
<span><blockquote><hr>Sokolov wrote:<div></div> The Infuriation/Vehemence line is interesting.. but ultimately not very useful imo.  All tank classes get a line of this and it does NOT stack.  If a Paladin uses his on the Guardian, and you use your's on the Guardian, only one or the other will be active.  If a monk uses it on you and you cast your's on someone else, it cancels the other.  So it's kind of dumb imo. <div></div><p>Message Edited by Sokolov on <span class="date_text">09-19-2005</span> <span class="time_text">08:35 AM</span></p><hr></blockquote>I think that's a bug.  I'm not sure it was intended to work that way.  I believe that when they fixed stacking they messed up some skills.  The same type of thing happens to healers with there direct heals.  Might want to /bug it and make a post on the gameplay forum.</span><div></div>

aias
10-17-2005, 07:27 PM
<P>Heya Berserks,</P> <P>Would like to hear your comments on the results of your Master 2 choices so far.</P> <P>Thanks,</P> <P>:robottongue:</P>

kono
10-17-2005, 11:58 PM
<DIV>I went with Fearsome Shout and have been happy with it.  I might have chosen Infuriate, but there is some uncertainty regarding its compatibility with War Call.</DIV> <DIV> </DIV> <DIV>najena.konk</DIV>

Larsenex
10-18-2005, 04:42 AM
39 Zerker here on Ab. I took Provoke, Enrage (aoe taunt), and Mad Cry. I play in groups and just did not want anyone to say I could not hold taunt. With the respec I would prolly change and take Focus Rage and maybe Weapon shield but I still think that Taunts are the way to go. Just my oppinion.

Buggrit
10-18-2005, 07:12 AM
Lvl 36 Berserker here I took Provoke Focus Rage and Mad Cry <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> <div></div>

Azr
10-18-2005, 08:10 AM
I also took infuriate, I have one concern with this spell though maybe someone can answer.  Procs dont double proc anymore, can anyone tell me how the procs determine order.  For example with infuriate procing a ton is it overwriting dmg procs that could be going off instead? Compounded with stacking issues be nice to know if its best just to turn skill off when grouped. 

Tankpulle
10-18-2005, 10:06 AM
choose blood boil for your lvl 54 master spell. Its VERY useful when tanking since it makes your power regen 50+ per tick during fights. It will allow you to keep aggro better because you'll have more power, and you can go much longer w/o breaks. <div></div>

kono
10-18-2005, 07:33 PM
<BR> <BLOCKQUOTE> <HR> Tankpuller4 wrote:<BR>choose blood boil for your lvl 54 master spell. Its VERY useful when tanking since <STRONG>it makes your power regen 50+ per tick during fights</STRONG>. It will allow you to keep aggro better because <STRONG>you'll have more power</STRONG>, and you can go much longer w/o breaks.<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>Except Blood Boil is HP regen, not power.</P> <P>najena.konk</P>

wcheet
10-18-2005, 10:55 PM
<DIV>anymore lvl 54 zerker choices pls?</DIV>

Pinche Va
10-18-2005, 11:35 PM
<P>I took Slay Master II.</P> <P> </P> <P>At 398 Str it was about 1163 dmg max. I can check exactly tonight. I took it because I had the rest at Adept 3 or Master. And because I was hoping it would be my mini HT for duels.</P> <P> </P> <P>Even though last night in a less than buffed group I was at 335ish str, and it said 1026 max, it hit for 1140. I even moused over the descrip as it went off. Max was 1026 and it landed for 1140.</P> <P> </P> <P>Not sure what the Adept says it is, but I dont think if I had a respec I would take this again. Even though it gets used everytime it refreshes. </P>

hakedu
10-19-2005, 12:14 AM
<DIV>i took Slay too. With 292 str the damage ist 325-975, raid buffed it's about 1100 if i remember correctly.</DIV> <DIV> </DIV> <DIV>the spell is really nice for soloing and hunting nameds. i took it because i still have the respec, but i will not change it, it's just too good.</DIV> <DIV> </DIV> <DIV> </DIV>

