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View Full Version : Betrayal Questions - thinking of joining you guys....


WolfSha
09-04-2006, 05:29 PM
<DIV>Hi guys,</DIV> <DIV> </DIV> <DIV>Had a zerker since about feb last year which very quickly became my main.  Though about guard at the time, but wasn't planning to be raid MT so went zerker for the fun factor.</DIV> <DIV> </DIV> <DIV>Well, best laid plans and all.... been full time raid MT since i was about lvl 60 lol</DIV> <DIV> </DIV> <DIV>I'm now thinking of betraying to guard for that extra tanking edge - all i do with my zerker is MT raids now - i also have a 70 swashie that play when grouping unless the group doesn't have a tank.</DIV> <DIV> </DIV> <DIV>I have a few questions about betrayal though - if anyone could help answer them (especally those that have betrayed from zerk to guard) then that'd be very much appreciated..</DIV> <DIV> </DIV> <DIV>a) Simplest first.  You first end up in exile and then build up faction. Can you betray Qeynos -> Qeynos. by doing the betrayal quests in town then heading over to CL once you're exciled and building qeynos faction back up again if i wanna stay in qeynos, or do i have to betray twice to swap class Q->FP->Q ?</DIV> <DIV> </DIV> <DIV>b) I have quite a lot of masters on my zerker, including my defencive stance and both short term mit buffs.  How much tankage increase am i likely to see, going from being a zerker with those to guard with adept 3?  I know mit will go down, but will tower of stone etc make up for that or is it not worth it unless i can get the equivilent guardian masters?  (v subjective i'm sure, but opinions would be helpful)</DIV> <DIV> </DIV> <DIV>c) Any tips/things i need to know abuot playing a guard compared to zerker.  I know the zerker class inside-out and i'm not expecting guard to be <EM>too</EM> much different - i made a guard when the beta-buffing for the lost village was available and had a little mess about - it didn't seem like it would take too much adjustment...</DIV> <DIV> </DIV> <DIV>Thanks in advance!</DIV> <DIV><SPAN class=time_text></SPAN> </DIV><p>Message Edited by WolfShark on <span class=date_text>09-04-2006</span> <span class=time_text>08:05 AM</span>

Khrunk
09-15-2006, 10:42 PM
a) yes you can go qeynos to qeynos. b & c, dont know never played a zerker

Memmoch
09-21-2006, 07:35 AM
<hr size="2" width="100%">Wolfshark wrote:<div>a) Simplest first.  You first end up in exile and then build up faction. Can you betray Qeynos -> Qeynos. by doing the betrayal quests in town then heading over to CL once you're exciled and building qeynos faction back up again if i wanna stay in qeynos, or do i have to betray twice to swap class Q->FP->Q ?</div> <div> </div> <div>b) I have quite a lot of masters on my zerker, including my defencive stance and both short term mit buffs.  How much tankage increase am i likely to see, going from being a zerker with those to guard with adept 3?  I know mit will go down, but will tower of stone etc make up for that or is it not worth it unless i can get the equivilent guardian masters?  (v subjective i'm sure, but opinions would be helpful)</div> <div> </div> <div>c) Any tips/things i need to know abuot playing a guard compared to zerker.  I know the zerker class inside-out and i'm not expecting guard to be <em>too</em> much different - i made a guard when the beta-buffing for the lost village was available and had a little mess about - it didn't seem like it would take too much adjustment...<hr size="2" width="100%">A)   Yes you can go Q to Q.  You can also go Q to F to Q to F to Q if you so desired.B)   Your mitigation won't go down that much, in fact I'd almost say that if your able to keep your gear your mitigation will either be right under what you used to be (until you get some masters again) or stay the same.  Once you get similar master's then you'll have more than what you had as a zerker.B.1)  Tankage increase is tricky.  On the plus side ToS is a milstone ability that allows you to "forgive" healers lagging or sudden dmg spikes.  All encounters become easier with ToS at your disposal.  On the negetive your aggro generating capability will not be as good as it was as a zerker.  During raids when my guild runs duel MT groups we usually have myself or another guardian MT and a zerker OT.  With me having the advantage of having the max aggro set-up (dirge+coecer+assasin) and the zerker OT having just a dirge+assasin he'll still pull aggro from me on group encounters sometimes.  I'm getting the benifit of the coecer's aggro increase and he's still able to pull aggro from me now and then.  Not always but if I fall off my game for a moment he'll be there to pick it up (which is why he OT's lol).  So in the end, expect a harder time holding aggro <span>:smileywink:</span>C)  Zerker transformation to guaridan isn't hard at all.  You spend more time fighting to make sure you have a bed-rock on aggro and less on staying alive as a guardian.  If this is a serious consideration of yours my suggestion to you would be to lvl up a guardian to lvl 30 or so.  Then do a comparasion (keeping in mind your not getting any of the ancient lvl 50+ spells).  You'll either like it or not.On a personal level, I used to play a zerker.  I lvled one up to lvl 60, and raid tanked almost all of the T6 encounters.  My personal memories was of me worrying about dieing more than holding aggro.  I've now leveled a gaurdian up to 70, and I find myself worrying about holding aggro more than dieing lol.  At the end of it all it is just as much about your ability to play the class as the class itself.  I've watched our zerker take on some of the toughest T7 mobs and do us proud.  I've also done the same soooo...</div><div></div>