PDA

View Full Version : Screenshots of T6 Berserker Masters


Khal
08-31-2005, 08:47 AM
<DIV>I know we have seen the spells before, but the guild was on a beta raid tonight and got lucky enough to get access to a merchant with masters.  I was unbuffed at level 60 with 272 str for these wearing t6 beta buff fabled gear.  Also threw in boil blood just to see it as a master.  At the bottom I threw in a small pic of what the T6 fabled vanguard looked like.  </DIV> <DIV> </DIV> <DIV> </DIV> <DIV><IMG src="http://www.secondawn.com/images/upload/t6masters1.jpg"></DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV>

Azr
08-31-2005, 10:04 AM
Thanks alot for pics.   As far as t6 fable, blah, not much of a change from t5.

z2xm
08-31-2005, 10:18 AM
<P>The armor looks alot like the polished parade stuff from the status merchants</P> <P> </P> <P> </P> <P>Thanks for the pics Khalad</P>

Sinkat
08-31-2005, 01:58 PM
<P><FONT color=#ff3300>Thanks for the pics <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> The T6 armor is pretty disapointing though, I mean for the fabled and the crafted, looks like they didin't do much editing to add new armor looks.</FONT></P> <P><FONT color=#ff3300>Good Luck!</FONT></P>

thras
08-31-2005, 02:03 PM
<P>nice this just makes me want to get DoF even more</P> <P> </P>

Khal
08-31-2005, 09:41 PM
That skin may just be for the fabled tested armor, they may have new skins in the works for all we know.  Stuff like that seems to be handled last sometimes.

Sabin the Gre
08-31-2005, 09:49 PM
Is that the T6 fabled protector garb?   I saw a Pally post something about it in the pally forums.  Was like +100 mitigation more than T5 fabled, wearable at 57, but only had like 600 total resists.  If it is the same armor does that stuff just drop like crazy or is there a quest?

Khal
08-31-2005, 11:02 PM
Its off beta merchants that GM spawn, its not gear that will be in the game.  They basically had 2 types of plate, reg for priest, vanguard for tanks.  High mitigation, high str, crap resists. 

Sabin the Gre
09-01-2005, 01:55 AM
<DIV>Have you seen any legendary T6 Khalad or any fabled T6 of any measure Khalad.  I'd also be interested to see the mitigation on a T5 fabled that doesn't cap until 53 (Vanguard Gussets of Mights, Underworld Legplates) vs Reg T5 fabled that caps at 50 (Vambracers of the Shattering, Venemous Legplates).  If you could hook up any of those screenshots I'd be pretty appreciative, especially the shots of T6 Legendary and Fabled.</DIV>

JNewby
09-01-2005, 01:55 AM
<BR> <BLOCKQUOTE> <HR> Khalad wrote:<BR> <DIV>I know we have seen the spells before, but the guild was on a beta raid tonight and got lucky enough to get access to a merchant with masters.  I was unbuffed at level 60 with 272 str for these wearing t6 beta buff fabled gear.  Also threw in boil blood just to see it as a master.  At the bottom I threw in a small pic of what the T6 fabled vanguard looked like.  </DIV> <DIV> </DIV> <DIV> </DIV> <DIV><IMG src="http://www.secondawn.com/images/upload/t6masters1.jpg"></DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV><BR> <HR> </BLOCKQUOTE><BR>ok so again how the heck did you get all those masters so soon on all those new spells? that doesnt seem possible?

Sabin the Gre
09-01-2005, 01:57 AM
Not sure how he did it, but there's a Pally who had a similiar spread.  I'd guess one of two things.  1.)  They are dropping super frequently now, or 2.) Like the armor the GM's spawn Master merchants. 

