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Reol
01-14-2005, 12:23 AM
<DIV>How many people would like to see the Berserker class change either to a medium type tank, kinda in the middle where we don't have mitigation damage like a guardian...abit less.....and abit less avoidance than say a monk in regards to avoidance and blocking.....but we get to either be on par or higher in the dps category.</DIV> <DIV> </DIV> <DIV>That or maybe look at putting us in the scout category...lower our mitigation to that of a scout class..and give us our dps back....</DIV> <DIV> </DIV> <DIV>These people remember are just ideas....but soe is throwing us all around..and if they are going to change us ...well then might as well offer up some ideas.....anyways i figured this post might offer some ideas suggestions for changes that would make the dps happy zerkers happy again. Like me =)</DIV>

Belethr
01-14-2005, 01:20 AM
<DIV>Berserkers should be DPS. Call em a scout or a warrior or a freak of nature. They should NOT be some weirdo tank thing. Leather or Chain would be appropriate. Probably Leather. They should have no Utility whatsoever and be PURE DPS class. The only challenge to playing one should be trying to stay alive long enough to kill all your enemies.</DIV> <DIV> </DIV> <DIV><FONT face="Arial, Helvetica, sans-serif">Berserk</FONT> <UL> <LI> <DIV align=left><FONT face="Arial, Helvetica, sans-serif" size=-1>Berserk adjective aggressive or angry: extremely aggressive or angry go berserk </FONT></DIV></LI> <LI> <DIV align=left><FONT face="Arial, Helvetica, sans-serif" size=-1>[Early 19th century. From Old Norse berserk "wild warrior," probably from the stem of bjorn "bear" + serkr "shirt," because either they wore bearskins or were fierce like bears.]</FONT></DIV></LI></UL><FONT face="Arial, Helvetica, sans-serif">Berserker</FONT> <UL> <LI> <DIV align=left><FONT face="Arial, Helvetica, sans-serif" size=-1>Frenzied Norse warrior: a member of a group of Norse warriors who fought with wild unrestrained aggression.</FONT></DIV></LI> <LI> <DIV align=left><FONT face="Arial, Helvetica, sans-serif" size=-1>Legendary Scandinavian warrior, whose frenzy in battle transformed him into a wolf or bear. </FONT></DIV></LI></UL> <P align=center><FONT face="Arial, Helvetica, sans-serif" size=-1><I>Encarta® World English Dictionary [North American Edition] © & (P) 2001 Microsoft Corporation. All rights reserved. Developed for Microsoft by Bloomsbury Publishing Plc</I></FONT></P> <P align=center><EM><FONT size=2></FONT></EM> </P> <P align=center><EM><FONT size=2></FONT></EM> </P> <P align=center> </P></DIV>

Raidyen
01-14-2005, 03:21 AM
<DIV>'Sigh'   how do you even respond to threads like this.  If you want DPS, you should have never drawn up a tank class, period.  The only thing SoE is going to do is fix and tweak some skills.  They are not going to revamp the entire class.</DIV> <DIV> </DIV> <DIV>Im just wondering how happy you all would have been if SoE released the game, and the zerker did the worst damage out of all the classes.  Then after 2 months, they fix it to where we are now.  Im guessing we wouldnt even be having this DPS discussion.</DIV>

reakshav
01-14-2005, 03:24 AM
<DIV>Would of probably not make a zerker then <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV>

Reol
01-14-2005, 03:25 AM
<DIV>OK then take away the DPS and make us a real tank,NOT there bs idea of oh your an offensive tank....I didn't make up the game...they did SOE. They put the menu infront of us...told us to order....we did......then they realized oops!!! what do we do....so they give us a variation of our order....like ordering striploin and getting ground beef.</DIV> <DIV> </DIV> <DIV>I want to be GOOD at something...no a hollow shell of a former warrior sitting trying to be avg at everything and good at nothing.....I feel like a pre eq am3 ranger all over again.</DIV><p>Message Edited by Reolas on <span class=date_text>01-13-2005</span> <span class=time_text>02:26 PM</span>

asteldian
01-14-2005, 03:30 AM
<DIV>Well i'd like to tank as well as a monk and do as much DPS, we wear plate and i love the look so dont want that to go, if i didnt have the plate look i'd have made a monk to begin with.  Makes sense to me that as a berserker we would mitigate damage well especially as we wear plate, but our avoidance should be terrible-like as bad as the monks mitigation, 2 DPS tanks that tank equally well with different styles</DIV>