kono
10-19-2005, 12:50 AM
<P>I found Fearsome Shout to be superior to Slay as a 54 choice because the most important part of Slay (the stun) is not improved by the upgrade to Master II, whereas Fearsome Shout gained 100-110 points of threat per target, just going from Adept III to Master II.</P> <P>A couple hundred extra points of damage every 60 seconds is not critical to me.  A 100+ threat upgrade per target every 20 seconds is, especially considering that holding aggro can be somewhat challenging when in a defensive mode.</P> <DIV>najena.konk</DIV>

hakedu
10-19-2005, 01:42 AM
<DIV> <P><EM>I found Fearsome Shout to be superior to Slay as a 54 choice because the most important part of Slay (the stun) is not improved by the upgrade to Master II, whereas Fearsome Shout gained 100-110 points of threat per target, just going from Adept III to Master II.</EM></P> <P><EM>A couple hundred extra points of damage every 60 seconds is not critical to me.  A 100+ threat upgrade per target every 20 seconds is, especially considering that holding aggro can be somewhat challenging when in a defensive mode.</EM></P> <P>I agree that Fearsome Shout is better for raids. But if you are soloing and playing in small groups, i think Slay is really a good choice.</P> <P>Most of the time i dont fight in defensive mode anyway. Either you dont need (against <= yellow mobs) or its not good enough too hold aggro (against orange mobs).</P> <P><EM></EM> </P></DIV>

wcheet
10-19-2005, 12:23 PM
this is all good stuff, thanks guys!!

Dashel
10-19-2005, 04:42 PM
I took Infuriate simply because A) it's haste, and you gotta love haste, can never get enough of it.  B) It's an always on buff.  Fearsome Shout is a very nice option I agree.  Especially for a raid MT.  Group Tank it's still very solid especially with recent agro problems but I felt Adept 3 was enough in that department.The bit of extra haste when infuriate goes off (which is quite often <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> ) just edged it out for me personally.  <div></div>

Pin StNeedl
10-19-2005, 06:29 PM
<DIV>Slay is a very poor skill (high power cost, long recast, damage range is too wide so gives low DPS, stun doesn't upgrade).</DIV> <DIV> <DIV>Already had Fearsome Shout at Master I (but would have chosen this if I didn't).</DIV> <DIV>Blood Boil didn't seem worth the upgrade.</DIV> <DIV> </DIV> <DIV>So I took Infuriate and have been happy enough with it. The increase in DPS gives a much larger result than upgrading any single attack (particularly Slay).</DIV></DIV>

hakedu
10-19-2005, 07:21 PM
<div><i>Slay is a very poor skill (high power cost, long recast, damage range is too wide so gives low DPS, stun doesn't upgrade).</i></div> <div> <div><i>Already had Fearsome Shout at Master I (but would have chosen this if I didn't).</i></div> <div><i>Blood Boil didn't seem worth the upgrade.</i></div> <div><i> </i></div> <div><i>So I took Infuriate and have been happy enough with it. The increase in DPS gives a much larger result than upgrading any single attack (particularly Slay). </i>Hmm, Slay is a very important skill for me, but i guess it depends on your play style. I use Slay as opener on nearly every fight against a single mob because of the stun (devastating press would be another option, but i seldom use a shield). Slay + Frenzy is a good aggro builder at the beginning of a fight as well. I'm not sure about Infuriate, i thought the Master2 will not improve my DPS by much ( maybe 5 DPS ?). Has anyone more solid  numbers ? </div></div> <div></div>

Styk
10-19-2005, 07:39 PM
<DIV>at 54 i took infuriate since i have Fearsome shout at master, Slay at ad3 , blood boil at ad3..... I didnt even upgrade infuriate when DoF launched since i took Focused Rage as a master 2 and it was gtg all the way to 54 </DIV>