MillsFairchild
09-01-2005, 02:55 AM
<span><blockquote><hr>JNewby wrote: <blockquote> <hr> Khalad wrote: <div>I know we have seen the spells before, but the guild was on a beta raid tonight and got lucky enough to get access to a merchant with masters.  I was unbuffed at level 60 with 272 str for these wearing t6 beta buff fabled gear.  Also threw in boil blood just to see it as a master.  At the bottom I threw in a small pic of what the T6 fabled vanguard looked like.</div> <hr> </blockquote>ok so again how the heck did you get all those masters so soon on all those new spells? that doesnt seem possible? <div></div><hr></blockquote>He tells you how he got them - a merchant was selling them.  They were likely made available for testing purposes.</span><div></div>

Khal
09-01-2005, 03:14 AM
<P>My guild was  testing a raid zone called the fountain of life.  We were beta buffed to level 60.  The dev then spawned merchants that sold T6 master spells and T6 fabled armor, weapons and accesories.  Now the fabled gear is not like the fabled gear we see, it was kinda a cross between legiondary and fabled, but it was T6 so it was natuarally better then what we were wearing.  The merchant did not have any 2 handers to my disapointment, so I duel weilded for the first time in a very long time.  Used a 2.4 spear and a 1.9 mace.  DPS was pretty good compared to others in the raid.  Had some rogues, a couple wizards, but no preds.  I often fell among the rogues in dps, along with monks and bruisers.  The wizards were always first (as they should be imo).</P> <P> </P>

-Aonein-
09-01-2005, 04:19 AM
<P>You can sort of see the loss in DPS we take now at 50 we get back over the course of 50 to 60.</P> <P>Quite pleased about that. What im still worried about is the specialized choices we get.</P> <P>Any chance you could pop some of those up too please Khalad if you get a chance bro?</P>

Khal
09-01-2005, 04:37 AM
<P>I think Konk posted them in another thread, but will get some later on.  </P> <P> </P> <DIV>44: <BR>Berserker Assault <BR><STRONG>Offending Defense</STRONG> <BR>Frenzy <BR>Unflinching Will <BR><BR>54: <BR><STRONG>Infuriate</STRONG> <BR>Blood Boil <BR>Fearsome Shout <BR>Unbridled Fury </DIV> <DIV> </DIV> <DIV>(cut and pasted the above from Konk's post, cuz im lazy like that)</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>The bold ones are the ones I am going to go with.  For some reason, Master 2 offending defense is better then the master 1 of its T6 upgrade, which is a bug im sure.  Infuriate is an easy choice for me.  Its 10% when hitting, 30% when getting hit 25% dps and haste.  It is not replaced in T6 and currently adepts and masters of it do not drop. (although a dev said he would look into this).  I already have fearsome shout and U Fury at master, so wasn't in a hurry to look at them.  Blood Boil will prob be fine at adept 3 as its not that important a spell.  </DIV>

-Aonein-
09-01-2005, 04:42 AM
Khalad can u post the pic please boss for Offending Offense cause i was also thinking of taking that. <p>Message Edited by -Aonein- on <span class=date_text>09-01-2005</span> <span class=time_text>11:42 AM</span>

Mie
09-01-2005, 06:18 PM
<P>weapon aegis line spell are jokes. </P> <P>Guardian having 30 sec 9xx migration buff . We only can a stupid damage shield like spell which can only proc 3 times.</P> <P>Counter attack != rippost , you still get the hit ~ </P> <P> </P> <P>Proc 3 times ~ come on ~</P>

Mie
09-01-2005, 06:20 PM
<P>Guarded Vehenmence </P> <P> </P> <P>Guardian side  have this kind of spell too but they add caster parry but just stupid agi .</P> <P><BR>Really no more point for zerker in raid . Just a nice to have ~ /sigh</P>

Styk
09-01-2005, 06:43 PM
Um ive Maintanked in a raid already in beta and um yeah lol, guards arent the only one who can do it hehehe , they should be worried... Berserkers after the revamp need to know one major thing.... know which buffs to use while your tanking, it will be alot easier if you do <div></div>