Raidyen
01-14-2005, 03:34 AM
<DIV>At 28 i have NEVER not been main tank.  That didnt change this last week.  I dont have groups saying, " Hey, your a Zerker, we arent gonna group with you because you suck".  Never happened.  And if this has happened to anyone here, i would love to see some screenshots of it.  Whats this about us not being able to tank.  Here you go, Go pick up a shield when your tanking.  helps a ton.  We can tank, and hold agro just as well as any gaurdian, if you cant, then its your problem, not the class.  We are TANKS first.  Forget what you think you know about Norse Beserkers.  You are on Norrath, and In norrath, we can wear plate armor, use shields, and Take as much as we can dish.  That is what we are about.</DIV>

Reol
01-14-2005, 03:36 AM
<BR> <BLOCKQUOTE> <HR> Raidyen wrote:<BR> <DIV>At 28 i have NEVER not been main tank.  That didnt change this last week.  I dont have groups saying, " Hey, your a Zerker, we arent gonna group with you because you suck".  Never happened.  And if this has happened to anyone here, i would love to see some screenshots of it.  Whats this about us not being able to tank.  Here you go, Go pick up a shield when your tanking.  helps a ton.  We can tank, and hold agro just as well as any gaurdian, if you cant, then its your problem, not the class.  We are TANKS first.  Forget what you think you know about Norse Beserkers.  You are on Norrath, and In norrath, we can wear plate armor, use shields, and Take as much as we can dish.  That is what we are about.</DIV><BR> <HR> </BLOCKQUOTE><BR> <DIV> </DIV>Dude I have a shield and 1handed axe.....I don't tank as well as a guardian, you really need to learn to read too....go read MOORGARD's post...then come back and say sorry...because you are a unable to READ.

kakar
01-14-2005, 03:36 AM
<DIV>they should have just started out with berserker only being able to wear leather or chain in the first place</DIV>

Raybour
01-14-2005, 03:41 AM
<DIV>Love this question - thanks for posting it.</DIV> <DIV> </DIV> <DIV>I think the problem really began when Sony decided to name the class "Berserker" to begin with.  I mean, your definitions are exactly what I thought/think of when I hear the word "berserker."  So, why name the class that and then give us plate armor and expect us to carry shields?  If someone has the answer to this question, I'd love to hear it, as I'm sure this cannot be what Sony initially intended when creating the class (can it)?</DIV> <DIV> </DIV> <DIV>I, for one, would love to be the classic "berserker" of yore.  That is what I thought I was getting - with the silly variations (and I was surprised that it was this way) of wearing heavy armor and having the ability to carry a shield.  I would love to be able to play the toon in light or medium armor, without shield  - and to use a BIG OL' axe/sword.  And I'd push the "berserk" skill buttons like mad.  But, this game is not designed in a way that makes that a generally practical choice.  Frankly, a group would be ticked at you if you always (ever?) ran your berserker that way.</DIV> <DIV> </DIV> <DIV>So, what's the solution?</DIV> <DIV> </DIV> <DIV>Either a complete re-creation of the class along "traditional" lines as Belethron defined them (which simply is not reasonable now), or live with being a semi-tank generally required to wield sword and board.</DIV> <DIV> </DIV> <DIV>Oh well.</DIV><p>Message Edited by Raybourne on <span class=date_text>01-13-2005</span> <span class=time_text>02:55 PM</span>

