Arcrival
06-29-2005, 02:53 AM
<DIV>Recent update that addressed grp buffs that were not intentionaly intended to stack is no fix at all and IMO there was not a clear thought into what the buffs actually did before they "fixed it". </DIV> <DIV> </DIV> <DIV>As of now you can not stack Destructive Rage + Uthro's + Screaming fury..... Bloodlust + Tides of War. ( I know this is not a complete list of stack issues just the example I chose)</DIV> <DIV> </DIV> <DIV>Obviously Destructive Rage is clearly an upgrade to Screaming Fury no argueing that they both increase grp hit points and attack speed. Uthro's on the other hand is a Adept 2 version of Battle Tactics and SHOULD have NO stacking issues with Destructive rage. Uthros is on the same spell line as Battle Tactics and War Chant. </DIV> <DIV> </DIV> <DIV>Tides of war can be easily seen as an upgrade to Bloodlust as they both grant attack speed attack rating and a 5% chance to proc berserk. Oh wait NO Bloodlust is just a proc buff its only use is to give the Berserker a chance to proc berserk. Either way I am fine with them being on the same spell line however I was under the impression that Tides of War was a subclass upgrade to War Cry line of buffs meh 6 in one hand half a dozen in the other.</DIV> <DIV> </DIV> <DIV>The Dev's in their on going quest for class balancing made a knee jerk reaction to the constant complaints and failed to do their homework on the spell/abilities that they created. This update is in many ways needed but not well thought out IMO. This is how you lose customer base not improve game play. Will this update bankrupt them? No, it just really ticks me off and lowers the desire to play the class. </DIV> <DIV> </DIV> <DIV>I realise that other classes have suffered from this as well and I implore SOE to educate themselves with their own designs and spend a little more time studying their "fixes" prior to implementation. Me personaly I enjoyed the fun of an entire grp reaping the benefits while it lasted. Unfortunately for me I hunt the upper tier mobs in game and now difficult mobs i.e. Vox/epic mobs that were challenging before might be alot harder to obtain if not insanely powerfull especially for the smaller guilds since these updates are probably across the board for all classes.</DIV> <DIV> </DIV> <DIV>Arctigre </DIV> <DIV>Berserker of the 50th Season</DIV> <DIV>Guild Oblivious</DIV> <DIV>Unrest </DIV>