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View Full Version : First nerf !!!


Flor
11-25-2004, 10:09 PM
<DIV>Thats right, they nerfed us...and they nerfed us bad.</DIV> <DIV> </DIV> <DIV>Blood rage is useless now.</DIV>

Schul
11-25-2004, 10:21 PM
does everyone else think that we got over nerfed?

Rit
11-25-2004, 10:40 PM
Gonna go test it out to see if it was a nerf or if it was toned a bit. THeres a difference, bb in a few

Rit
11-25-2004, 10:49 PM
Lol WOW, we got hit hard.... it does 59 now instead of the 170 I was doing. Good god.

Nuvi
11-25-2004, 11:16 PM
<DIV>they should have halfd it insted of 1/3 it,there are quite alot of skills up the road tho,so we might not be much dependent on that skill anyway when we start getting passed level 30,it was a cool skill tho,we still do nice meele dmg compared to the other tank classes with the skills we get passed level 23-24.</DIV>

Happyfunba
11-25-2004, 11:59 PM
<DIV>Leave it to some people to be amazed they changed this. Doing over 20 nearly consecutive hits for 120+ on 4 mobs is a bit much. I knew immediately that this was getting fixed the first time I wiped out a group of 4 greens and took only 3 total hits to myself for less than 100 damage. One tic and I was back to full health and full power.</DIV> <DIV> </DIV> <DIV>It does seem as though they could have changed the frequency instead of the damage numbers themselves, but one or the other needed to be adjusted. </DIV>

Kanij
11-26-2004, 12:51 AM
<DIV>-,- )</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Yea blood rage is totally useless now. We are just **ZOMG**ty hybrid tanks that have no utility and do no damage at all.</DIV> <DIV> </DIV> <DIV>I use to blood rage for around 170-180 now its 49. </DIV> <DIV> </DIV> <DIV>Doesn't matter which weapon I use, 2H, Dual wield,1H it cap's at 49 for me. </DIV> <DIV> </DIV> <DIV>I hate you sony.</DIV> <DIV> </DIV> <DIV> </DIV>

Nuvi
11-26-2004, 12:54 AM
<DIV>tested it now on some grey lions in commonlands,44dmg,but i guess it was coming,still think 1/3 is way 2 much of a nerf,feels more like 1/4 if u ask me,1/2 would be more then nuff,not really worth the hp it cost 2 cast,with that dmg they should just remove the HP thingy,or lower it to 5-10%.</DIV> <DIV> </DIV> <P>Message Edited by Nuvian on <SPAN class=date_text>11-25-2004</SPAN> <SPAN class=time_text>11:56 AM</SPAN></P><p>Message Edited by Nuvian on <span class=date_text>11-25-2004</span> <span class=time_text>11:56 AM</span>

Aei
11-26-2004, 01:47 AM
First, I'll say, I'm a Shaman. So no class bias here. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />And hell, I think this skill was nerfed completely into uselessness.You berserkers lose around 20% health, for an ability that may or may not go off, which now caps at 61 damage? Is this right? I don't understand how this is even considered balanced. Is it a flat health cost, or does it cost a percentage? Either way though, I think it doesn't do enough now to balance out with the health hit. That's a significant loss of health, from a healer's point of view. It alarms me when a berserker I'm grouping with suddenly loses this chunk of health, now it's not even worth much increased damage.Someone clarify if I have this wrong, please. I don't play a berserker, so am a bit unclear as to how it actually functions.

Chinadude3
11-26-2004, 04:05 AM
<DIV>Yea, they said: Reduced damage on Berserker's Blood Rage, as it was just a smidge overpowered.</DIV> <DIV> </DIV> <DIV>Okay what the heck now they completely nerfed it! Now its like the same damage as our fury skill which has a chance to counterattack whenever we're hit! Same damage, but we don't lose health with Fury! Now we got to LOSE health, and do LOW damage on a chance based skill?! Unbelieveable! My fricking mangle or knee break probably hits for more now, might as well save some healer power and not use blood rage and spam all my other attacks! </DIV>

Ryan97Eclip
11-26-2004, 04:46 AM
<DIV>ya, so much for getting groups as a tank slot.  Guardians are gunna be the only tanks, a fear I've had since release</DIV>

Khal
11-26-2004, 04:48 AM
<DIV>it might have been overpowered, but like most nerfs, it was too much</DIV>

eldarma
11-26-2004, 06:12 AM
It's a knee jerk reaction, which is typical of new MMOs. Hopefully, with enough complaining and a LOT of /feedback and /petitioning, They'll find a middle ground -- maybe 75-100 damage per proc instead?Make sure you /feedback it however. They will never realize the players are upset if you don't.

