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View Full Version : New to bersker but experienced in the paladin.


BadBoyMc2
06-16-2005, 09:03 PM
Hey all, ive decided to get bored of paladin now, got him to 42, and then i decided that theres nothing in it for me, im not so keen on always healing & handing out poor dps (which is said to be good), the power problems of paladins how they run out of power half way through a battle, also there lack on weapon selection, so it was berserker or guardian. After pondering for hours over which arch-type to choose, berserker won due actually watching to hand out some damage rather than have some giant mob just wack me & taunt every now and again. Anyways back to the point, i have a 32 zerker now & he has the usual kit, full set of feyiron bla bla. Now the skills for a berserker seems prety nifty compared to the paladin, since the nice amount of buffs & high dps etc. A few questions about the skills first: Blood Rage: Do i use this for soloing, tanking, group OT?, it seems a nice skill for the proc it hands out, but seems to take roughly 10-15% of hp off at adept1? At the momenet after not much experience with zerkers i use this spell frequently if its a named & good healer in group i hand out a lot of dps, just wondering how often & when it should be used? Stiffled Rage: Very nice spell for tanking, 20% lower attack speed & 5 defense, but do i need this up when soloing or just on tanking? Taunts!!!: Of course i know the first two main taunts, mad cry & Berlocks Enrage (something like that training skill at 30, upgrade to enrage). Now what other combat arts do i use to regain aggro or hold it better? Raging Strike seems useful, on my paladin im used to warding/buffing to gain hate, but i notice that zerkers buffs do not increase hate as well of paladins, so what other means or spells should i use to hold/regain hate? Last of all the weapon system, Dual-Wield or Two-handed? I am about to finish my PGT quest, due to it being a very nice weapon with a nice proc, DW has a lot better stats than two-handed but in long term, with all our haste buffs, the delay on the PGT will render useless due to only going down 1 second delay, meaning my haste buffs will not be used to full effect. Wereas if i was using two-handed, i could lower the delay a lot more and hand out just us as much damage, if my game mechanics our rite? which would you advise would benefit me the most for soloing/grouping? Ty for your help all<div></div>

MillsFairchild
06-17-2005, 10:46 AM
<span><blockquote><hr>BadBoyMc2k4 wrote: Blood Rage: Do i use this for soloing, tanking, group OT?, it seems a nice skill for the proc it hands out, but seems to take roughly 10-15% of hp off at adept1? At the momenet after not much experience with zerkers i use this spell frequently if its a named & good healer in group i hand out a lot of dps, just wondering how often & when it should be used? <font color="#ffcc00"> </font><font color="#ffcc00">There's a few threads on this board talking about the best way to use Blood Rage.  But my personal rule of thumb goes like this:</font><font color="#ffcc00"> </font> <ul> <li><font color="#ffcc00">When solo, I only use Blood Rage on groups of 3 or more mobs.  I hit before a battle and let it regen one tick worth of health before engaging.</font></li> <li><font color="#ffcc00">When grouped, I tend to use it more often... especially if the group has no problem keeping up with heals.  I see it as a way to squeeze some more DPS out of the healer's power supply.  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></font> </li> </ul> Stiffled Rage: Very nice spell for tanking, 20% lower attack speed & 5 defense, but do i need this up when soloing or just on tanking? <font color="#ffcc00"> </font><font color="#ffcc00">I never keep this up while soloing while others swear by it.  But my defense is usually capped out (or very close) from my other buffs.  Experiment and see how it works for you.</font> <div></div><hr></blockquote></span><div></div>