Mie
09-01-2005, 11:12 PM
<DIV><BR> <BLOCKQUOTE> <HR> Styker wrote:<BR>Um ive Maintanked in a raid already in beta and um yeah lol, guards arent the only one who can do it hehehe , they should be worried...<BR><BR>Berserkers after the revamp need to know one major thing.... know which buffs to use while your tanking, it will be alot easier if you do <BR> <BR> <HR> </BLOCKQUOTE><BR>What ever you do , Guardian just do it much better.  Same gear same skill , no matter what, guardian still having 9xx migration than you. All we got is just a 3 extra attack.</DIV> <DIV> </DIV>

Tudd
09-01-2005, 11:33 PM
<span><blockquote><hr>Mielx wrote:<div> <blockquote> <hr> Styker wrote:Um ive Maintanked in a raid already in beta and um yeah lol, guards arent the only one who can do it hehehe , they should be worried...Berserkers after the revamp need to know one major thing.... know which buffs to use while your tanking, it will be alot easier if you do <div></div> <hr> </blockquote>What ever you do , Guardian just do it much better.  Same gear same skill , no matter what, guardian still having 9xx migration than you. All we got is just a 3 extra attack.</div> <div> </div><hr></blockquote>Dude, enough with the doom and gloom already. I think everyone is aware that Guardians are *supposed* to have better survivability, they are the defensive subclass of our class. We are built with a slightly more offensive build in mind, but still pretty [expletive ninja'd by Faarbot] good defense, and plenty good enough to tank raids after the revamp. It's obvious you think that extra 900 mitigation is more valuable every 90 seconds then the 3 extra attacks. Since you've run all over the forums posting and complaining about it.</span><div></div>

Styk
09-02-2005, 07:38 AM
Do me a favor and [expletive ninja'd by Faarbot] if you havent tanked in a raid in beta yet as a berserker.... You know nothing of what we can do, a guardian can do better.... yeah ok what ever you say, i know this i held agro better then the same guard who was tanking in that same raid we did that was supervised by 2 devs.... All this [Removed for Content] the world is fallin bs going around is stupid, IF YOU CANT ACCEPT THAT WE ARE A TANK FIRST COME THE EXPANSION and you want massive dps then i suggest you roll up a Sorcerer or a summoner type because DPS is not what a zerker becomes <div></div>

Mie
09-02-2005, 02:27 PM
<BR> <BLOCKQUOTE> <HR> Styker wrote:<BR>Do me a favor and [expletive ninja'd by Faarbot] if you havent tanked in a raid in beta yet as a berserker.... You know nothing of what we can do, a guardian can do better.... yeah ok what ever you say, i know this i held agro better then the same guard who was tanking in that same raid we did that was supervised by 2 devs.... <BR><BR>All this [Removed for Content] the world is fallin bs going around is stupid, IF YOU CANT ACCEPT THAT WE ARE A TANK FIRST COME THE EXPANSION and you want massive dps then i suggest you roll up a Sorcerer or a summoner type because DPS is not what a zerker becomes <BR> <BR> <HR> </BLOCKQUOTE> <P><BR>I know my class more than u. I have been reported Fearsome shout is broken few month ago. Seem you are the one who think it is working until recently you finally realize it is broken. haha</P> <P>For those who still don't understand the problem, migration always scale up if you tanking harder mob but dps only scale down.</P> <P>Lets say , normally you migrate 1000 damage , when you facing harder mobs, it hit harder, you will migrate little more. </P> <P>How about dps ? when you facing harder mobs , can you hit harder ?  This is the problem. I am not asking tank better than Guardian. 3 counter attack suppose to be 3 riposte.</P> <P>I tanked most contested mob before I am retired. If you don't realize extra dps WON"T help you tanking, don't tell me you are a good tank. </P> <P> </P> <P>We are warriors, warriors are tank. Tank is our main roles. Missing 900 migration thats mean a Guardian without a BP even tank better than u.</P><p>Message Edited by Mielx on <span class=date_text>09-02-2005</span> <span class=time_text>03:30 AM</span>

Flor
09-02-2005, 03:54 PM
So go re-reoll a guardian if you want to be THE BEST tank.