Pin StNeedl
10-19-2005, 08:16 PM
<BLOCKQUOTE dir=ltr> <P></P> <HR> hakedu wrote:<BR><I><BR></I>Hmm, Slay is a very important skill for me, but i guess it depends on your play style. I use Slay as opener on nearly every fight against a single mob because of the stun (devastating press would be another option, but i seldom use a shield). Slay + Frenzy is a good aggro builder at the beginning of a fight as well.<BR><BR>I'm not sure about Infuriate, i thought the Master2 will not improve my DPS by much ( maybe 5 DPS ?). Has anyone more solid  numbers ?<BR> <HR> <P></P></BLOCKQUOTE> <P>My point with Slay is that as the stun doesn't upgrade going to Master II, you can use any quality and have the same effect. The only thing that increases going to Master II is the damage component, which (in my opinion) is very poor. Sure, you can get some nice 1100+ hits with it, but you'll get just as many hits at 300.</P> <P>Even if you use Slay every time it's up for 148 (!) power, you gain about 2dps average having this as Master II over Adept III.</P> <P>Being berserk with Master II Infuriate gives 6.7% more autoattack dps than Adept III. As I typically auto-attack at 250-300dps, or up to 1500 with Open Wounds, meaning the Infuriate upgrade is worth 15-20dps increase (or up to 100 with Open Wounds running).</P> <P>The only times that the Infuriate upgrade isn't worth it is when I group with certain classes that put me over the 100% dps or haste buff caps, but this isn't common enough for me to worry about it.</P>

hakedu
10-19-2005, 08:54 PM
I still have the respec, so i really want to know how good Master2 Infuriate is. But the numbers just dont seem right to me. 1. The upgrade from Adept3 (21%) to Master2 (25%) is just 4%. Does 4% more attack speed + 4 % more dps add to 6.7% (the  description confuses me a bit<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> ? 2. Does Infuriate really add to open wounds (or some other CA like rampage)? I thought it just adds to the auto-attack. 3.  What about War Call ? I guess it overrides Infuriate (which is good since its a group buff). So i would say most of the time Infuriate is not proccing. 4. 250-300 auto attack seem to be very high for me. But since the hastes do not multiply (20% haste + 20%haste = 40 % haste, not 44%) the dps increase seems to be lower anyway.

Pin StNeedl
10-19-2005, 09:09 PM
<BR> <BLOCKQUOTE> <HR> hakedu wrote:<BR>I still have the respec, so i really want to know how good Master2 Infuriate is. But the numbers just dont seem right to me.<BR><BR>1. The upgrade from Adept3 (21%) to Master2 (25%) is just 4%. Does 4% more attack speed + 4 % more dps add to 6.7% (the  description confuses me a bit<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> ?<BR>2. Does Infuriate really add to open wounds (or some other CA like rampage)? I thought it just adds to the auto-attack.<BR>3.  What about War Call ? I guess it overrides Infuriate (which is good since its a group buff). So i would say most of the time Infuriate is not proccing.<BR>4. 250-300 auto attack seem to be very high for me. But since the hastes do not multiply (20% haste + 20%haste = 40 % haste, not 44%) the dps increase seems to be lower anyway.<BR> <HR> </BLOCKQUOTE> <DIV>1. 1.25 * 1.25 / 1.21 / 1.21 = 1.067... 6.7% increase to autoattack dps.</DIV> <DIV>2. Open Wounds makes your autoattacks hit multiple targets (2 hits on the main target + max of 3 other hits) and gives a haste boost.</DIV> <DIV>3. War Call is higher level, so if you have this on yourself, then it will block Infuriate procs, so remove this from the effects on yourself (right-click -> cancel from within your effects window, not the maintained window).</DIV> <DIV>4. Note I'm always capped on strength (440+) and usually have other haste and dps buffs up, etc, etc. But even if you only have 100 dps from autoattack, and the difference was only 3% from Adept III to Master II, it would still be much better value than the Slay upgrade.</DIV>

Sambora
10-19-2005, 09:45 PM
<DIV>I believe both War Call and Infuriate at adept 3 are 21%....though I belive one has a higher chance to proc.</DIV>

