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View Full Version : Should you worry about Wisdom?


DanielAtchison
10-25-2005, 07:08 AM
I am concerned about my wisdom for resists. should i worry about wisdom at all or just go for STA/STR/AGI? <div></div>

blueduckie
10-25-2005, 09:31 AM
If wondering for raids you need all types of gear sets for raids. If it is a pure caster for example ct drakota then yes but you are better off with just having a paladin tank it. I personally would say over all in your main armor slots dont sacrifice hp or mitigation. Use jewelry slots to adjust your resists and have the right buffers.

Dr
10-25-2005, 11:00 AM
I think you would be better off worrying about direct resists than worrying about your Wis level.

Prufro
10-25-2005, 06:12 PM
<span><blockquote><hr>Druv wrote:<div></div>I think you would be better off worrying about direct resists than worrying about your Wis level.<hr></blockquote>I agree with this, as a tank with mitigation and +sta are number 1.  +wis gives so little of a bonus that you're much better off getting 7 jewelry items with +200 each than 7 with +10 wis each, and it's very easy to get 7 jewelry items with +200 of a resist. +wis should be saved for priests who use wis as their main stat.</span><div></div>

aislynn00
10-25-2005, 06:55 PM
<DIV>It is not a case of either/or.  The items with wis bonuses will also have resistance modifiers, so you aren't choosing between the two; rather, the choice is between, say, agi plus resists or wis plus resists.</DIV> <DIV> </DIV> <DIV>In case you were wondering, your resist percentages go up significantly more per point of wisdom than your avoidance percentage goes up per point of agility.  Furthermore, you aren't only raising the resist chance vs one type of attack, you are raising all resists at once when you increase wis.  Finally, do keep in mind, agi boosts avoidance but doesn't help with mitigation; meanwhile, wis adds to resists, meaning it affords both avoidance as well as mitigation vs all non-physical effects.</DIV> <DIV> </DIV> <DIV>My view on the matter: </DIV> <DIV> </DIV> <DIV>You need enough HP to counter the chance of being single-rounded or otherwise killed before your healers have a chance to heal you.  How many HP that is depends on your level, resists, mitigation, and the foe you are facing.  HP can come from either pure HP bonuses or sta.  Neither is better; only bottom-line HP matters, so you can't claim that sta in itself is terribly important.</DIV> <DIV> </DIV> <DIV>Once you have enough HP to cover single-rounding and the like, mitigation and resists are king.  The more you have in either, the less average as well as--and this is crucial--peak DPS you will have to weather.</DIV> <DIV> </DIV> <DIV>Physical mitigation isn't affected by any stats, but wis have a significant impact on non-physical mitigation, so any wis you can lay your hands on is good.</DIV> <DIV> </DIV> <DIV>Physical avoidance is governed by only one of the basic stats, namely agility, so while avoidance is of lesser importance (because it doesn't impact peak damage taken, only damage over time, and that to a rather limited extent versus raid mobs, especially orange and red conning ones), it should still be a priority after HP, physical mitigation, resists, and wis.</DIV> <DIV> </DIV> <DIV>Str is irrelevant as long as you are generating enough hate, partly via DPS, to hold aggro.</DIV> <DIV> </DIV> <DIV>Int has no use whatsoever to us.</DIV>