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View Full Version : a dwarf guard's thoughts about the future


KiseroHT
07-21-2005, 04:50 AM
<DIV><FONT size=4>Please note that this is not endorsing another pro-pvp type stance in this game.. I am just expanding on the facts as presented so far. </FONT></DIV> <DIV><FONT size=4></FONT> </DIV> <DIV><FONT size=4>One thing that has got me thinking in the last few weeks after reading the fate of the guardian is why is Sony worried about so much balance among fighters anyway, we're not fighting one another ??.. In a 6 tier sub-class system I would think that spice is life. In noting that I dont think the future is being based on just fighter balance but an all-class balance system with regard to pvp. One reason I wanted to play this game so badly from the outset *getting here from a SWG escape pod* is for the pve content and not having to worry about pvp. My past experience with SWG involved a good amount of time spent on balance patches which always affected classes to the degree that seems might affect us here. After viewing the movie from the upcoming expansion I noticed the arena where pvp will be conducted.. as the current class models hold now I am sure that if your spells and gear carried over to the arena there is no way that a group of 6 non-fighter classes could take on a solid group of fighters. Is this just me not thinking right or is the game gearing up for a bit more of the pvp type style of fighting. </FONT></DIV> <P><FONT size=4>Thanks feel free to rip this up as its just food for thought.</FONT></P> <P><FONT size=4></FONT> </P> <DIV><BR></DIV>

Nazo
07-21-2005, 10:28 AM
<BR> <BLOCKQUOTE> <HR> KiseroHT wrote:<BR> <DIV><FONT size=4>Is this just me not thinking right or is the game gearing up for a bit more of the pvp type style of fighting. </FONT></DIV> <P></P> <HR> <P>Interesting point</P></BLOCKQUOTE><BR>

Rorrak
07-21-2005, 05:33 PM
<P>The devs have stated that they coded the game such that each skill has a PvP setting and a PvE setting that are completely unrelated.  That way they can balance skills for PvP without affecting PvE performance at all.  </P> <P>- Rorrak</P> <P> </P>

Nazo
07-25-2005, 12:08 PM
<BR> <BLOCKQUOTE> <HR> Rorrak wrote:<BR> <P><STRONG><FONT size=6>The devs have stated that</FONT></STRONG> they coded the game such that each skill has a PvP setting and a PvE setting that are completely unrelated.  That way they can balance skills for PvP without affecting PvE performance at all.  </P> <P>- Rorrak</P> <P> </P><BR> <HR> </BLOCKQUOTE>OMG :smileyvery-happy:<BR>