hakedu
10-19-2005, 10:20 PM
<DIV> <DIV>1<EM>. 1.25 * 1.25 / 1.21 / 1.21 = 1.067... 6.7% increase to autoattack dps.</EM></DIV> <DIV><EM></EM> </DIV> <DIV>ah i see, good to know <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV><EM></EM> </DIV> <DIV><EM>2. Open Wounds makes your autoattacks hit multiple targets (2 hits on the main target + max of 3 other hits) and gives a haste boost.</EM></DIV> <DIV>ok, unfortunately i havent it right now</DIV> <DIV><EM></EM> </DIV> <DIV><EM>3. War Call is higher level, so if you have this on yourself, then it will block Infuriate procs, so remove this from the effects on yourself (right-click -> cancel from within your effects window, not the maintained window).</EM></DIV> <DIV><EM></EM> </DIV> <DIV>didnt even think that i can turn it off just for me <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />, and i am pretty sure most of the other folks do not do that.</DIV> <DIV>but if you have both procs on, there should be a higher chance that one is proccing. Or is this irrelevant ?</DIV> <DIV><EM></EM> </DIV> <DIV><EM>4. Note I'm always capped on strength (440+) and usually have other haste and dps buffs up, etc, etc. But even if you only have 100 dps from autoattack, and the difference was only 3% from Adept III to Master II, it would still be much better value than the Slay upgrade.</EM></DIV> <DIV><EM></EM> </DIV> <DIV>just to throw in some number from one of my logfiles:</DIV> <DIV>Auto-Attack damage:     165 358 (with imbued cobalt great sword)</DIV> <DIV>gleaming strike                 21 734</DIV> <DIV>Slay                                  33 742  (which is roughly the same amount like for Unyielding Battering at ad3)</DIV> <DIV> </DIV> <DIV>So at least for me the difference in DPS is not that high. And a stun at Master2 should be resisted less than a stun at Adept3.</DIV> <DIV> </DIV> <DIV>But anyway, i guess that infuriate is better. The only thing that confuses me a bit, is that i should turn off the group berserk buff for me.</DIV> <DIV><EM></EM> </DIV> <DIV><EM></EM> </DIV> <DIV><EM></EM> </DIV> <DIV><EM></EM> </DIV> <DIV><EM></EM> </DIV> <DIV><EM></EM> </DIV> <DIV><EM></EM> </DIV> <DIV><EM></EM> </DIV> <DIV><EM></EM> </DIV> <DIV><EM></EM> </DIV></DIV>

hakedu
10-19-2005, 10:28 PM
<DIV>hm, just switched off war call for me. then i zoned. and what happend: war call was on again for me. Is this a bug or is there a problem with switching it off for yourself ?</DIV> <DIV> </DIV>

Laoch69
10-20-2005, 10:54 PM
<P>Level 34<BR>Mad Cry, undoubtedly. </P> <P>Level 44 <BR>Offending Defense , fantastic skill to have.</P> <P>Level 54</P> <P>Fearsome Shout <BR>I am not level 54 yet, but I imagine fearsome shout would be pretty great to have<BR></P>

infernus006
10-21-2005, 11:15 PM
<DIV>i chose Fearsome Shout for my level 54 master2 as well</DIV> <DIV>i was tempted to go with Blood Boil for the extra hp regen but decided that having master2 on my aoe taunt was more important, and i'm happy with that choice</DIV> <DIV>i have ad3 on Blood Boil anyway which gives an extra 42 points of hp regen for a short time whenever it procs</DIV> <DIV>the master2 of Blood Boil i believe raises the hp regen to 50 points per tick, which i believe is a considerable amount</DIV> <DIV>but i feel that having the master2 of Fearsome Shout helps prevent it from being resisted as much and that's not something you have to worry about with a buff</DIV>

Mjollnyr
10-25-2005, 06:20 PM
44: Offending stance pre-60, at 60 i respeced and went Frenzy, bonus dps when mentoring is nice. If i'm mentoring i'm usually not the tank, dps is my role at that point. (note: i did not respec specifically for frenzy, i respeced to change my resists to cold. since that is the berserker's tanking resist, may as well go all out) 54: I went Slay.  I have Fearsome shout master1 already.  My reasoning, high end raids you end up dodging AE's. If your dodging you get 25-40s to do max dps then your out again. Slay is a great punch dps skill, great when jousting epic mobs. (highest hit with Slay to date: 1567 <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />) Fearsome shout. Taunts are number 1. If you dont already have master1, this is a sure winner. Boil blood adept3 is 42hps, those 8~ hps per tick are only really effective for solo'ing. Infuriate caught my eye, but the overall upgrade from adept3 did not seem worth while. Besides the use of Open wounds making +dps/haste incredibly effective. Typical auto-attack damage is only half your dps in a typical fight. I'm not saying anyone is wrong for choosing differently. It all depends on your play style.  Choose what you have fun with. These choices will not make or break your character. <div></div>

