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View Full Version : Couple questions about 'zerkers


Condar Tarsonia
08-07-2005, 04:14 AM
<DIV>Greetings all,</DIV> <DIV> </DIV> <DIV>Been playing a ranger as my main, but rolled a 'zerker alt recently and LOVING it!  Just hit 22, and recently got a skill called 'Fury'.  The skill description says it has a duration of 15 minutes, and gives a chance to counter-attack every time I'm struck.  My only problem with it is that it isn't lasting the full 15 minutes.  I'm guessing that it has a limited number of procs or something, but the skill states nothing of the sort.  Could anyone shed some light on this problem?  (Btw I was killing gnoll groups earlier, and thought it might have been some sort of dispel spell, but then duo'ing with a templar over at skeletal footsoldiers, I had the same problem, and its ONLY Fury that drops).</DIV> <DIV> </DIV> <DIV>Secondly, I was wondering if someone could recommend some good hunting spots for the 22-30 range with a 'Zerker/Templar duo (BESIDES splitpaw :smileytongue: ).  We can tackle most blue ^^ mobs with ease, if that helps.</DIV> <DIV> </DIV> <DIV>Thanks in advance, you guys are the best!</DIV> <DIV>-Condar</DIV>

Khal
08-07-2005, 05:25 AM
<DIV>Every single buff in the fury line drops after 10 counterattacks.  This won't be an issue after the combat changes.</DIV>

Sambora
08-08-2005, 08:38 PM
<P>I agree...you may as well enjoy playing your toon right now becuse come September you'll be back playing your ranger.  The rest of us will be starting up new ones...that's assuming any of us stick around after getting porked so hard by SOE!</P> <P> </P>

infernus006
08-16-2005, 01:01 AM
Don't be silly.  I for one am not going to just stop playing my zerker after the new CC takes effect.  Yeah I'm nervous about it but I will at least try it out and see how it really is first before making any brash decision like that.  For all we know it might actually make us better overall, there's no way to tell right now for sure.  All we have is speculation atm, and most of it is pretty bad, but that's to be expected every time SOE rolls out a major patch like this.  I'm not going to base any of my major decisions on rumors alone like some people seem to be doing and anyone who does is not too smart IMO so lets get real.  And don't forget that it's not just zerkers that are having things changed on them, everyone in the game is.  No one is being singled out or left out on this from what I can tell.  Every class is going to be changed in one way or another, and some are getting it even worse than us from what I've heard.  I've heard that enchanters who are supposed to be getting a little bit more DPS from the new CC (something you think they would like) are also having a lot of their buffs and mez utility nerfed to hell and most of them are extremely unhappy about it, going on and on about how no one will ever want them in any group ever again and so they will go extinct the day the CC hits live servers.  I think that's overreacting just a tad.  Let's just see how it really turns out and if things are that bad we can always gripe about it then and at least we will have actual facts and proof to go by and not just hearsay. <div></div>

Khal
08-16-2005, 01:18 AM
<DIV>"I agree...you may as well enjoy playing your toon right now becuse come September you'll be back playing your ranger.  The rest of us will be starting up new ones...that's assuming any of us stick around after getting porked so hard by SOE"</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Speak for yourself, not for others.</DIV>

KittenClaw
08-16-2005, 01:50 AM
I for one really like the combat changes that I have seen so far. I will definetly continue playing my zerker. I think we will just be better tanks and better duoers. A good place to level would be giants in TS, and around level 27 going into RoV with a full group, RoV is the best exp till around level 32 and then I went to feerrott and duod to level 39 in a matter of days with my inquisitor hubby. <div></div>