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View Full Version : Shields should give mitigation and block, not avodiance


SirDra
09-21-2005, 06:49 PM
<DIV>Really if you think about it why the hell would a big [expletive ninja'd by Faarbot] tower shields give avodiance? I mean if SOE wants tanks to be tanks then let them be tanks and let shields give mitigation. Your not suppose to beable to dodge attacks better when you are holding a big [expletive ninja'd by Faarbot] shild you should mitigate the damage and block attacks. A shield is there to protect and let you take less damage. Thats how it should be. <STRONG>I think that SOE should make all shield in everquest 2 give mitgiation and block instead of avodiance.</STRONG></DIV>

sylvo
09-21-2005, 07:03 PM
Posted this idea here months ago. Maybe now they are actually looking at tanking styles etc. a dev may pick the idea up. Makes a nicer way to differentiate between tower an kite shields aswell. Farhane. <div></div>

Aethane
09-21-2005, 07:07 PM
<BR> <BLOCKQUOTE> <HR> SirDrake wrote:<BR> <DIV>Really if you think about it why the hell would a big [expletive ninja'd by Faarbot] tower shields give avodiance? I mean if SOE wants tanks to be tanks then let them be tanks and let shields give mitigation. Your not suppose to beable to dodge attacks better when you are holding a big [expletive ninja'd by Faarbot] shild you should mitigate the damage and block attacks. A shield is there to protect and let you take less damage. Thats how it should be. <STRONG>I think that SOE should make all shield in everquest 2 give mitgiation and block instead of avodiance.</STRONG></DIV><BR> <HR> </BLOCKQUOTE> <P><BR>Blocking is avoidance. You aren't taking damage if you block it.........</P> <P>If they have shields give us more mitigation then the shield would be functioning like armor rather than allowing us the chance to completely avoid the damage. In other words your idea is dumb because we would just end up taking more damage than we already take. I vote no. Shields Block Damage (meaning we don't take the damage) this = avoidance.  Monks dodge we block, understand?</P> <P>I truly suggest observing and learning how game mechanics actually work while you mash your taunts next raid.</P> <p>Message Edited by Aethane on <span class=date_text>09-21-2005</span> <span class=time_text>08:09 AM</span>

fodder6
09-21-2005, 07:22 PM
I vote no as well. Unless im walking around I'm not wearing my shield. I use it to block incoming attacks not for it to take the damage for me.<div></div>

Bhuhdiy
09-21-2005, 07:23 PM
<DIV>That's one perspective Aethane, and not a very constructive or polite way of stating it.</DIV> <DIV> </DIV> <DIV>Another way to look at it - I'm not doing much "blocking" with a big [expletive ninja'd by Faarbot] tower shield that's half as tall a me, and heavy as hell.  It's strapped to my arm much the same as my chestplate is strapped to my chest.  If a blow hits my chestpiece it hurts me less.  If a blow hits my shield it hurts me less.  Blocking, Parrying, Deflecting is what I do with my sword.</DIV> <DIV> </DIV> <DIV>Now if I'm using a kite shield, round shield, something lighter and more maneuverable, sure I'll block with it.</DIV><p>Message Edited by Bhuhdiy on <span class=date_text>09-21-2005</span> <span class=time_text>08:25 AM</span>

blueduckie
09-21-2005, 07:54 PM
I like the idea of a shield raising mitigation but no reason it couldnt block too. IMO that could fix 90% of plate class problems atm. Block % is so low now it wouldnt hurt to add mitigation and keep blocking function availabel IMO. It would help every plate class. It would also give warriors something unique since tower can give a little more factor than a kite shield. Kite shields typically add better stats.

sylvo
09-21-2005, 07:57 PM
<div></div>Im not going to get into the real world applications of shields and the symantics of whether something is block/parrying/dodging. From a Guardian perspective we are supposed to be the masters of mitigation, I would take a 700-800 increase in mitigation in return for a 5% drop in avoidance (numbers plucked from thin air - its more the principal). Farhane. and in response to : ----------------------------- In other words your idea is dumb because we would just end up taking more damage than we already take. ----------------------------- Your theory holds true except for the fact that the mobs we want to tank (raid mobs) miss so rarely that the mitigation would make a lot more difference than the avoidance to us. <div></div><p>Message Edited by sylvore on <span class=date_text>09-21-2005</span> <span class=time_text>04:59 PM</span>

Greyform
09-22-2005, 09:59 AM
<P>I like the idea of at least accounting for the ac on a shield to help with mitigation. there is no doubt that our mit is to low.I get the heavy armor vs avoidance thing but as i have said in another post that same heavy armor should be giving us a lot better mit then it is doing atm.</P> <P>I am hoping this is one of the balancing issues still being looked t.</P> <P>oh yeah and agro as well a guardian should not be able to lose agro to a monk in seconds.</P> <P>if my agro and mit were both raised i would be pretty content.</P>

TunaBoo
09-22-2005, 07:24 PM
Agree, always wanted this. I want to be a mitigation tank, talk away our shield avoidance and let it add raw AC. <div></div>