Rhayv
10-26-2005, 01:24 AM
55 zerker here.  i have master 1 fearsome shout.  adept 3 of others so i went slay and am loving it <div></div>

fiercele
10-30-2005, 07:08 AM
<div></div>Fearsome Shout. <div></div><p>Message Edited by fierceleaf on <span class=date_text>10-29-2005</span> <span class=time_text>10:25 PM</span>

dr4gonUK
11-03-2005, 04:32 AM
<P>44. Frenzy</P> <P>54. Slay</P> <P>Works fine on epics for me.</P> <P>Damage, damage, damage.</P>

Grimm
11-07-2005, 02:51 AM
for the newbs, 14:  Wound This ability really kicks out the damage and has a nice debuff attached to it, don't regret taking this one bit. <div></div>

Reynik
11-10-2005, 05:45 PM
<DIV>i recently started playing again... right before i had quit i had been playing a troll zerker... i was very happy with his tank-ability and damage... i found that getting Wound at 14 was extremely helpful... </DIV> <DIV> </DIV> <DIV>i mean... zerkers use DPS to hold aggro after all... why not have have a nice dot/debuff to gain hate with each tick?... </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>also want to note that before i with wound... i was able to solo blue ^^'s... i haven't hit 20 yet with my new zerker... but i think that will be the judgement of how bad ppl have been crying nerf... </DIV>

Rashen
11-10-2005, 07:38 PM
<P>I orginally picked Slay.  I have enjoyed this skill alot.  This is good for raiding as well just like stated above.  We do alot of avoiding AE so max dps for short bursts are pretty important.  </P> <P>I still have my /respec so I am rethinking my choice here.  I do agree that the adept III version of Slay will probably be good enough.  With the recent change to dual wield weapons and the increase in auto damage I am starting to think infuriate is a good choice (current do not have adept III in this one).  I was thinking about Fearsome shout as I do alot of AE with a Warlock and we do seem to have some problems with taunting groups...just like everyone else.  Unless of course I use insolent Gibe.</P>

Daramh
11-28-2005, 02:32 PM
<P>34 Weapon Shield, worked fine for me when soloing</P> <P>44 Offending Defense, great help !</P> <P> </P>

Styk
11-29-2005, 12:51 PM
<DIV>Infuriate is what i took at master 2 and for one reason... it can be used in all situaitons.... If they change how offending defense works then ill respec but till then Infuriate is the way to go </DIV>

-Aonein-
11-29-2005, 05:01 PM
<DIV> <DIV> <BLOCKQUOTE> <HR> Styker wrote:<BR> <DIV>Infuriate is what i took at master 2 and for one reason... it can be used in all situaitons.... If they change how offending defense works then ill respec but till then Infuriate is the way to go </DIV><BR> <HR> </BLOCKQUOTE> <P><BR>I was also going to take this master II at 54 but decided to go with Fearsome shout simply because atm, War Call overwrites Infuriate. So when you proc Infuriate you goto 25%, when you proc War Call you go back down to 21% unless you can get the Master I which it is then the same as Master II Infuriate then you arent losing anything reguardless of which one procs.</P> <P>This could be a bug, and the higher percentage one shouldnt be getting over-ridden by the higher tier berserk buff simply because its a higher level. I still have a /respec left, so if they ever decide to fix this, ill be changing from Fearsome Shout to Infuriate, unless i get a War Call Master I, then ill just stick with Fearsome Shout. If i ever see a Fearsome Shout Master I for sale, ill more then likely go Fearsome Shout Master I, Infuriate Master II and War Call Master I this way im sitting at a constant 25% all the time reguardless of which procs.</P> <P>But still, doesnt matter which way you look at it, Adept I War Call for example should not be over-riding Master II Infuriate.</P></DIV></DIV>

Ni
11-29-2005, 10:28 PM
Dinged 44 earlier this week and went with Frenzy since I tend to be a junior tank in guild groups so DPS seemed the better choice.

