Log in

View Full Version : Test Update #8: 4/28/05


-Aonein-
04-29-2005, 01:55 PM
<DIV><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=tup&message.id=50" target=_blank><STRONG><FONT color=#ff3300>Test Update #8: 4/28/05</FONT></STRONG></A></DIV> <DIV> </DIV> <DIV> <P><STRONG><FONT color=#ffcc00>*** Spells and Combat Arts ***</FONT></STRONG></P> <P>- Spirit of the Wolf now lasts 30 minutes instead of 15.</P> <P>- Feign death now works correctly against creatures that become aggro due to proximity without being locked.</P> <P>- When charm wears off a creature, it can again be targeted with the "target nearest enemy" key.</P> <P>- Hostile point-blank area of effect spells will no longer initiate a recast timer or consume resource pools or components when there are no hostile targets in the radius.</P> <P> </P> <P><STRONG>Brigand changes:</STRONG></P> <P>- Snarl will once again affect all members of an encounter.</P> <P><STRONG></STRONG> </P> <P><STRONG>Fury changes:</STRONG></P> <P>- Ferocity of the Eel's description now correctly indicates that it adds crushing damage over time rather than increasing the target's crushing skill.</P> <P><STRONG></STRONG> </P> <P><STRONG>Guardian changes: </STRONG></P> <P>- Iron Conviction will now improve as it is upgraded.</P> <P>- Slate's Steely Resolve now lasts for 15 minutes.</P> <P><STRONG></STRONG> </P> <P><STRONG>Illusionist changes:</STRONG></P> <P>- Esida's Chromatic Deluge, Chromatic Storm, and Cerebral Tempest now provide a stifle effect.</P> <P><STRONG></STRONG> </P> <P><STRONG>Inquisitor changes:</STRONG></P> <P>- Conversion of the Soul will now heal more damage on a resurrected character than Reforming Soul.</P> <P>- Dogmatic Healing and Intolerant Healing will now cast their haste effect on the target rather than the caster.</P> <P>- Acts of Belief and Acts of Faith will now proc 5 times instead of 1.</P> <P> </P> <P><STRONG>Monk changes: </STRONG></P> <P>- Goran's Slumbering Dragon can now be used in the same Heroic Opportunities as Swooping Dragon.</P> <P>- Spider Stance will now provide a greater attack speed bonus as it is upgraded.</P> <P> </P> <P><STRONG>Mystic changes:</STRONG></P> <P>- Shadowy Attendants will no longer melee attack NPCs if they are hit with an AoE spell.</P> <P> </P> <P><STRONG>Paladin changes: </STRONG></P> <P>- Holy Sunder now requires a two-handed weapon to be cast, as described.</P> <P> </P> <P><STRONG>Predator changes:</STRONG></P> <P>- Blade Flurry will now only affect members of the targeted encounter.</P> <P> </P> <P><STRONG>Templar changes:</STRONG></P> <P>- Resurrect will now heal more damage on a resurrected character than Battle's Reprieve.</P> <P>- Involuntary Healer and Involuntary Curate's healing effects should now work correctly.</P> <P> </P> <P><STRONG>Warden changes:</STRONG></P> <P>- Nature's Caress no longer has a fuel cost.</P> <P> </P> <P>Ethier we have no problem with any of our current combat arts now, or there working on "Fixing" our combat arts in LU#9, if you catch my drift. Can check the rest out in the link provided at the top, nothing real special in this update.</P></DIV>

Daran
04-29-2005, 05:06 PM
Funny, didn't I see someplace that the Frogloks were coming in LU#8? <div></div>

Pin StNeedl
04-29-2005, 05:16 PM
<BR> <BLOCKQUOTE> <HR> DaranHB wrote:<BR>Funny, didn't I see someplace that the Frogloks were coming in LU#8?<BR> <BR> <HR> </BLOCKQUOTE><BR>Just because something doesn't go onto the Test server, doesn't mean it won't be patched to Live in that update. I would <DIV>actually be pretty disappointed if the Froglok quests were 'tested' (i.e. already half-completed with spoilers and walk-throughs up on the net) before they even went Live.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>(And note that there are Froglok art and sound files in the Test update).</DIV>

RaspenJ
04-29-2005, 08:05 PM
<P>I must be blind, or is there no berzerker love in TU#8?</P> <P>:smileymad:</P>

JBo
04-29-2005, 09:53 PM
Berserkers got the love of stealth nerf/fix.

Khal
04-29-2005, 11:59 PM
<DIV>For zerkers, no news is good news.  Other then some bug fixes like the fury and infuriation/vehemence lines, and a rethinking of rampage's cast time, zerkers are not in need of any "love" that I know of.  </DIV>

CherobylJ
04-30-2005, 12:23 AM
<BR> <BLOCKQUOTE> <HR> Pin StNeedles wrote:<BR> <BR> <BLOCKQUOTE> <HR> DaranHB wrote:<BR>Funny, didn't I see someplace that the Frogloks were coming in LU#8?<BR> <BR> <HR> </BLOCKQUOTE><BR>Just because something doesn't go onto the Test server, doesn't mean it won't be patched to Live in that update. I would <DIV>actually be pretty disappointed if the Froglok quests were 'tested' (i.e. already half-completed with spoilers and walk-throughs up on the net) before they even went Live.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>(And note that there are Froglok art and sound files in the Test update).</DIV> <P><BR></P> <HR> <BR> <P>Yup SOE is replete with adding "non documented" and "non test server" changes to the production pool...a wonderful QA habit they have.</P> <P>I somehow doubt we will see any magic bullet fixes crop up for our broken skills (Rampage, Fury, Vehemence etc all) /sigh</P></BLOCKQUOTE>

tas
04-30-2005, 09:10 AM
<DIV>We do not get fixed just nerft</DIV>