Nuvi
11-26-2004, 06:14 AM
<DIV>dont think this will change much for us 2 be honest,we still hold aggro much better the guardians and SKs at least those ive teamed up with,when with bloodlust on i hardly have 2 press the taunt key 2 hold aggro,and ive been mostly in grps with chanters anyway so i havent used this skill alot,it will mainly effect our solo skill,and that doesnt bother me much,sure it hurt that they nerfed it down to this,1/2 nerf would be nuff,but who knows what will happen in the future,and 1 question does bloodlust stack with blood rage?</DIV>

eldarma
11-26-2004, 06:18 AM
Well, from what I understand the proc rate is really, really high, but still. That's a huge nerf, and no discussion in here at all by anyone.With my low (L19 war) damage output I can see where a 30 damage AOE proc each time I hit could still be useful, but, all things considered, I would have been much happier with a 50% nerf not a 66% one. :/Ah well, back to NWN for me. I was going to hit 20 tonight but I've kinda lost interest.

Flor
11-26-2004, 07:11 AM
<DIV>Thing is most of the ppl dont know what this skill was doing.</DIV> <DIV> </DIV> <DIV>I</DIV> <DIV>t only worked well with a 2h. Not dual, not 1h, only with 2h.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>I used to walk into a room with 8-10 mobs lv30 and kill them all in 2-3 secs. and i was lv 27. It had a multiplier on it like 1 mob was generating 1 hit to the mob, 2 mobs were generating 2 hits to each mob and so on. I was happy when i saw rooms with mobs grouped like 8-9. :smileyhappy:</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Im not saying it wasnt too powerful, all im saying is still a nerf. You would think after all this time of testing they wouldnt come with such changes. Feels like a pay beta.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Oh well, things start to look like SWG. Who knows what they gonna nerf tomorow, AC? We have to much anyway.</DIV>

Aylindel
11-26-2004, 03:28 PM
<DIV>Yes for Playes like me to play a Berserkers is total useless now,  i see my role not as Maintank in Group i want to do dammage with a Big Axe. I wanted to play a Guardan in Beta but due to a Mistake from me i choosed Berserker and i playd it up to level 27 and was very happy with him so i choosed a Berserker now again. Couldnt wait till i get Bloodrage and had it  exact 1 Day i Duo with my Wife (Fury) and this is what happened.</DIV> <DIV> </DIV> <DIV>Killing Murkwater Stewards etc. in Sewers (level 18 green Mobs): </DIV> <DIV>Dammage before Nerf 109 max. 1-2 Procs per fight</DIV> <DIV>Dammage after Nerf: 40 max 0-1 Proc per fight</DIV> <DIV> </DIV> <DIV>Bloodrage is Pretty useless now i dont give up 20% from my Health to do maybe 40 dammage on green Mobs.</DIV> <DIV> </DIV> <DIV>Maybe at higher Level it was to powerfull  so its ok but almost 70% lesser Dammage is way to much. For my example i could live with 65-70 Dammage then this skill would be still worth to spent 20% HP. The next thing is every single skill does plenty more Dammage and only cost me a few Power my adept1 Wound hit with 58 Dammage per proc on every Mob (orange same as green) ,</DIV> <DIV> </DIV> <DIV>Iam really very upset now and thinking about reroll an Assasin or something.</DIV> <DIV> </DIV> <DIV>Greetings</DIV> <DIV>Aylindel</DIV>

Bazk
11-26-2004, 04:37 PM
Btw i dont know, why some People say, it only worked with 2Hand weapons correctly - Thats not true.I tested it a lot with 2 Hand and Dual Weild and it didnt made any difference.In addition im nearly always teaming with a Friend - Berserker too - He was using a 2Hand Weapon and i used Dual weild Axes - No difference in proc.But the Randomness of the Effect makes a real testing very very hard.As example i tested Dual weild the first time, i attacked grey ^^ Mobs - The first 2 i had 0 procs, the third got 3, and the next where all average. Same mobs with the 2 Hand axe and no difference.<p>Message Edited by Bazkra on <span class=date_text>11-26-2004</span> <span class=time_text>03:39 AM</span>