Raidyen
01-14-2005, 03:50 AM
<DIV>Reolas not gonna get into a shouting match with you.  I know my class, I know EXACTLY what Moorgard said.</DIV> <DIV> </DIV> <DIV>----------</DIV> <DIV>Berserkers can wear the same armor and wield the same shields as guardians. There are no hidden mitigation bonuses for either class, so a berserker and a guardian of the same level, stats, and skills with the same armor/shield combo will have the same base avoidance and mitigation. Guardians have arts that give them increased defensive capabilities, while berserkers have arts that give them increased offense. That's the key difference between the two warrior classes. Keep in mind that if you play a berserker and are not using a shield while tanking, you're missing out on a huge part of the tank's damage avoidance capability.</DIV> <DIV>----------</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>I was just like you, just as angry, till i went out and tried it myself.  The only thing im mad about now is 90 percent of the Zerker community running around saying how gimped we are.  And if you dont tank as well as a guardian, then its your gear or your play style.  If you want to throw away your class, fine be my guest, draw up a scout, go play WoW and see how bad you get nerfed over there.</DIV>

Grimgo
01-14-2005, 03:58 AM
<DIV>I read all SOE hype before game launch.  They stated all tank class would tank equally in some manner or another. When I got to level 9 my options were to go warrior and advance to Berserker or go brawler to advance to bruiser.  I wanted the DPS tank ability that both bruiser and berserker were suppose to have. Bruiser had all the cool moves but I like armor and swordsaxes<insert weapon here> so I decided Berserker. Now looking back, SOE has completely redefined the classes.   Monkbruiser are DPS classes, BerserkerGuardian are heavy tanks, and PalySK are utility tanks. I believe if we had known the classes were going to change this drastically, how many of us would have gone down the Berserker path.  I like to tank, don't get me wrong, but after 5 years tanking in EQ I didn't want to be the heavy tank anymore. Guardians were supposed to be the premier tank and berserkers were supposed to be the offensive tank.  Now as it stands, Guardians are indeed the premier tank in EQ2 but the Berserker class is hardly the DPS tank any of us invisioned.. </DIV> <DIV> </DIV> <DIV>The player bases vision and ideas have never coincided with SOE vision. You would think that I would have learned that by now.  Of course, after role playing an ogre in both games for all this time, it's finally had a detrimental effect.. <img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV>

Draxre
01-14-2005, 04:05 AM
Ok Raidyen, as you seem very wise and knowledgable, could you enlighten me about a question i have: In which circumstance is a Berserker as efficient in a group as a Guardian ?It's been said time and over by the devs that all tanks will have occasions to shine because each are tailored for certain type of opposition.As far as I can tell, the only time we do shine now as tanks, it's when no other fighter class is around.

Too
01-14-2005, 04:11 AM
<BR> <BLOCKQUOTE> <HR> Raidyen wrote:<BR> <DIV>Reolas not gonna get into a shouting match with you.  I know my class, I know EXACTLY what Moorgard said.</DIV> <DIV> </DIV> <DIV>----------</DIV> <DIV>Berserkers can wear the same armor and wield the same shields as guardians. There are no hidden mitigation bonuses for either class, so a berserker and a guardian of the same level, stats, and skills with the same armor/shield combo will have the same base avoidance and mitigation. Guardians have arts that give them increased defensive capabilities, while berserkers have arts that give them increased offense. That's the key difference between the two warrior classes. Keep in mind that if you play a berserker and are not using a shield while tanking, you're missing out on a huge part of the tank's damage avoidance capability.</DIV> <DIV>----------</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>I was just like you, just as angry, till i went out and tried it myself.  The only thing im mad about now is 90 percent of the Zerker community running around saying how gimped we are.  And if you dont tank as well as a guardian, then its your gear or your play style.  If you want to throw away your class, fine be my guest, draw up a scout, go play WoW and see how bad you get nerfed over there.</DIV><BR> <HR> </BLOCKQUOTE><BR> <DIV>Raidyen,  I agree with you on this!  </DIV> <DIV> </DIV> <DIV>Although, its really not 90% of the zerkers that feel they have been nerfed to being useless to groups.   I have found from the recent string of patchs absolutly NO difference on how I take damage other then the increase in difficaulty of mobs that all classes must deal with in the same manor.    I no longer am Berzerking 100% of the time during combat but know for certian that it was never intended for use to do so.    As you gain in levels you have additional means to zerk and do very high DPS and can compare to that of scout classes.    From 20 to 30 you are now in the same boat as all the other tank classes, struggling to keep agro and doing moderate DPS.   </DIV> <DIV> </DIV> <DIV> </DIV>