Mie
09-02-2005, 06:49 PM
<BR> <BLOCKQUOTE> <HR> Florin wrote:<BR><BR>So go re-reoll a guardian if you want to be THE BEST tank.<BR><BR><BR> <HR> </BLOCKQUOTE> <P><BR>what the matter with u guys ? are u a zerker ? </P> <P>We no longer do dps like monk or scout. Wake up will ya ? we are tank. A tank missing 9xx migration for EVERY 90sec. </P>

Sabin the Gre
09-02-2005, 07:57 PM
<BR> <BLOCKQUOTE> <HR> Mielx wrote:<BR> <BR> <P><BR>I know my class more than u. I have been reported Fearsome shout is broken few month ago. Seem you are the one who think it is working until recently you finally realize it is broken. haha</P> <P>For those who still don't understand the problem, migration always scale up if you tanking harder mob but dps only scale down.</P> <P>Lets say , normally you migrate 1000 damage , when you facing harder mobs, it hit harder, you will migrate little more. </P> <P>How about dps ? when you facing harder mobs , can you hit harder ?  This is the problem. I am not asking tank better than Guardian. 3 counter attack suppose to be 3 riposte.</P> <P>I tanked most contested mob before I am retired. If you don't realize extra dps WON"T help you tanking, don't tell me you are a good tank. </P> <P> </P> <P>We are warriors, warriors are tank. Tank is our main roles. Missing 900 migration thats mean a Guardian without a BP even tank better than u.</P> <P>Message Edited by Mielx on <SPAN class=date_text>09-02-2005</SPAN> <SPAN class=time_text>03:30 AM</SPAN><BR> <HR> </BLOCKQUOTE>All your base are belong to us.<BR>

Zmobie
09-02-2005, 11:03 PM
Well, let's see. A zerk that is on the beta, playing with the new revamp, and actually tanking raid mobs says that Zerks can tank just as well as Guardians under the new system.Some twit who can't use spell check, isn't on the beta, isn't tanking anything, says we are less than a Guardian.Hrmmm... which one should I believe?I'm, for the first time, starting to look forward to seeing the new revamp.Many thanks to *all* of the people who have been posting to the various forums, who have been on beta/test server and giving us first-hand, level-headed information about the upcoming changes.--Z

Ether
09-02-2005, 11:54 PM
I know one thing for darned sure, Im going to 'migrate' immediately to another thread.

-Aonein-
09-03-2005, 01:46 AM
<P>Mielx.......I know your english isnt too good. You maybe Asian or from another country?</P> <P>Its Mitigate, not Migrate.</P> <P>Mitigate.</P>

Mie
09-03-2005, 06:39 PM
<DIV>Yes my English not good.</DIV> <DIV> </DIV> <DIV>I really don't know what u guys thinking. Did you ever saw a Guardian with over 6000 miligation tanking contested on live server ?? Wrath of Fury only hit him for 1 or 2 hundreds. Zerker cannot never do that.</DIV> <DIV> </DIV> <DIV>I am really not asking for tank like guardian. But our new level 60 stupid spell is under power or even not worst for it to exist. </DIV> <DIV><BR>Again , currently the spell isn't RIPOSTE. Mobs hit u , u take the damage maybe few thousand,  u proc 300 damage, thats all. And the buff only last for 3 hits.</DIV> <DIV> </DIV> <DIV>On the Guardian side ? they get a 900++++  miligation self buff last for 30 sec.</DIV> <DIV> </DIV> <DIV>YOU CALL THIS BALANCE ?  </DIV><p>Message Edited by Mielx on <span class=date_text>09-03-2005</span> <span class=time_text>07:55 AM</span>

