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View Full Version : Wisdom end AA ability broken


WolfSha
09-06-2006, 11:38 PM
<DIV>Not sure if this a result of todays update or because i betrayed to guard yesterday, but the wiz AA end ability is <STRONG>doubling</STRONG> my stance penalties rather than removing them!!!</DIV> <DIV> </DIV> <DIV>Anyone else having this?</DIV>

Wabit
09-07-2006, 01:58 AM
is it doubleing the the stance itsself...  sounds like a fair trade off =P

BetaMaster
09-07-2006, 02:09 AM
<DIV>that sounds kinda interesting, doubling the defensive stance, i wouldn't be surprised if it was a bug but if it is an intended change, that is an interesting addition to the Wis line that I'll have to look into.</DIV> <DIV> </DIV> <DIV>~Abomidable - 70th Guardian of Mistmoore</DIV> <DIV>~Lords of the Triple Moons</DIV>

TanRaistlyn
09-07-2006, 02:33 AM
The second skill in the Str line looks to be broken as well- I maxed it out thinking that 100percent chance to crit hit for 10seconds like it reads would be awesome when fighting back agro on memwipe mobs- BUT it doesnt work at all, not a single attack hits critical after its used...

Wabit
09-07-2006, 02:39 AM
<BR> <BLOCKQUOTE> <HR> TanRaistlyn wrote:<BR> The second skill in the Str line looks to be broken as well- I maxed it out thinking that 100percent chance to crit hit for 10seconds like it reads would be awesome when fighting back agro on memwipe mobs- BUT it doesnt work at all, not a single attack hits critical after its used...<BR> <HR> </BLOCKQUOTE><BR>its only good for one crit attack...  and the ability has to hit...  been awhile since i was that line but i never had issues with it...  it was usually an auto attack that crited cause that was the next attack <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />

TanRaistlyn
09-07-2006, 02:43 AM
Ya I understand thats hows its working - but its not how it reads and with my fun new DPS + AGRO build Id love for it to proc 100percent crits for 10seconds!!  DA UBA!

WolfSha
09-07-2006, 03:15 AM
<P><BR> </P> <BLOCKQUOTE> <HR> Wabit wrote:<BR> is it doubleing the the stance itsself...  sounds like a fair trade off =P<BR> <HR> </BLOCKQUOTE> <P><BR> </P> <P>Doesn't seem to be - stance says -17.4 offence, + 24 defence.  It's doing -35 offence, +24 defence :smileysad:</P> <P>The offensive stance howerver IS double on the offence side.</P> <P>Looks like they broke the offensive side of both stances.</P> <P>Personally I do not consider my off stance being godlike to be a fair trade for not being able to hit anything when in defence! :smileymad:</P>

BetaMaster
09-07-2006, 03:17 AM
<DIV>many things would be nice to have, but not always realistic =/</DIV> <DIV> </DIV> <DIV>~Abomidable - 70th Guardian of Mistmoore</DIV> <DIV>~Lords of the Triple Moons</DIV>