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View Full Version : Mitigation Questions and Assumptions...


tashanin
11-01-2006, 03:39 PM
<div></div>Hey hey all,There was some discussion in our guild on how mitigation works when dealing with fighters.  I was under the impression that it follows the rules of:<blockquote><i>Mitigation = Level of Player vs. Opponent | Secondary Con of Opponent (Arrows/Epic) | Level of Armor | Class of Armor</i></blockquote>The above isn't a formula, just what needs to be taken into consideration against an opponent. Yes?The reason that I'm asking this is because with there being different levels, classifications and effectiveness of armor as well as their relation to opponent level and opponent secondary con (i.e. Arrows and/or epic) ends up determining the result of the percentage of mitigation we achieve when combating an opponent.<hr size="2" width="100%">Here's what I'm thinking: <font color="#3399ff"><i>(Please correct me if I'm wrong)</i></font><b><font size="5">Level of Player vs Level of Opponent:</font></b><font size="5"><font color="#cc9900" size="2"><i><b>Note: This is assuming the player is level 70</b></i></font></font><blockquote><b><font color="#cc3300">Red</font> </b>= Mitigation is significantly reduced<b><font color="#cc9900">Orange</font> </b>= Mitigation is greatly reduced<b><font color="#ffff00">Yellow</font> </b>= Mitigation is slightly reduced<b>White </b>= Even Mitigation<b><font color="#6699cc">Blue</font> </b>= Mitigation is slightly increased<b><font color="#669900">Green </font></b>= Mitigation is greatly increased<b><font color="#006666">Grey </font></b>= Mitigation is significantly increased</blockquote><b><font size="5">Secondary Con of Opponent:</font></b><font size="5"><font color="#cc9900" size="2"><b><i>Note: This is assuming that the <span>opponent</span> is same level as the player</i></b></font></font><blockquote><b>Epic x4</b> = Mitigation is extremely reduced<b>Epic x3</b> = Mitigation is very significantly reduced<b>Epic x2</b> = Mitigation is significantly reduced<b>3 Up Arrow</b> = Mitigation is greatly reduced<b>2 Up Arrow</b> = Mitigation is reduced<b>1 Up Arrow</b> = Mitigation is slightly reduced<b>Even</b> = Even Mitigation<b>1 Down Arrow</b> = Mitigation is increase very slightly<b>2 Down Arrow</b> = Mitigation is increased slightly<b>3 Down Arrow</b> = Mitigation is increased significantly</blockquote><font size="5"><b>Level of Armor (per level of player)</b></font><font color="#cc9900" size="2"><i><b>Note: This would be the case IF all 14 levels of armor have the same mitigation.  It is understood that typically armor gains in mitigation as it gains in levels.</b></i></font><blockquote>Even to player = ??? <font color="#6699ff"><i>(Assumption: Would be the best choice and highest % of mitigation)</i></font>1-3 Levels below player = ??? <font color="#6699ff"><i>(Assumption: Would be the better choice)</i></font>4-6 Levels below player = ??? <font color="#6699ff"><i>(Assumption: Would be a good choice)</i></font>7-10 Levels below player = ??? <font color="#6699ff"><i>(Assumption: Would be an average choice)</i></font>10-13 Levels below player = ??? <font color="#6699ff"><i>(Assumption: Would be a poor choice due to being outside of tier)</i></font>13+ Levels below player = ??? <font color="#6699ff"><i>(Assumption: Shouldn't even be considered)</i></font></blockquote><b><font size="5">Classification of Armor:</font></b><font size="2"><i><b><font color="#cccc00">Note: This is based off of a player leveling through a tier</font></b></i></font><blockquote>Mythical = ??? <font color="#3399ff">(Assumption: Mitigation percentage drops extremely lower than normal over levels gained (Note: Never seen a mythical piece of armor, only jewelry))</font>Fabled = ??? <font color="#3399ff">(Assumption: Mitigation percentage drops significantly lower than normal over levels gained)</font>Legendary = ??? <font color="#3399ff">(Assumption: Mitigation percentage drops slightly lower than normal over levels gained)</font>Master Crafted = ??? <font color="#3399ff">(Assumption: Mitigation percentage drops at very slightly lower than normal over levels gained)</font>Treasured = ??? <font color="#3399ff">(Assumption: Mitigation percentage drops at normal rate over levels gained)</font>Handcrafted = ??? <font color="#3399ff">(Assumption: Mitigation percentage drops at a very slightly higher rate than normal over levels gained)</font>No Classification = ??? <font color="#3399cc">(Assumption: Mitigation percentage drops at a significantly higher rate than normal over levels gained)</font></blockquote><hr size="2" width="100%">I think that it's safe to assume that we all understand that armor decays in effectiveness as we level.  This is one of the reasons that keeps fighters on the lookout for new gear.  The other reason is stats; whether it be extra mitigation or other stats that benefit which ever class we are playing at the time.Question #1:<blockquote>The Setup:<blockquote>Two guardians that are level 62 are comparing their gear.Guardian #1 has a full suit of T7 master crafted armorGuardian #2 Has a full suit of T6 legendary armor</blockquote>Question:<blockquote><font color="#99ff33"><font color="#009900">Wouldn't Guardian #1 with T7 master crafted armor have a higher mitigation against a level 62 even con, white <span>opponent</span> than the Guardian #2 even though Guardian #2 has a full suit of legendary?</font></font></blockquote></blockquote>Question #2<blockquote>The Setup:<blockquote>Again two Guardians, but this time they are leveling from 60-70.Guardian #1 has a full suit of T7 master crafted armor and doesn't change his armor for all 10 levelsGuardian #2 has a full suit of T7 legendary armor and doesn't change his armor for all 10 levels</blockquote>Question:<blockquote><font color="#009900">Would the mitigation value of Guardian #1 decay at a faster rate in comparison to Guardian #2 since there are a difference in the class of armor they are wearing?</font></blockquote></blockquote><hr size="2" width="100%">I have searched the forums for information on the above questions and assumptions and couldn't find anything that is recent, so I felt that these questions were relavent and it would be interesting to hear the answer from the community. Thanks for your time,~Gladius FrogitusGuardian of <a target="_blank" href="http://divaura.datums.org">Divine Aura</a>Najena<font color="#ffff00"><i><b>Please note that this isn't a post to show off what armor you have, nor is it a post that compares one class to another.  I chose a Guardian in the examples because it is what I personally play as is not a slight towards <u>ANY</u> other fighter class.  So please, in the sake of finding out information that could potentially help <u>ALL</u> fighter classes.  Don't turn it into one of these types of threads.  This thread is for informational purposes only.</b></i></font><div></div>