MillsFairchild
09-03-2005, 09:57 PM
miligation /chuckle <div></div>

-Aonein-
09-04-2005, 05:26 AM
<P>Fair go Mills he is trying.</P> <P>Yes i understand what you are getting at Mielx, but understand one thing. </P> <P>Berserkers fall in behind Monks / Bruisers on the scale in the Fighter archtype, this means we are not designed to tank like a Guardian. We are in the middle, we can tank better then a Brawler but also do the most DPS out of the Heavy Plate class's in the Fighter arch type.</P> <P>This is how its designed.</P> <P>I suggest if you can not get used to it and its very frustrating for you to have it be this way, then you may want to consider a Guardian, i mean no offence or sarcasm in saying that, but if you want to tank the big raids and i mean the 2% of the content that Guardians will be picked over all other fighters after the Combat Changes go live, then you may want to look into it. Other then that, the entire Fighter Arch type can tank the rest of the 98% of the game no problem what so ever.</P>

Mordicus
09-04-2005, 11:07 PM
Yeah, were hybrids, jacks of all trades, masters of none as it were. You need to reroll, youre playing the wrong class. As long as we can still tank some raid stuff, not all, some, im cool with it. Bit of dps in small groups, awesome. Some things im liking : Still can have some haste if chosen, t6 taunt has an interrupt /drool, still have some useful utility/debuffs, not sure how well we anger mobs but that isnt  an issue if you are smart. Seems like the CAs are the same stuff were accustomed to with minor twinks here and there. We have the uber Str buff which makes sense, dont see where the Agi buff came from but not complaining because guards really should be the ones with the highest Sta. If you want to be the guy that tanks 3 ^^^, you need to be a guardian. I routinely offtank with a guardian when needed and can handle  50 + ^^^ , this is before the vamp, i think its gonna be allright. One thing that concerns me is people have said SoE is dumbing it down, less spells to cast, not sure but casting the same several CAs all the time seems boring. I really liked having 5 hotbars open and picking and choosing which ones to use. <div></div>

Benjab
09-05-2005, 01:31 AM
well.. lets see.. i wanna be able to tank a little bit better then i can now.. but i also know that if i really wanted to be a tank i should have gone guard, but honestly berserker is dps tank.. which i wanted to be.. and even though they are lowering our dps (which i think is a small mistake because its how we hold our aggro through our dps).. but with this i still think we can tank in small groups and such (just dont get a ranger with his best 2 attacks mastered its not fun trust me) i wish we'd get an sta buff though that'd be nice. cause i liked soloing myself alot but i know we won't be able to do that much anymore.. but all in all i wish they just wouldn't lower our dps as much as i believe they are.

Tudd
09-05-2005, 05:47 AM
<span><blockquote><hr>Benjaboy wrote:well.. lets see.. i wanna be able to tank a little bit better then i can now.. but i also know that if i really wanted to be a tank i should have gone guard, but honestly berserker is dps tank.. which i wanted to be.. and even though they are lowering our dps (which i think is a small mistake because its how we hold our aggro through our dps).. but with this i still think we can tank in small groups and such (just dont get a ranger with his best 2 attacks mastered its not fun trust me) i wish we'd get an sta buff though that'd be nice. cause i liked soloing myself alot but i know we won't be able to do that much anymore.. but all in all i wish they just wouldn't lower our dps as much as i believe they are. <div></div><hr></blockquote>Berserkers are excellent solo'ers after the revamp. I've been playing on Test for a couple weeks now, have my Berserker up to 29 now. I will flat out tell you I enjoy playing him with his new abilities moreso than what is on live. CA's fire faster. You can mix and match lots of abilities for your concentration slots. Our AE's are just plain out more fun and *better* then what we have now. Berserker Assault appear to have *no limit* to how many mobs it can hit. And it's not encounter limited. Same goes with Fury. Yes, you have to be careful when using them, but it's pretty awesome to see them go off and hit 6-8 mobs (or more). You have a lot of variation and control over whether your doing DPS or just straight out tanking. The whole combat experience just feels much better. Depending on my opponent, I conciously make decisions about what stance to use. Right now, with the con system in place on Test, you can very accurately judge what the fight will be like and adjust accordingly. I can't say enough good things about it. I just love the new system. If I want to round up a bunch of greens and AE the crap out of them, I go with Fury/Provoking Defense/Haste. If I want to take on two or three blue one-down arrow mobs at the same time, I'll either go with the same set up, or switch to Soldier's Stance instead of Fury. If I'm fighting an even con or blue one-up mob or higher con, I'll whip out the shield and one hander and go Soldier's Stance/Provoking Defense/Str buff. Provoking Defense line is really quite nice, 20% chance to attack back anytime your hit. And it does nice damage too. And this is just with him in handcrafted/treasured gear and mostly App1's. I'm eagerly awaiting this to hit live, since my Live toon has all Legendary/Fabled gear and Adept3's/Masters. Our DPS numbers vs. single targets may not look astounding, but believe me it's beautiful to see what we can do when we are tanking multiple mobs at once.</span><div></div>