Draagos
11-26-2004, 04:54 PM
<DIV>At level 20 I was kicking myself for choosing berserker.</DIV> <DIV> </DIV> <DIV>At level 21 I said ok this makes up for it.</DIV> <DIV> </DIV> <DIV>Next day SOE starts the infamous nerfing.</DIV> <DIV> </DIV> <DIV>Ok so it may have been a "smidge" over powering. Now it's useless. SOE has no idea how to do things in the middle. It's all about extremes for them. Fine if they are going t make changes to our class, when they do they should allow us to respec. There is nothing worse then picking a class because of wha tyou heard only to have what you heard made worthless. </DIV>

Nuvi
11-26-2004, 08:00 PM
<DIV>i also regreted a bit picking berserker,blood rage made up for it tho,but many groups ive been with have wanted me 2 tank mainly cause berserker holds aggro so well compared to guardians and Sks,and to the guy that wanted serker for dmg im sorry but we are mainly a tank class,if u wanted dmg u should have gonne with scouts or some other class,i went with warrior class mainly to be a meat shield not 2 dish out loads of dmg,sure when ur a zerker u can dish out more dmg then a guardian,but our rolle isnt to be the best dmg dealer in the group on top of our high ac and high HP,we cant have everything.</DIV> <DIV> </DIV>

Kromus_1
11-26-2004, 08:11 PM
<BR> <DIV>Hm, personally i think dmg is ok, only if that crazed swing came more often and the damage would be dependable on wep dmg, not capped like now</DIV>

Zingsterf
11-27-2004, 01:46 AM
<DIV>well that Sux</DIV>

Arg
11-27-2004, 09:08 AM
<DIV>Yup, way overdone.</DIV> <DIV>Should have been take to 50% to 65% of previous damage...not to 33%...pure stupidity.</DIV> <DIV>As someone else said, a kneejerk reaction and slamming of the class.</DIV>

MMODro
11-27-2004, 02:05 PM
News Flash: Berserkers go Berserk over being nerfed, news at 11.

Ja
11-27-2004, 08:37 PM
<DIV>I just got this ability and when I first used it I thought... "What's the point is using this?" </DIV> <DIV> </DIV> <DIV>Now checking out this thread, I realise that SOE took the point in using the skill away.  Nice one guys. =/</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Kimoak</DIV>

tarasl
11-27-2004, 08:43 PM
<DIV>Ill fall out of my chair if the man in charge admidts they went to far with this nerf.</DIV>

Karma1
11-28-2004, 12:48 AM
<DIV>way to far, if you change a kill that is very worth using to something that isnt worth it...the nerf is too much.</DIV> <DIV> </DIV> <DIV>if you made the dmg go for 110 to say 75, people would still use...but to 40? no.</DIV> <DIV> </DIV> <DIV>not worth it.</DIV> <DIV> </DIV> <DIV>good job on destroying the one thing that made the class lethal..</DIV> <DIV> </DIV> <DIV>maybe it was overpowered, fine. but you not only nerfed it you destroyed the skill.</DIV> <DIV> </DIV> <DIV> </DIV>

Solini
11-28-2004, 01:05 AM
<DIV>I feel sick hearing this! I now so regret that I choose to be a beserker. I feel we are useless, not much better damage then guardian, actually almost all other classes do better damage then us (except for healing classes). Bleeeh!</DIV> <DIV> </DIV> <DIV>I will forgot about my beserker, I am going to start a new character.</DIV> <DIV> </DIV> <DIV>Greetings,</DIV> <DIV> </DIV> <DIV>From a sad Hagmor....</DIV>

sceptre155
12-17-2004, 09:18 PM
<DIV><FONT size=4>Figured I'd throw this back to the top of the forum and see how people feel about severity 1 month later.</FONT></DIV> <DIV><FONT size=4></FONT> </DIV> <DIV> </DIV>

