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Grey-Cat
09-26-2005, 03:55 PM
  <font color="#cc00ff">Yes I still dislike the the combat revamp and I still think we are gimped but this is not about that right now.</font><span>:smileyhappy:</span>      Has anyone else seen this weird bug thing. I usually group with a wizard. When I pull with an arrow the mob always seems to target the wizard. He is just standing there, but almost every singe time the mob will go right for him, at least until I get my first taunt off. Do we start off a fight with some sort of negative hate? Or do wizards start off with a little hate up on us just for existing. Is anyone else seeing this or is it just me? <div></div>

Thor
09-26-2005, 04:44 PM
<DIV>Oh yeah, I've seen this happen many times.</DIV> <DIV> </DIV> <DIV>What most surprised me was when I was grouping with 2 guildies, a Wiz and a Pally. We were all at level 50.</DIV> <DIV>We were doing faction quests given by Mahir at the docks in SS.</DIV> <DIV> </DIV> <DIV>One time I got Crocodile hunt and my 2 guildies got to kill spiderlings. My 2 friends went up to the desert to hunt spiderlings while I decided to solo in the croc caves.</DIV> <DIV> </DIV> <DIV>When I destroyed the first crocodile nest, the crocs that spawned ran towards the cave entrance without even noticing me. I quickly targeted one of the crocs and saw they were targeting the wiz.  After about 15-20 seconds I saw they comming back so I backed off a bit from where they spawned and made me ready to fight but they didn't attack me.</DIV> <DIV> </DIV> <DIV>This happend with 4 of the 5 nests I had to destroy for that quest. 3 times they ran for the Wiz and 1 time they targeting the Pally.</DIV> <DIV> </DIV> <DIV>Pretty strange that is, becuase none of them was with me in the cave.</DIV> <DIV> </DIV> <DIV> </DIV>

Axhine
09-26-2005, 04:51 PM
<DIV>What makes it even more fun when pulling is have reacts up from a healer and taunt gets resisted thats real fun <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV>

Raahl
09-26-2005, 04:56 PM
<P>Could be some spell the Wizard has up.  </P> <P>I assume he's not nuking before you get aggro good.</P>

Grey-Cat
09-26-2005, 05:52 PM
   No the wizard is just standing there being a wizard, that sees to be what is annoying the mobs (lol). I know the wizard isn't doing anything since he and I play in the same room and I announce when I have agro lock. Once I get the frist taunt off, I'm fine, but somehow my arrow pull is causing less agro than a wizard doing  nothing, this seems like a bug, but I'm not sure. <div></div>

ArivenGemini
09-26-2005, 06:20 PM
<span><blockquote><hr>Grey-Cat wrote:   No the wizard is just standing there being a wizard, that sees to be what is annoying the mobs (lol). I know the wizard isn't doing anything since he and I play in the same room and I announce when I have agro lock. Once I get the frist taunt off, I'm fine, but somehow my arrow pull is causing less agro than a wizard doing  nothing, this seems like a bug, but I'm not sure. <div></div><hr></blockquote> Very likely he has group and/or individual buffs up.  It seems that more so after the update pre-existing buffs affect hate, though I believe they did prior as well, but try having him turn off all his stuff he has maintained and see if it still is beeline to the mage time.. </span><div></div>

Hass
09-27-2005, 08:17 AM
I've noticed this too.  At first I thought it was something my fury friend was casting, but now I'm inclined to think it could be a buff.  Or maybe it is a bug!  Too bad there's not a bug that levels us 100% for each mob we kill!  :smileywink:

Greyform
09-27-2005, 11:05 AM
<P>that is strange if it were a buff though it would not explain thorine's story as he would have been out of range for any group buffs.</P> <P>I myself duo a lot and if I put reactive up on my guard before I pull I do have to get ae taunt off and sometimes taunting assault off to get agro off the temp.</P> <P>I do wish I could get MG to add ae taunt to maddening defense, I think that with a few other tweaks we would be pretty good tanks again, a bit more avoidance to shields and of course add the mit from the AC on the shield. </P> <P>one more tweak how about a buff that adds more to offensive if we are using a 2 hander that way when we are watching the monks tank  we can maybe slip in some DPS <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P>

Tomanak
09-27-2005, 07:42 PM
<BR> <BLOCKQUOTE> <HR> Hassor wrote:<BR>  Too bad there's not a bug that levels us 100% for each mob we kill!  :smileywink: <BR> <HR> </BLOCKQUOTE>Oh no, they would bring the servers down to fix that one...:smileywink:<BR>

tsaav
09-27-2005, 09:06 PM
For the fury, it IS a buff doing it, don't have the name but it gives you like +50str and some mitigation. Had the fury in my group disable it and he ceased being a large agro magnet. <div></div>