tarasl
01-14-2005, 04:16 AM
<DIV>I don't care if we run butt naked into battle, just as long as it's fun <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV>

vaalen
01-14-2005, 04:18 AM
<BR> <BLOCKQUOTE> <P> <HR> Draxredd wrote:<BR>Ok Raidyen, as you seem very wise and knowledgable, could you enlighten me about a question i have: In which circumstance is a Berserker as efficient in a group as a Guardian ?<BR> <HR> </P></BLOCKQUOTE>Simple: When you don't need the extra defense. Honest, who needs the extra defense when you have 2 healers siting there with full power bar all the time. Why not bring a zerker and use the extra dps?<BR>

tarasl
01-14-2005, 04:22 AM
<DIV>Because Val, if dps is what your looking for you will not be looking for a beserker, you will be looking for a mage or a scout. The only time you'd want a beserker is if its a buddy or if the mage or scout ain't handy.</DIV>

Lut
01-14-2005, 04:34 AM
Im happy that zerkers out there are adjusting, Im glad everyone can get past the patching and play the game, but what worries me alot is the complete re-definition of Berzerkers which has been used to validate these changes, and the rest that will come.Berzerks, by the definition of the word, by Sony's definition of the word, by the manual, by all the in game descriptions & Scripting, are a high damage, low avoidance class. The post of Moorguard's is the first offical word that there has been a change to that class, and rather than challenge it as a complete and utter U turn on what the Berzerker class is, people are getting tied up in arguments with Guardians, and Berzerkers who seem quite happy to have thier skills adjusted so they are closer to a guardian, or some who just focused soo much on Bloodlust.Its a very blinkered view, when the guardians started telling us that we should be a little bit more, a little bit less, rather than say "Hey, you've got the wrong end of the stick" people got sidetracked into just argueing, and now alot of people are happy with this view.It will be fairly sad, that what could have been a fun and different class to play, will be greyed out by patches and changes that will turn it into nothing more that a slight variation of another class. Really, Guardians rock at the job they do, as they should, but, and this is the biggie, in this game, where the ramp of difficulty is concerned, it is how hard mobs hit that define the level of difficulty. So in the world of harder and harder hitting mobs, youre slightly less efficient defensive guardian, is going to be the one sat on the bench.There will always be exceptions, hang out with youre guilds and im sure youll hit 50, I know mine will back me up.

Raidyen
01-14-2005, 05:11 AM
<DIV>Thanks Drax, yes i am very wise and Knowledgable, im glad you noticed.</DIV> <DIV> </DIV> <DIV>Zerkers will always tank better in Multiple mob situations.  (Go ahead, flame that fact too)</DIV> <DIV> </DIV> <DIV>Also in a group with a zerker and a Gaurd that are close in levels and AC, the zerker should always be MT in that situation.  The Guard class is at its best when it is "gaurding" another.</DIV> <DIV> </DIV> <DIV>You can say the gaurd is the better tank all you want but thats not going to make it true.  I still have yet to see any hard numbers comparing the Gaurd tanking to the Zerker tanking.  All i see is a few DPS posts here and there about how bad we got nerfed.  Yes we took a dps hit, but it didnt "redefine" our class.  We got people Posting at how we should only get medium armor, and do dps just below an assasin.  It just brought us down to be in better balance with the other tank classes.</DIV> <DIV> </DIV> <DIV>Basicly it comes down to this, SoE is not going to make huge changes to this class, they will fix broken skills and tweak a few things, but we are what we are, A great tank class with some good group DPS buffs, and alot of fun AoE skills.</DIV> <DIV> </DIV> <DIV> </DIV>

