View Full Version : Taunts more effective?
Be-min
02-26-2006, 01:59 AM
<div></div><div>From Todays patch notes:</div><div> </div><div><font color="#00cc33">Feb 25/06</font></div><div><font color="#00cc33">- All taunts and detaunts are slightly more effective than they were before.</font></div><p>Anyone in game have a chance to see how much the power of taunts has changed ([expletive haxx0red by Raijinn] work..)</p><p> </p><p> </p><p><font color="#00cc33"></font> </p><div></div>
Will.
02-26-2006, 03:58 AM
Only thing that's changed is the amount of hate generated.Old vs. New (All Adept 3)Confront:913-1116 vs. 985-1205 (+7.9%)Protect:557-681 vs. 590-721 (+5.9%)Inflaming Defense:389 vs. 418 (+7.5%)Assauge is unchanged.-Will<div></div>
black_cap
02-26-2006, 04:38 AM
<div>^^nice. Thx for the quick update!</div>
knightinplaid
02-26-2006, 09:17 AM
<div></div><div>When I first glanced the notes I was hoping for a change in resistability but a gift is a gift.</div>
Crim001
02-27-2006, 04:31 AM
<div></div>Well....I think the main reason they increased the taunts was because with the AA's dps will be increased for most classes....
Shakir10
02-27-2006, 06:02 PM
<div>while grinding xp it seems like my taunts are resisted a little less than before.</div>
Berek_IronAxe
02-27-2006, 11:45 PM
<div><blockquote><hr>Shakir1065 wrote:<div>while grinding xp it seems like my taunts are resisted a little less than before.</div><hr></blockquote>I believe your correct - I saw a lot less resists off of my Group Taunt than usual. No hard data on this just an observation.</div><div>Maybe I am not going insane.</div>
Wilin
02-28-2006, 12:11 AM
I noticed this as well last night. I may be going insane as well though...who can tell...
Salgo
02-28-2006, 02:45 AM
<div></div><p>Put me on the hallucination bandwagon... it "seemed" like taunts were getting resisted less against yellow cons and higher in an XP group.</p><p>Or...it could be those funny looking mushrooms I ate.</p>
mastersard
02-28-2006, 02:45 AM
<div></div><p>i soloed a bit this morning before work. Only 2-3 resists in 30 minutes of play, but i knoy used them for HO completion. </p><p>Seems quite a bit better.</p>
Terron
03-01-2006, 04:36 PM
With the broker being up again yesterday I was able to buy adept Is for the new CAs I got when I reached 45 last Saturday. I noticed that the resist figure for the taunt (Deafen) was higher than for the other CA (vindicate?)I don't have exact numbers to hand but it was something like Deafen adept 1 was 33% harder to resist, but Vindicate adept 1 was only 10% harder.<div></div>
TanRaistlyn
03-01-2006, 11:37 PM
<div></div>My parsers show the same resist rates for all my Master tuants on yellow mobs...I didnt kill any blues and very little whites so not sure if those are changed, but deffinetly same amount of resists on the yellows.
<div></div><p>I have been getting alot of comments from xp group members on how well I seem to be</p><p>1. Maintaining Aggro</p><p>2. Getting it back when it wonders off</p><p>Havent played any differently.</p><p> </p><p>Rahge</p>
TanRaistlyn
03-02-2006, 02:43 AM
<div></div>Holding agro better due to higher threat on each tuant /nod that sounds about right.
Wabit
03-02-2006, 10:44 AM
<div></div><blockquote><hr>TanRaistlyn wrote:<div></div>Holding agro better due to higher threat on each tuant /nod that sounds about right.<hr></blockquote>i have a feeling it'll be back to where it was once ppl hit 70, max out AA's, and get adept3+ out... really 2 of our taunts don't get upgraded, 1 is a M2 choice... so we are playing on a skewed field, we're ad3+ on our stuff while the dps is at ad1 or useing grey skills...
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