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View Full Version : 75% cap on Mitigation and resists?


Excedium
11-16-2006, 07:08 PM
<DIV>Hey guys. I remmember the devs mentioning the removal of caps and that diminishing returns were the way to go.</DIV> <DIV> </DIV> <DIV> <P><B><SPAN>Damage Mitigation and Resistance</SPAN></B></P> <P><SPAN>- Maximum mitigation/resistance numbers for your current level have been increased from [ Level * 80 ] to [ Level * 150 ].</SPAN></P> <P><SPAN>- Damage mitigated now has diminishing returns, with the point at which the old system and new system meet set at 3675 armor/resist value or (52.5%) for level 70 players.</SPAN></P> <P><SPAN>- The new mitigation cap for any type of damage is <FONT size=4><STRONG>75</STRONG>%</FONT> which is reached at [Level * 150] armor or resist value.</SPAN></P> <P><SPAN>- The mitigations / resistances for some item bonuses will appear to have dropped.  This was due to a rounding error in their display.  Their actual resistance / mitigation values have not changed in most cases.</SPAN></P> <P><SPAN></SPAN> </P> <P><SPAN>Did I miss something?</SPAN></P></DIV>

Domiuk
11-16-2006, 08:24 PM
<DIV>you either missed or misunderstood.</DIV> <DIV> </DIV> <DIV>They simply raised the caps and made it so the higher a stat is the less return you get raiseing it further..</DIV> <DIV> </DIV>

Judist
11-16-2006, 08:49 PM
<P>So the mitigation need for max (75%) is 10500?</P> <P> </P> <P> </P>

Baldaena
11-16-2006, 09:16 PM
<DIV>Yep, </DIV> <DIV>3675 is a soft cap </DIV> <DIV>10500 is the hard cap</DIV> <DIV> </DIV> <DIV> <DIV>1% = 70CA before 3675 </DIV> <DIV>1% ~ 303CA between 3675 and 10500 (but there are maybe several soft caps... :smileywink<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV></DIV>