Aylindel
12-17-2004, 09:29 PM
<DIV>Ok lets start!</DIV> <DIV> </DIV> <DIV>I was very disappointed about the Nerf because i got Bloodrage 1 Day before the nerf and it did about 130 dammage and went down to about 40. Now iam 35 and the dammage output from bloodrage (Adept1) is not so bad about 100 on white mobs and it progs 5-7 times (Rage helpes a bit :smileyhappy<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />.</DIV> <DIV> </DIV> <DIV>So an Overall Dammage from about 600 per Mob in 30 seconds is not so bad.</DIV> <DIV> </DIV> <DIV>Greetings</DIV> <DIV>Aylindel</DIV>

OverlordM
12-17-2004, 09:36 PM
<DIV>Only in low 20s...works good high 20s 30s</DIV>

Reol
12-17-2004, 10:25 PM
<BR> <BLOCKQUOTE> <HR> Solini wrote:<BR> <DIV>I feel sick hearing this! I now so regret that I choose to be a beserker. I feel we are useless, not much better damage then guardian, actually almost all other classes do better damage then us (except for healing classes). Bleeeh!</DIV> <DIV> </DIV> <DIV>I will forgot about my beserker, I am going to start a new character.</DIV> <DIV> </DIV> <DIV>Greetings,</DIV> <DIV> </DIV> <DIV>From a sad Hagmor....</DIV><BR> <HR> </BLOCKQUOTE><BR> <P>HAH!!!! were not much better than guardians!!!!....Ill have to you know that i have a lvl 20 shadowknight, lvl 20 guardian and a lvl 24 berserker, my shadowknight, will only live IF he has a healer or he MIGHT live soloing if he doesn't fight any double up mobs of any color, my lvl 20 guardian, pretty good all around as a tank, low dps of course but definitely a defensive sort....my berserker , bloodrage is good and all even at 40 damage, but don't need it as we still do tons of damage from the use of focus rage and bloodlust, I can hold aggro and out aggro tanks that are 2 lvls to 3 lvls above me IF i need to, and when hunting with a 27 shadowknight I sometimes have to grab aggro as he loses it to the healer at times. So to say the zerker is useless, is a useless statement, as this class is very much a tank class with tons and tons of skills and abilitites to offer any group.</P> <P>You just need to know how to play one.</P>

Jher
12-18-2004, 12:03 AM
<BR> <BLOCKQUOTE> <HR> sceptre155 wrote:<BR> <DIV><FONT size=4>Figured I'd throw this back to the top of the forum and see how people feel about severity 1 month later.</FONT></DIV> <DIV><FONT size=4></FONT> </DIV> <DIV> </DIV><BR> <HR> </BLOCKQUOTE><BR> Get the skill, and remove it from your hotbar until you hit lvl 30 or so. It is pointless until then. Everything points at the ability becoming functional again once you hit the higher levels and start to pick up more AoE attacks, so that it will proc more often.

Zartan-Do
12-18-2004, 12:13 AM
<DIV>I'm glad they nerfed it before I actually ever used it <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />  Don't know what I missed this way hehe.  I couldn't care less if any groups want me as a MT, I have much better xp results solo or 2 boxing anyways.  </DIV>

Arg
12-18-2004, 01:41 AM
<DIV>I use it at the start of any multi-mob fight (MT or not).</DIV> <DIV>Then use BL after it wears off.</DIV>

Flor
12-18-2004, 01:56 AM
<DIV> </DIV> <DIV>Lol, im lv 44 and the main skill i use when fighting group of 4+ mobs is Blood Rage.</DIV> <DIV> </DIV> <DIV>Taken out of my parser or whatever the name is for that program that calculates dps , the crazed swing did 2400 damage, added , on a group of 5 lamia lv 40.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>So, even with the nerf, it is still an amazing skill to use on big group of mobs.</DIV>

KBB
12-18-2004, 02:33 AM
<DIV>What is nerf?</DIV> <DIV> </DIV>

LuciferRofoca
12-18-2004, 02:41 AM
<i>What is nerf?</i>http://www.urbandictionary.com/define.php?term=nerf&r=fThat should cover it.<p>Message Edited by LuciferRofocale on <span class=date_text>12-17-2004</span> <span class=time_text>01:42 PM</span>