Draxre
01-14-2005, 04:24 PM
<DIV>You're welcome Raidyen.</DIV> <DIV> </DIV> <DIV>I'm glad to see you don't have any moe hard fact than I do to backup your opinion. Really a matter of seeing the glass half full or half empty, I guess.</DIV>

SCORP
01-14-2005, 06:08 PM
<DIV>I don't want to HAVE to have a shield, I didn't pick a zerk with having to use a shield in mind. </DIV> <DIV> </DIV> <DIV>The term berserker in one book is this: Fearless through frenzied agression.</DIV> <DIV> </DIV> <DIV>It also goes on to describe that in more detail: A berserker warrior will show no fear due to having a "one tracked" mind, thinking only of the destruction of his opponent. Focusing on anger and rage, he will charge into battle intent and bringing down everything in his path, with no consideration of self preservation.</DIV> <DIV> </DIV> <DIV>No consideration of self preservation!</DIV> <DIV> </DIV> <DIV>And yes okay, I understand that a zerker in EQ2 isn't going to be exactly the same as a real one, but then the description they used on the website was pointing in the same direction as the one I've just quoted if you ask me.</DIV> <DIV> </DIV> <DIV> </DIV>

varilite
01-14-2005, 06:49 PM
<DIV>Greetings all, I would just like to agree with the OP.  Albeit the "nerf" does not bother me that much, I do think it is really silly that a class named for the berserkers wears full plate.  It sorta defeats the purpose.  'zerks tended to not have a fear of death, hence next to no armor.  Personally, if anything were to change, I would like to see the heavy armor go away, far, far, far away.  Just my two cents.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Atasi, zerk of AB</DIV>

Draxre
01-14-2005, 07:18 PM
<DIV>if anything is likely to change, it's the name of the class.</DIV>

Feral R
01-14-2005, 07:42 PM
Whine, whine, whine, so much to get sick, drunk, and puke all over the place. So many JUST DONT GET IT! When you say "who is the best tank?", what factors are you using to determine this? This isnt D&D where whoever had the most AC and HP was the best tank. Please, please take a moment and realize that this is a different game. SoE made this game pretty [expletive ninja'd by Faarbot] well in their class creations, making each of the fighter sub classes able to go offensive or defensive. If you dont want to use a shield, then dont, but realize that shield are a major form of defence, MAJOR. Where are we better "tanks" then others? In agro control for one. And before you argue and [expletive ninja'd by Faarbot] about the BL nerf, let me tell you that I can easily get agro from a guardian that I normally group with that is 3-4 levels above me, without taunting. Groups want me because I keep up my buffs 100% of the time, and we have some kick [expletive ninja'd by Faarbot] buffs, because I can put out as much DPS as a monk or a scout, and if something goes wrong I can go defensive and take the hits. Learn your class, make the best of it because there will ALWAYS be changes and "balancing" issues. Deal with it or re-roll into whatever you want and leave the board for people who want to talk constructively about Berzerkers.

