View Full Version : What do Guardians bring to a raid ?
Sirlutt
08-16-2005, 07:20 PM
<DIV>What buffs/skills does your calss bring to a raid ? How do you get used in a raid ?</DIV> <DIV> </DIV> <DIV>I'm compiling a list on eq2raiders.com for each class on what skills/buffs they bring to a raid to make it easier for raid leaders to pick their groups based on the mbs they are facing. I'd really like your input. Give me some details on how raid leaders should best utilise your class in a raid.</DIV> <DIV> </DIV> <DIV>Thanks.</DIV>
Huh... atm... MT group... period. Assuming this is a copy/paste post probably posted to all class specific forums. This will all change soon though, dependent on what the combat revamp finalizes. <div></div>
Sirlutt
08-16-2005, 07:33 PM
<DIV>it is a copy paste..i appologise for that but i am trying to compile a good amount of information on all the classes.</DIV> <DIV> </DIV> <DIV>What about if your not MT ?.. what kinds of buffs/skills do you have to buff the group your in ?.. can you enhance the MT's mit ?.. speed?.. etc etc.. thanks <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV>
We can buff mit(mostly just self) and hp(group) decently, but imo it would be a bit counter productive to have 2 guards in the MT group. If you just wanted to give healers and such a bit more hp to survive ae's we can help slightly with that with buffs. <div></div>
Airog
08-16-2005, 09:48 PM
<DIV>ATM I can increase Crushing/Slashing/Piereceing of group by 13 and defense of group by 24, HP of group by 872. Some nice self-mitigation buffs, self STA buffs, and a lasts 40seconds has 1min re-use timer buff that adds 10STA 57HP and 258MIT. Also a few Taunts that have self STA/MIT built in.</DIV>
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