Storm_Runner
09-29-2005, 01:10 AM
<DIV>I posted this as a response in another thread but I like the idea so I thought I'd see what other Guardians think of it by posting it in it's own thread.</DIV> <DIV> </DIV> <DIV> <P>As a lvl 35 Guardian I've been struggling since the combat revamp with many of the same issue others here have posted about. Soloing is slow and tedious...the biggest mob I've managed to take so far is a white con ^ and that left me in the red. I think the only reason I survived was because of a combination of lucky rolls of the RNG and me spamming CAs and HOs as fast as I could. While soloing It's frustrating to take a white con mob with no arrows and then see a friend who's a 35 ranger take 3 of the same mob in the same time and have more health and power left after she's done. We both have crafted armor with a few quested/legendary pieces so that's not really a factor. In a group I can barely handle my own damage let alone shield anyone and take theirs...not that they need it since they now take far less than I do. If, as Moorguard stated, our "utility" is to shield others in the group and take some of their damage for them and, hence, "guard" them then how about making it something we can survive. How about if they change one of the shield lines of combat arts to be a guardian shield buff that works on tower shields? The buff would take the damage that we "intercept" for our groupmate and reflect it back at the mob. Thus we can do a bit more damage and shield our groupmates at the same time...plus throwing the damage back in the mobs teeth could also serve to increase agro towards the guardian and act like a built in hate generator. I think this might be what guardians need to help us define ourselves post-revamp and make us feel useful again.</P> <P>Balyn - Level 35 Guardian on Highkeep </P></DIV>