Jher
01-14-2005, 08:09 PM
<blockquote><hr>Raidyen wrote:<DIV>Thanks Drax, yes i am very wise and Knowledgable, im glad you noticed.</DIV><DIV> </DIV><DIV>Zerkers will always tank better in Multiple mob situations.  (Go ahead, flame that fact too)</DIV><DIV> </DIV><DIV>Also in a group with a zerker and a Gaurd that are close in levels and AC, the zerker should always be MT in that situation.  The Guard class is at its best when it is "gaurding" another.</DIV><DIV> </DIV><DIV>You can say the gaurd is the better tank all you want but thats not going to make it true.  I still have yet to see any hard numbers comparing the Gaurd tanking to the Zerker tanking.  All i see is a few DPS posts here and there about how bad we got nerfed.  Yes we took a dps hit, but it didnt "redefine" our class.  We got people Posting at how we should only get medium armor, and do dps just below an assasin.  It just brought us down to be in better balance with the other tank classes.</DIV><DIV> </DIV><DIV>Basicly it comes down to this, SoE is not going to make huge changes to this class, they will fix broken skills and tweak a few things, but we are what we are, A great tank class with some good group DPS buffs, and alot of fun AoE skills.</DIV><DIV> </DIV><DIV> </DIV><hr></blockquote>Ok, couple of facts for you to chew on...1) Guardians mitigate slightly more damage per hit than Zerkers.2) Zerkers do slightly more dps than Guardians.3) Aggro control is pretty much the same for both classes. Not an issue for most of us.Simple as that. Now, you can believe, if you wish, that this creates no issues (as is your right), but it is something I will challenge.Overall, the ability to take a little less damage per hit is far more useful to any group than the ability to deal slightly more. Why? Simply because the former, over time, adds up to quite a lot and puts a good deal less strain on the healer(s), making the difference between keeping up with mob DPS output, or slowly losing the war of attrition in difficult fights. Outputting a little more DPS on the other hand only makes a very small impression on overall damage taken, due to most mobs having much higher HP than players.Responding to a few points in turn:* Zerkers will always tank better in Multiple mob situations: Against very hard mobs, no - Guardians do this better due to their higher mitigation. Againts easier mobs, yes we do this better than Guardians, but in turn, brawlers do it better than us.* Also in a group with a zerker and a Gaurd that are close in levels and AC, the zerker should always be MT in that situation: This was only the case pre-nerf, due to our ability to hold aggro better. Aggro control is now pretty much the same for both classes.* The Guard class is at its best when it is "gaurding": Not at all. Many 'guard' skills do not take mitigation into account, making them very inefficient for regular use, and relegating them to emergency use only. Put the Guardian in the MT position and make use of their superior mitigation.* Basicly it comes down to this, SoE is not going to make huge changes to this class...: They just did.Which really leaves us with the question 'what is our main role now?'. Previously we had a strong position as offensive tank. The big difference in DPS between us and a Guardian made up for the slightly lower mitigation, where we could compensate for defensive losses by killing mobs appreciably faster - no longer the case. Against less threatening mobs, we now find ourselves playing second fiddle to the brawlers with their better DPS and adequate mitigation/avoidance.So we still have a role as a 'hybrid' - not the best at any tank role, but able to slot-in when the best is not available. Oh good. This was something I had tried to avoid when choosing my class, like many others. That we are still 'viable' is not under dispute - that we are 'desirable' is a different matter completely however. I don't want to be the best at everything, but it would be nice to be the best at -something-.All this of course is pre level 40, after which most Zerkers agree DPS has not changed much (if at all) due to use of different skills. Having read Moorguard's rather gloomy posts however, this may well change in the not-too-distant future.

YellowSpi
01-14-2005, 08:31 PM
Some one here mentioned Zerker should be really good at AE Dmg. I like that idea. Place us tank wise between Guard and Monk. DPS between Guard and Monk. AE Attack Skills among best in game.I always envisioned tank order as being:Defensive:Guard ZerkMonkOffensive:Monk ZerkGuardAnyway, I love the AE aspect and would be fun for me to see us take on a herd of 10 Antelope with mass AE Dmg, much like a wizard can.Or ... Blood Lust should be a massive DPS output over something like 30 seconds, with a long re-use timer. This will give us 30 seconds of pure [expletive ninja'd by Faarbot] whipping, but only able to do it every 4 or minutes or something. Goes along with the "zerker" line that they frenzy, but after are drained and must rest.