KBB
12-18-2004, 04:06 AM
<DIV>Thank you</DIV>

sceptre155
12-18-2004, 07:34 AM
<DIV>Thanks for the feedback.  Sounds like the overall FYI is to use it later in life, say 26+ ?</DIV> <DIV>Is it just me or do we seem VERY anti chanter friendly <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV>

Sabin the Gre
12-18-2004, 09:41 AM
<DIV>For those of you who say Zerkers can't tank,  Get Better Gear.   I'm 26 and have good, but not uber gear.  My armor lay out looks something like this:</DIV> <DIV>Steel Platemail Helm</DIV> <DIV>Steel Platemail Breastplate</DIV> <DIV>Pristine Forged Steel Vanguard Spaulders</DIV> <DIV>Laensteel Vanguard Gussets</DIV> <DIV>Plate Guantlets of Hate</DIV> <DIV>Pristine Forged Carbonite Vanguard Greaves</DIV> <DIV>Pristine Forged Carbonite Vanguard Sabatons</DIV> <DIV> </DIV> <DIV>Weapon:  Forged Steel Morning Star</DIV> <DIV>Shield:  Pristine Conditioned Ash Tower Shield</DIV> <DIV> </DIV> <DIV>I do have some rares but as you can see I'm not even using a set of quested armor (which is better than my breastplate, greaves and gloves).  If you want to be a tank the key is Weapon + Shield if you're a berserker.   While you do gain some damage from dual wielding, I gain somewhere in the range of 230 AC from my shield.  Considering my AC is 1524, that's around 15% of my AC.   To raise my Attack by an quivalent amount whatever I equiped would have to boost me by 62 Points.  While these are rough numbers, if you want to be a tank you can see the importance of a shield.  With a shield atleast in the 20's zerkers can be preferred tanks to guardians.</DIV> <DIV> </DIV>

Jher
12-18-2004, 01:18 PM
<BR> <BLOCKQUOTE> <HR> sceptre155 wrote:<BR> <DIV>Thanks for the feedback.  Sounds like the overall FYI is to use it later in life, say 26+ ?</DIV> <DIV>Is it just me or do we seem VERY anti chanter friendly <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV><BR> <HR> </BLOCKQUOTE><BR> <P>Probably even later than 26...</P> <P>No, we're definitely not an anti-chanter class!</P> <P>I regularly group with a guildie enchanter, and to be honest, he makes hard encounters easy. Yes, some of our AoE skills will break mez, but mez isn't the only tool on a chanter's belt, and most AoE skills are per-encounter anyway, so adds are not affected.</P> <P>As with all hunting, tailor your fighting style (and therefore which skills you use) to suit the group you play with. Chanter's Breeze buff has to be one of the best buffs in the game imho - The tiny amount of damage lost through not being able to use one or two AoE skills occasionally is MORE than made up for by the fact that you can go crazy with little power loss. Add a bard and its nearly impossible to run out of power <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P>

XxGuerrero
12-18-2004, 01:54 PM
<DIV>hmm... read my post about berserker and aggro in the forum I well explain about berserker. Im the higher berserker in all servers, and as a fact one of the best class if not the best to do damage, theres a damage dumper I want to download but I cant remember whats the name, listen whoever does more damage will keep aggro, wizard, rogue any class that does more damage will be your aggro guy, so berserkers are aggro kings. know why now?.. if we got nerf with that specific AOE damage wait till you get the new ones at higher level,  I have like 3 new ones does 300+ damage AE, I think I got it at level 33 or so, anyways berserker is a good fun class to play., at higher levels people get to love you hella more than any other tank class, trust me on this.</DIV><p>Message Edited by XxGuerreroxX on <span class=date_text>12-18-2004</span> <span class=time_text>12:58 AM</span>

Manopow
12-20-2004, 02:09 PM
<BR> <BLOCKQUOTE> <HR> sceptre155 wrote:<BR> <DIV><FONT size=4>Figured I'd throw this back to the top of the forum and see how people feel about severity 1 month later.</FONT></DIV> <DIV><FONT size=4></FONT> </DIV> <DIV> </DIV><BR> <HR> </BLOCKQUOTE><BR> <P>well being that itsone month latter and I'm still reading how zerkers are so overpowered and need a nerf.. I'm not sure .. still gona hit 20 tomorrow <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P> </P> <P>hope it dont suck to much</P>