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Clailmebe
10-06-2006, 01:33 AM
<DIV>Well im returning to eq2 after a long while, im making a new character and ive come down to either a Guardian, or berserker.</DIV> <DIV> </DIV> <DIV>I really am more interested in a guardian, because in all games ive played ive loved the idea of a knight in the frontlines taking dmg and such, but my question is how are guardians these days in eq2</DIV> <DIV> </DIV> <DIV>Are they fun for someone coming back to the game? Or even a noob?</DIV> <DIV> </DIV> <DIV>Do groups want a guardian? Are guardians designed well *hopfully the best* for tanking and such?</DIV> <DIV> </DIV> <DIV>If I cant get a group, are blues soloable at a fair speed? Can I solo simple 1-3 step quest?</DIV> <DIV> </DIV> <DIV>And last, are their skills entertaing/tactical and require a little thinking to use them right?</DIV> <DIV> </DIV> <DIV>edit: Oh also, it seems like guardians are still favored raid tanks...but what about just normal lvling/quest groups? I honestly am no major raider, and it will be maybe a year or so till im even high enough for that.</DIV><p>Message Edited by Clailmebe on <span class=date_text>10-05-2006</span> <span class=time_text>02:38 PM</span>

Aven Elonis
10-06-2006, 02:20 AM
<P>Guardian - Defensive tank</P> <P>Zerker - Offensive tank</P> <P>Both if gear appropriately, can tank stuff in all levels of game.</P> <P>If you are starting a guild or run a guild and are a Guardian/Zerker, then you will likely get be the MT.  Underwise good luck being an MT.</P> <P>If solo/group for the most part, zerker may be better than guardian due to higher DPS.</P>

Clailmebe
10-06-2006, 02:40 AM
<P>Ya i kno the difference between the two *tho i dont know how wide that diffrence is =/*</P> <P>I really couldnt start a guild if i wanted to *again lack of time*</P> <P>Also I really dont have to be the mt in every group im in, i mean id like to but id be glad enough just to get into a group</P> <P>Are groups mostly based around guilds now? I mean for normal xping/quest and such..even at 30 and below? And if I dont have a guild does that mean it will be rare/less likely i get in a group once a day or so?</P>

Burningho
10-06-2006, 03:48 AM
<P>For normal grouping, questing, and soloing, zerkers are better imho.  Their dps is higher (especially on multiple target encounters) while still being able to tank very well.  </P> <P>For the really hard content (tough names, orange con mobs, and raids), guardians are better by a small margin.  </P> <P>This is assuming equal equipment of course, as a well geared zerker is a better tank than an average geared guardian.</P>

Snorm
10-06-2006, 08:22 AM
<BR> <BLOCKQUOTE> <HR> Clailmebe wrote:<BR> <P>Also I really dont have to be the mt in every group im in, i mean id like to but id be glad enough just to get into a group<BR></P> <HR> </BLOCKQUOTE> <P>The thing to realize about a guard, is that... well you do need to be the main (does any group need more than one tank?) tank in a group to really add much. Which can get old.... In all the time I've played, in terms of standard groups anyway, I can count the number of times I wasn't the tank on one hand. And tanks can't count past ... what is it that comes after 2?</P> <P>Until you get really well geared (at which point the grouping content becomes trivial anyway) your DPS just flat sucks. Buckler reversal helps a bit, but since they have fixed the proc rate, that's not off the charts either. That doesn't really matter until your in T7 anyway....</P> <P>Point is, the guard class rocks. I've loved playing mine from day one, through DoF (when everyone said we were just flat broke), through now. But you are a very one trick pony.</P> <P>In terms of pick up groups, it's been said just about everywhere that everyone from guards through brigands can tank heroic content to an acceptable level. I personally never had major problems getting pick up groups together as a guard, but your milage may vary.</P> <P>Snorm -- 70 Guard<BR></P>

Snorm
10-06-2006, 08:35 AM
Seems most of your points haven't actually been answered, so....<BR> <BLOCKQUOTE> <HR> Clailmebe wrote:<BR> <DIV> </DIV> <DIV>1. Are they fun for someone coming back to the game? Or even a noob?</DIV> <DIV>I had fun with mine from day 1, and he was my first (and still only real) toon.</DIV> <DIV> </DIV> <DIV>2. Do groups want a guardian? Are guardians designed well *hopfully the best* for tanking and such?</DIV> <DIV>For a good laugh, ask who's the best tank in channel chat a few times.... but we do tank just fine at all levels and against all content. Groups have never told me that they didn't want a guard there <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>2+1. If I cant get a group, are blues soloable at a fair speed? Can I solo simple 1-3 step quest?</DIV> <DIV>Blue solo's, sure, even in crap gear. Blue ^^^ heroics... well I dont' generally see how far I can push soloing, but not quickly in any event. Most green ^^^'s are fine ATM even at 70. But we certainly are not the best soloing class in the game.</DIV> <DIV> </DIV> <DIV>2+2. And last, are their skills entertaing/tactical and require a little thinking to use them right?</DIV> <DIV>Yes. I was still learning things at 70.</DIV> <DIV> </DIV> <DIV>2+2+1. edit: Oh also, it seems like guardians are still favored raid tanks...but what about just normal lvling/quest groups? I honestly am no major raider, and it will be maybe a year or so till im even high enough for that.</DIV> <DIV> </DIV> <DIV>See point 2.</DIV> <P>Message Edited by Clailmebe on <SPAN class=date_text>10-05-2006</SPAN> <SPAN class=time_text>02:38 PM</SPAN><BR> <HR> </BLOCKQUOTE><BR>

Jackula
10-06-2006, 08:23 PM
I think alot of things become easier for a Guardian once they have a healthy amount of AA points under their belt.  It's my <i>opinion</i> that until a Guardian has quite a few AAs it is easier to play a Beserker.At level 70 I don't think the difference between the two is so big that one sucks while the other is amazing.  Either can do very well.  I have seen both classes outperform the other.  That leads me to believe both are viable choices.  Gear, and the person playing the toon, make a difference too.<div></div>