IpseDix
09-05-2005, 06:07 PM
<P><FONT size=3>hemm.. I'm NOT on beta nor on test server; I'm only reading posts in this board !</FONT></P> <P><FONT size=3>I've read that guardians will gain a new "spell" which grant them a 9xx bonus in mitigation every 90 secs and Bers will gain a triple attack which can be used every 90 secs ....</FONT></P> <P><FONT size=3></FONT> </P> <P><FONT size=3>Ok ..... but while the guard spell CAN'T fail at all, the Bers triple attack can be :</FONT></P> <P><FONT size=3>- blocked</FONT></P> <P><FONT size=3>- evaded</FONT></P> <P><FONT size=3>- parried</FONT></P> <P><FONT size=3>- dodged</FONT></P> <P><FONT size=3>- or simply it can miss the target  ......</FONT></P> <P><FONT size=3>Can you see the difference?  100% success Vs. xx% success !!</FONT></P> <P><FONT size=3>Not counting that a  +9xx  Mitigation counts like 1 MORE BP armor; it's like guard will wear 2 BP armor while berserker will wear the usual armor .... and the BP part is the most important piece of armor</FONT></P> <P><FONT size=3>Am I wrong?</FONT></P>

Bremer
09-05-2005, 08:21 PM
<BR> <BLOCKQUOTE> <HR> IpseDixit wrote:<BR> <P><FONT size=3>hemm.. I'm NOT on beta nor on test server; I'm only reading posts in this board !</FONT></P> <P><FONT size=3>I've read that guardians will gain a new "spell" which grant them a 9xx bonus in mitigation every 90 secs and Bers will gain a triple attack which can be used every 90 secs ....</FONT></P> <P><FONT size=3></FONT> </P> <P><FONT size=3>Ok ..... but while the guard spell CAN'T fail at all, the Bers triple attack can be :</FONT></P> <P><FONT size=3>- blocked</FONT></P> <P><FONT size=3>- evaded</FONT></P> <P><FONT size=3>- parried</FONT></P> <P><FONT size=3>- dodged</FONT></P> <P><FONT size=3>- or simply it can miss the target  ......</FONT></P> <P><FONT size=3>Can you see the difference?  100% success Vs. xx% success !!</FONT></P> <P><FONT size=3>Not counting that a  +9xx  Mitigation counts like 1 MORE BP armor; it's like guard will wear 2 BP armor while berserker will wear the usual armor .... and the BP part is the most important piece of armor</FONT></P> <P><FONT size=3>Am I wrong?</FONT></P> <BR> <HR> </BLOCKQUOTE> <P><BR>When I'm reading such posts I'm thinking the person who wrote it never actually played a beserker, otherwise he might have heared of a spell called anarchy, which will boost mitigation for 30sec mit 90sec recast time.</P> <P>The reaction of people towards the cc is sometimes really funny. People complaining that eg the avoidance tank monks have higher avoidance than beserkers, that guardians have slightly better defense-buffs than beserkeres, etc.</P>