Reol
01-14-2005, 08:37 PM
<BR> <BLOCKQUOTE> <HR> Raidyen wrote:<BR> <DIV>Reolas not gonna get into a shouting match with you.  I know my class, I know EXACTLY what Moorgard said.</DIV> <DIV> </DIV> <DIV>----------</DIV> <DIV>Berserkers can wear the same <FONT size=1>armor</FONT> and wield the same shields as guardians. There are no hidden mitigation bonuses for either class, so a berserker and a guardian of the same level, stats, and skills with the same armor/shield combo will have the same base avoidance and mitigation. Guardians have arts that give them increased defensive capabilities, while berserkers have arts that give them increased offense. That's the key difference between the two warrior classes. Keep in mind that if you play a berserker and are not using a shield while tanking, you're missing out on a huge part of the tank's damage avoidance capability.</DIV> <DIV>----------</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>I was just like you, just as angry, till i went out and tried it myself.  The only thing im mad about now is 90 percent of the Zerker community running around saying how gimped we are.  And if you dont tank as well as a guardian, then its your gear or your play style.  If you want to throw away your class, fine be my guest, draw up a scout, go play WoW and see how bad you get nerfed over there.</DIV><BR> <HR> </BLOCKQUOTE><BR> You read what moorgard posted eh?.......what about the little part from Moorgards post...and Im quoting this ....... <DIV><FONT size=5>"</FONT>In terms of damage output, berserkers are intended to fall behind bruisers and monks. Berserkers should do a bit more damage than a guardian,<FONT color=#ffff00> since they do not tank quite as well as the guardian</FONT>." </FONT><FONT size=3>That is directly from Moorgards post, whether or not you "think" you tank as well as a guardian. YOU DON'T.</FONT></DIV> <DIV><FONT size=3></FONT> </DIV> <DIV><FONT size=3>I know my class very well too, Im not trying to get into a [Removed for Content] match...but you don't tank as well, and thats my biggest gripe.</FONT></DIV> <DIV><FONT size=3></FONT> </DIV> <DIV><FONT size=3>The Guardians since the patch are saying...theres is no problem, the berserker is "fixed" well as I see it and I think I can say this for alot of berserkers, were not fixed, we are nothing more than a filler, we no longer excel at anything....Yeah I know SOE "said" and "wrote" that all classes would be able to take, they also printed in there manual that berserkers would deal heavy damage, and they have turned around on that too, Im wondering whats next.  </FONT></DIV>

Raidyen
01-15-2005, 09:48 PM
<DIV>Ok this is my last post here, im sure that will make many of you happy.  I dont have the time and energy to go back and forth with you all, and as far as im concered SoE is not going to make any radical changes.  The nerf wasnt radical, it was necissary.</DIV> <DIV> </DIV> <DIV>1st.  Still waiting for some hard facts on tanking numbers.  No i dont have any, and to be honest im not gonna waste my time getting them, i like my class, even post nerf.</DIV> <DIV> </DIV> <DIV>2nd.  I can't change anyones mind.  Your going to see what you want to see.  Im sorry, im a glass is half full kind of person.  Life is so much more relaxing and fun that way.</DIV> <DIV> </DIV> <DIV>3rd.  You quoted Moorgard, and i obviously cant defend his statment, all i can do is go out and be the best zerker they have given me.  This nerf Never made us tank worse.  All it did was bring our DPS in line to were it should be, and made me go and change the way i played my class.  If you dont want to change don't.  You think we should out damage a monk?  Do the Monks know about this?  I would be ticked if a Plate wearing class was out damaging me, and all i can wear is cloth.</DIV> <DIV> </DIV> <DIV>4th.  If you want our class fixed, try asking for small things and going from there.  Asking them to nerf us to meduim armor and give us huge dps is not going to work.  Start by asking them to take the concentration out of the weapon shield skill so we can up our defense.  Ask them to fix Barrage so it hits more than 2 mobs, ask them to increase the effects of raging strike so it is acually usable.  You might actaully start getting SoE to listen and fix some of these.  Then perhaps in a future expansion, maybe when we go from 50 to 100, they will give you the option to be a defensive zerker, or and offensive zerker.  Now that is realistic.  Not changing the class from level 1.</DIV>