R2Chie
11-30-2005, 10:16 AM
<span><blockquote><strong><font color="#ffff00">Warrior</font></strong> <p>Level 14:</p> <ul></ul>I chose rallying cry for the extra defensive buffs as i was reliant at the time on a friend for dps and i was MT alot. <p><strong><font color="#ffff00">Berserker</font></strong></p> <p>Level 24: </p> <p>Bloodlust *i think, i cant remember, been a while* but i think it was the added in combat health regen that twisted my arm </p> <ul></ul> <p>Level 34: </p> <p>Screaming fury because the group buff was great. </p> <ul></ul> <p>Level 44: </p> <p>Frenzy... for the crazy lovely fantastic damage that i had longed for so long... </p> <ul></ul> <p>Level 54: </p> <p>Slay... see reason above ^^. Damage is fantastic on it. The other choices werent all that appealing to me in the knowledge that i would most likely adept 3 them anyway and that was enough for me to choose slay. </p> <ul></ul></blockquote></span><div></div>

ea
11-30-2005, 06:12 PM
I went with Fearsome shout. First and foremost our job is to hold aggro.  The better we are at holding aggro, the harder the DPS classes can hit without stealing aggro.  In effect, having maxed out  taunting can increase the DPS of the entire group, and also make for a more stable group. We're really not a damage dealing class, except in group encounters, and spells like slay or haste only effect the single targets.  At level 60, tanks should not be worried about dealing damage (when tanking).  It's nice during the grind up, but at 60 it's just not important.  Holding aggro is king.

Godwrath
01-13-2006, 07:26 AM
<div>Very nice post</div>

FlameingInfer
01-13-2006, 09:56 PM
<div></div>I went with Infuriate for LVL 54,  I think the self zerk is one of the most important abilitys for us.  It is what we do, it is who we are, and the more you go berzerk the more damage you do all around.  if you look at slay in a group battle you can use it once maybe twice?  but you go berzerk all the time (at least ido)  so i would imagine that i could do more damage than he slay ability by itself.  If anyone has any info on this that they can post it would be great. 

Shah
02-07-2006, 10:01 AM
<div></div><div></div><p>Fantastic input from everyone. </p><p>I have recently returned to playing after a 4 month hiatus (don't you hate having to deal with RL) and have a respec available to me so I have been avidly digesting all of the info.  </p><p>I am primarily a solo player so will take Frenzy and either Slay or Infuriate (still deciding).</p><p>Just for info, here is a tally of the Lvl 44 and Lvl 54 choices as listed above...</p><p>Lvl 44</p><ul><li>Berserker Assault     nil</li><li>Off. Defense             5 votes</li><li>Frenzy                      5 votes</li><li>Weapon Guard         nil</li></ul><p>Lvl 54</p><ul><li>Infuriate                      8 votes</li><li>Blood Boil                   2 votes</li><li>Fearsome Shout        7 votes</li><li>Slay                            7 votes</li></ul><p>Keep up the good work folks and keep the votes coming.</p><p>Shahut Lvl 50 Berserker</p><p><strike>Lavastorm</strike> Nektulos Server       </p><p>Message Edited by Shahut on <span class="date_text">02-07-2006</span><span class="time_text">01:05 PM</span></p>

blae
02-07-2006, 02:47 PM
<div></div><p>since you're primarily a solo player...if i were you i would go with Frenzy for sure at 44</p><p>then at 54, depending on what your infuriate is at, Slay. little extra dmg coupled with a long stun sure doesnt hurt when you're soloing</p>

SugarGirl
02-08-2006, 02:36 AM
<div></div><div></div>I took Slay because I already had Masters for all the other ones <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />. IMO Slay is he best pick due to the fact that we don't have many single target attacks that deal high damage. Slay is great for named singles because you can open up with a big DD + Stun, then land your other 2 stuns (3 if you are using a shield) If you cast OW and Ramp prior to attacking, the mob is usually dead before it's unstunned. I also use the Captain's Vouge with Some T5 fabled gaunts that proc stun so the stunnage on my zerk is just insane.<p>Message Edited by SugarGirl on <span class="date_text">02-07-2006</span><span class="time_text">01:37 PM</span></p>