Tudd
09-05-2005, 08:32 PM
<span><blockquote><hr>IpseDixit wrote:<p><font size="3">hemm.. I'm NOT on beta nor on test server; I'm only reading posts in this board !</font></p> <p><font size="3">I've read that guardians will gain a new "spell" which grant them a 9xx bonus in mitigation every 90 secs and Bers will gain a triple attack which can be used every 90 secs ....</font></p> <p><font size="3"></font> </p> <p><font size="3">Ok ..... but while the guard spell CAN'T fail at all, the Bers triple attack can be :</font></p> <p><font size="3">- blocked</font></p> <p><font size="3">- evaded</font></p> <p><font size="3">- parried</font></p> <p><font size="3">- dodged</font></p> <p><font size="3">- or simply it can miss the target  ......</font></p> <p><font size="3">Can you see the difference?  100% success Vs. xx% success !!</font></p> <p><font size="3">Not counting that a  +9xx  Mitigation counts like 1 MORE BP armor; it's like guard will wear 2 BP armor while berserker will wear the usual armor .... and the BP part is the most important piece of armor</font></p> <p><font size="3">Am I wrong?</font></p> <div></div><hr></blockquote>First and foremost, the Guardian CA you guys keep referring to most likely has changed. The one you are referring to was a Lvl60 "training" spell. SOE recently changed the training spells to occur at 14-24-34-44-54, and they are upgrades to <b>existing</b> spells. I've not seen a post of Guardian screenshots since the change was made for their training choices, so you are comparing apples to something that doesn't exist, at least in the form you guys are referring to. Second, yes, the counterattack always lands. </span><div></div>

Sabin the Gre
09-06-2005, 10:17 PM
<BR> <BLOCKQUOTE> <HR> Tuddar wrote:<BR><SPAN><BR>First and foremost, the Guardian CA you guys keep referring to most likely has changed. The one you are referring to was a Lvl60 "training" spell. SOE recently changed the training spells to occur at 14-24-34-44-54, and they are upgrades to <B>existing</B> spells. I've not seen a post of Guardian screenshots since the change was made for their training choices, <FONT color=#66ff00>so you are comparing apples to something that doesn't exist</FONT>, at least in the form you guys are referring to.<BR><BR>Second, yes, the counterattack always lands. <BR></SPAN> <BR> <HR> </BLOCKQUOTE>Apples to canelopamellon?<BR>

kono
09-07-2005, 01:50 AM
<BLOCKQUOTE> <HR> Tuddar wrote:<SPAN><BR><BR>Second, yes, the counterattack always lands. <BR></SPAN> <BR> <HR> </BLOCKQUOTE> <DIV>Actually, I thought so too, but I had a Counterattack get parried yesterday.</DIV> <DIV> </DIV> <DIV>najena.konk</DIV>

Khal
09-07-2005, 04:10 AM
<P>A few days ago they changed the counter attacks from direct damage to extra attacks.  Some will recall all of our procs used to be extra attacks (hence the rampage bug).  The bad things about this change is that they can now miss, and be parried and resposted(really bad when raid tanking).  The only good thing is that the counter attacks can now proc other spells. </P> <P> </P> <P>From the 9.4.05 beta patch</P> <P><STRONG>Berserker changes:<BR></STRONG>- Weapon Guard now counter-attacks with a melee attack.<BR>- Berserker Barrage now has a 135 degree arc.<BR></P> <p>Message Edited by Khalad on <span class=date_text>09-06-2005</span> <span class=time_text>05:29 PM</span>

Hammerof
09-07-2005, 05:26 AM
<DIV>Theres a merchant in the on the beta server who sells every single fabled item u can think of so the players can get a feel for how it will be once they've gone above and beyond level 60. But merchant will be gone once DoF is released.</DIV>

Khal
09-07-2005, 05:44 AM
The merchants are not permanent, but are spawned by GMs, usually for raid testing.  One of them has gear, the other spells.  The fabled items sold arnt comparable to fables that we know of, they are somewhat weaker, expecially in the resist department.  These fables sold are testing gear, they are not what will be dropping in DOF zones.