View Full Version : 2ndary tank, damage intervention in raids? (strategy).
WolfL
06-27-2005, 02:30 PM
I have been on a few raids and sometimes the main tank dies pretty fast as his health plummeth faster than the healers can heal as the mobs throw in the initial high damage attacks.Have anyone tried adding a 2nd and a 3rd tank which both use intervene spells on the main tank like "Sentry" which has a chance to intervene 50% of the time?You can have 2 groups of healers where 1 target the main tank and the 2nd target the 2ndary tank, but with primary heal job on main tank.In effect you double the HP of the main tank or tripple if you add more Sentry tanks.Maybe then I can finally put that line of skills to a good use.
The reason I and probably most people dont do it is the unmitigated versus mitigated damage difference. Maybe if those skills are changed they maybe feasible.
<P>I'm sure most people have tried it a few times, I have, in theory you can shave 10% dps off a mob with just sentry. Unfortunately it just doesnt seem to work well in practice. </P> <P>First off the intervene takes the dmg of the person being hit before it divides / lowers it, it doesnt use your own mitigation, so using it on another tank is the only time theyre useful at all (which is fine in this scenario but its still stupid). </P> <P>Secondly, the 50%+ of the hits it intervenes can be 4 in a row, or miss 4 in a row, or even 10 in a row etc.. so having your healers split doesnt lower the chance of being 1-2 rounded at all really, since theyll be split up and either tank can take a full round or even five rounds. </P> <P>Third, it only lasts 3min and has a 90sec recast, so when that 3min is up youre back to not using it and your healers are still split, if you can get all your healers to switch back and forth or put 3 guardians in the same group you could overcome this, but.. on to the fourth</P> <P>Fourth, Guardians dont stack well in the same group, all our buffs overwrite each other and are very vital to tanking. If that second guardian casted call of protection and Braskans and then dies, there goes your call of protection and Braskans. We dont add anything extra, the second guard is just lowering the stats of the MT group since hes taking someones slot that can add something different. If you put three guards in the same group to overcome the previous problem youre losing even more stats and buffs and likely worse off than you were originally.</P> <P>With those problems its hard to make a worthwhile strat with a high success rate, so most people dont even have it on a hotbar, much less plan a strat with the use of it. I agree with Sony that they shouldnt be upgraded much, (although I think it should atleast check our mitigation and not that of the recepient). If they made intervene catch every other hit instead of random, and made it a raid-wide buff it would be used for every single encounter and then Sony would have to develop all encounters with the use of Sentry in mind which would suck.</P> <P>I think they put to much weight in to our intervene spells, they were supposed to be our class defining skills apparently, but in the end theyre pretty worthless for any situation. They should give us another line of skills that are worthwhile and take half of our intervene skills out imo, or all of them even if they dont atleast let our mitigation count when using them.</P>
lostsandman
06-27-2005, 07:48 PM
<P>I never used these skills myself but i hear that if you use sentry et el on MT and you take some dmage you can generate hate. So if you take dmage 4 or 5 times in a row then the mob will be on you.</P> <P>I don't know if this information is 100% correct.....</P>
AdiX__Styxx__
06-29-2005, 02:16 AM
<P>have a pally in MT group and let him put intervene on yas it takes some damage but not too much and the pally can put a mitigation buff on MT to make him a better tank meanwhile all healers are on MT and the pally tries to keep healing himself since he isnt taking ALL the damage he should be able to keep up himself!!!!</P> <P>It worked for us in the echoes of time when we were outnumbered badly!</P>
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