Krullg
01-15-2005, 11:32 PM
<blockquote><hr>Raidyen wrote:<DIV>'Sigh' how do you even respond to threads like this. If you want DPS, you should have never drawn up a tank class, period. The only thing SoE is going to do is fix and tweak some skills. They are not going to revamp the entire class.</DIV><DIV> </DIV><DIV>Im just wondering how happy you all would have been if SoE released the game, and the zerker did the worst damage out of all the classes. Then after 2 months, they fix it to where we are now. Im guessing we wouldnt even be having this DPS discussion.</DIV><hr></blockquote>Excuse me? Every other game in history portrays a freakin Berserker the right way... cept SOE, now you get hundreds of traditional zerker players coming to Eq2 saying ok - this is a no brainer, makin a zerker just like in all the other games I have played... Then *SMACK* we get hit with... we are a MT... we do not have superior DPS??... we use Shields? huh?! we PULL aggro instead of PUSH it ?!!? WHat in the?!?! THIS is the reason you are all seeing all of this Zerker whining. WE CHOSE THIS CLASS TO PLAY A BERSERKER.. not what we have now. I rolled an assassin last week because my 25 zerker is nothing more than a Tank..(which is freakin uselss for my game style)now I am playing this sassy, HIGHEST DPS, Medium Armor... at least its what im used to playing in other games (a Zerker)BLAH!!!!! BOOOO zerkers... BOOOOOO

Dherf
01-16-2005, 12:01 AM
<BR> <BLOCKQUOTE> <HR> Raidyen wrote:<BR> <DIV>Ok this is my last post here, im sure that will make many of you happy.  I dont have the time and energy to go back and forth with you all, and as far as im concered SoE is not going to make any radical changes.  The nerf wasnt radical, it was necissary.</DIV> <DIV> </DIV> <DIV>1st.  Still waiting for some hard facts on tanking numbers.  No i dont have any, and to be honest im not gonna waste my time getting them, i like my class, even post nerf.</DIV> <DIV> </DIV> <DIV>2nd.  I can't change anyones mind.  Your going to see what you want to see.  Im sorry, im a glass is half full kind of person.  Life is so much more relaxing and fun that way.</DIV> <DIV> </DIV> <DIV>3rd.  You quoted Moorgard, and i obviously cant defend his statment, all i can do is go out and be the best zerker they have given me.  This nerf Never made us tank worse.  All it did was bring our DPS in line to were it should be, and made me go and change the way i played my class.  If you dont want to change don't.  You think we should out damage a monk?  Do the Monks know about this?  I would be ticked if a Plate wearing class was out damaging me, and all i can wear is cloth.</DIV> <DIV> </DIV> <DIV>4th.  If you want our class fixed, try asking for small things and going from there.  Asking them to nerf us to meduim armor and give us huge dps is not going to work.  Start by asking them to take the concentration out of the weapon shield skill so we can up our defense.  Ask them to fix Barrage so it hits more than 2 mobs, ask them to increase the effects of raging strike so it is acually usable.  You might actaully start getting SoE to listen and fix some of these.  Then perhaps in a future expansion, maybe when we go from 50 to 100, they will give you the option to be a defensive zerker, or and offensive zerker.  Now that is realistic.  Not changing the class from level 1.</DIV><BR> <HR> </BLOCKQUOTE> Great post, I'm totally agree !!<BR>

Belethr
01-16-2005, 12:17 AM
<DIV>Frankly what I'm asking for makes more sence than anything else. I want the DESCRIPTIONS CHANGED to match the class. I also think they should do something for the people who made Berserkers thinking they were DPS, like a free class change. But sony has never cared that much about their customers.</DIV>