View Full Version : Do you all think they will be reducing our dps AGAIN
bathory610
03-31-2005, 03:29 PM
<font color="#6666cc"><font face="Arial,Geneva,Sans-Serif">Do you all think with all this talk of balancing they are going to be nerfing us for the 5th or 6th time ive lost count.</font></font>
-Aonein-
03-31-2005, 04:29 PM
<P>No i dont think we will be getting nerfed this time, but buff stacking will be fixed thats for sure, so if there was any DPS based buff increasements that stacked, they wont after they fix it. Berserkers do around 130 - 140 DPS on a constant basis, Monks do around 160 - 200 and good skilled Scouts can do 250 on a constant basis. Brusiers on the other hand seem to have pretty high DPS, not sure whats up with them, if i can hold agro of a Brusier, which is most of the time, i parsed one who did 270 DPS the other night on mobs in Feerrott, yes he was lvl 50 and some of the mobs were green to him, but still, that is a serious amount of DPS, and im not saying they shouldnt have that much DPS, there probally the worst off Tank in the Fighter range so they need some sort of trade off for that, but if there going to fix Scouts, then there going to have to bump them up around 300 DPS mark where Wizards / Warlocks are.</P> <P>I can not honestly tell if there going to nerf certain Fighter DPS to push Scouts ahead or there going to leave Fighter DPS as it is and raise Scouts, i really cant tell.</P> <P>The thing that worrys me the most at the moment is, Combat Arts, Abilities and Spells, these seriously need to be addresed, not just here for berserkers but lots of class's, because there the soul to a character, its what tells us yes i enjoy this style of game play or no i dont like this style, i think ill try something else. Well with so many being broken and bugged, well we think they are, who knows, i sure as hell dont, but they give people a false reading of what a character really is like.</P> <P>Balancing archtypes around broken Combat Arts, Abilities and Spells is only goign to create new problems when they finally do fix those Combat Arts, Abilities and Spells, which is why i cant understand why they dont just fix those then balance, its like ringa ringa rosie.</P> <P>Taemek Frozenberg 45th Berserker<BR>16th Outfitter<BR>Everfrost Server<BR><BR>Enlightened Aonein Amillion ( retired )<BR>70th Stone Fist of The Celestial Fist<BR>Five Rings on Luclin Server</P> <P> </P> <P> </P>
CherobylJ
04-01-2005, 12:22 AM
<BR> <BLOCKQUOTE> <HR> bathory610 wrote:<BR><FONT color=#6666cc><FONT face=Arial,Geneva,Sans-Serif>Do you all think with all this talk of balancing they are going to be nerfing us for the 5th or 6th time ive lost count.</FONT></FONT><BR><BR> <HR> </BLOCKQUOTE><BR>It would be the seventh by my count. I dont think they will tune our dps though...they may address us as part of "plate tank defensive realignment" thingie though.
They will never cut the brusier's DPS since a dev plays one. <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Sumloard 36 Zerker</DIV>
FamilyManFir
04-01-2005, 02:51 AM
<blockquote><hr>task1 wrote:They will never cut the brusier's DPS since a dev plays one. <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Sumloard 36 Zerker</DIV><hr></blockquote>LOL, who? Moorgard? He's not a dev, he's a Community Rep.Moreover, one of the devs or reps stated recently that there are SOE players of every one of the classes. If a class is nerfed than some dev's character is also being nerfed.FWIW I rather doubt that Berserker's DPS will be lowered. I do, however, expect Rogues' DPS to be significantly increased, to put them on-par or a little lower than Mages.
<DIV>I beleive the Berserker class will get the damage toned down. At the moment the amount of damage a Berserker can do against a group of monsters is extremely high (not talkng about using Rampage). Although our damage against single creatures seems to be where we are supposed to be.</DIV>
JediAveng
04-01-2005, 05:02 AM
Rampage - needs to made more usable on a regular basis. I dont like abilties expecially at lvl 50 to be used once in a blue moon. We basically dont get any good damage type abilites for common use at lvl 50 - its very anticlimactic. <DIV> </DIV> <DIV> </DIV> <DIV>-Jedi-</DIV>
Berserker Dps is were it should be at, i group with guild wizzies and scout almost exclusively and we are no where near wizzie dps ( even if we get our AE's off well ) and scouts in my guild do great dps.... Over all thou scouts need there DPS upped some.... I dont think they should be around mage dps but at least 20% more then what they have now.... after 45+ if a scout cant do 140 or better dps ( not counting rangers since they have some really screwed up combat arts atm ) then they arent playing there class to the fullest <div></div>
-Aonein-
04-01-2005, 09:20 AM
<P>I feel the same way Styker. Scouts need to be able to make thier number happen easier, as it is its not cost efficient and its hard to do, even for a skilled player, where a Mage can just click his way to high DPS, crack a soda, look at the tele, look at the screen, throw in some nukes and some DoT's again, sip some soda, watch some more tele, another cycle comes around, rinse repeat, and hey presto, 300 DPS.</P> <P>Taemek Frozenberg 46th Berserker<BR>16th Outfitter<BR>Everfrost Server<BR><BR>Enlightened Aonein Amillion ( retired )<BR>70th Stone Fist of The Celestial Fist<BR>Five Rings on Luclin Server</P>
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