View Full Version : seeking help/info on guardian buff/tanking issues
Kazora
06-24-2005, 12:41 PM
<DIV>This question arose because occasionally i've had the opportunity to play with a guardian on another server. His group would be a mystic templar warden dirge paladin guardian (himself) and he gets 4.5k-4.7k mitigation. Our guardian will have the exact same group setup, and get 3.7-3.8k. I cant remember exactly now but the avoidances were about the same (not that avoidance was all that relevant anymore with the lvl 57 epics). Neither have bangle of invuln but both had vanguard sabatons (so +80 crushing?).</DIV> <DIV> </DIV> <DIV>Now i looked at logs for both, and the one with 4.5k mit, not surprisingly, took avg hits from (new) venekor around 800-1.5k with WOF crushing hits of mostly 2-2.5k and the occasionaly 3k WOF. Whereas the 3.8k mit tank took 1k-2.3k hits regularly, and, more importantly, WOF crushing hits of 3k to near 5k. Additionally the new uber-ripostes from epic venekor were around 2-2.5k on the 4.5k mit tank and 3-4k on the 3.8k mit tank. The WOF crushing hits were high enough that, coupled with a illtimed AE or powerful regular hit (2k+) this was close to 1 rounding our tank. </DIV> <DIV> </DIV> <DIV>Now my actual question is, what could possibly account for this difference in mitigation? I know a few factors myself, for example the 4.5k mit tank has braksans whereas our tank does not. But can braksans alone cover that much of a difference? Im not sure what else is accounting for the difference. I know the 4.5k mit tank had a few more fabled but our tank has a lot of nice gear as well, nothing that could account for this much of a change. Now my guilds been raiding a long time, but up until the contested revamps we never had issues with mobs - we noticed we had to heal them more than some of the stories i hear on here (guardians not taking dmg or hardly taking any for long epic fights). What kind of defense would a well buffed, ideal grouped guardian expect to get? With the amount of dmg the new contesteds are putting out on our tanks, it makes taking them out a ridiculous affair, needing typically 7-8+ healers (or more in the case of krathuk or nagalik) spamming nonstop on a tank; not something a guild with the loot we've gotten should have to deal with. Not when i've clearly seen other tanks on other servers take tremendously far less damage on the exact same mobs. The way it is right now we can execute perfectly on a contested epic and lose from the enormous amount of dmg WOF does on our tank. </DIV>
<P><FONT color=#ffff00>What kind of defense would a well buffed, ideal grouped guardian expect to get?</FONT></P> <P><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=3&message.id=13227" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=3&message.id=13227</A></P> <P>Here you can find detailed info on possible Defence values.</P> <P><FONT color=#ffff00>Now my actual question is, what could possibly account for this difference in mitigation?</FONT></P> <P>We have a very very short duration buff called Call of Protection that gives a large chunk of Mitigation but as I said it is very short term and you need to be casting it like a maniac to keep up during a fight. Not sure if that single buff can account for so much mitigation difference.</P> <P><FONT color=#ffff00>Now my guilds been raiding a long time, but up until the contested revamps we never had issues with mobs - we noticed we had to heal them more than some of the stories i hear on here (guardians not taking dmg or hardly taking any for long epic fights).</FONT> <P>Sorry wont be able to help you there because we TAKE damage when tanking instances and contested mobs so those people claiming they are invulnerable must be doing something that me and my guild cannot.</P> <P><SPAN class=time_text></SPAN>The sudden jump in damage your tanks are taking though is the result of level increase which make it impossible to partially "gray-out" the mobs so to speak. </P> <P>Yesterday Kra Thuk beat me up so bad I still hurt :smileyvery-happy:</P><p>Message Edited by Nazowa on <span class=date_text>06-24-2005</span> <span class=time_text>02:31 AM</span>
Kazora
06-24-2005, 01:30 PM
<DIV>thanks for the reply.</DIV> <DIV> </DIV> <DIV>For the sake of trying to get a clear picture i'd like to hear only about things that effect phystical mitigaiton, not defense avoidance etc. I should have mentioend that both tanks had used a potion to give +200ish physical mitigation as well. And im hearing that Braksan's is 263 mitigation, so i suppose that accounts for part of the gap.</DIV>
Kazora
06-24-2005, 01:45 PM
the difference that braksans (lvl 40 trait) now makes i think is far more significant, because of some vague bonus against crushing. SinceWOF is such a huge physical hit, and as far as i can tell doesnt miss, a tank with boosted +crushing and physical mitigation is saved a lot compared to tank who didnt take braksan's. Atleast thats what im thinking. Hell im starting to wonder if we should swap a mage in to try and chain arcane aegis up, to see if that has a noticeable effect.
Pin StNeedl
06-24-2005, 04:50 PM
<P>Were the numbers compared at the same point of the fight? Were there any pre-fights? Do the mitigation buffers in the group (mainly the Templar and Paladin in this case) have the same upgrades (adept3s) ?</P> <P>Things like the +mitigation procs on the templar reactive heals can add a good chunk of mitigation to the MT during the fight. Or if one was able to pull off Hero's Armour (the rare fighter solo HO) that would account for the total difference.</P>
Kazora
06-24-2005, 10:34 PM
sorry i shouild have added more clarifiers to my initial post. The classes were adept3 barring the guardians own buffs, tho im almsot positive those were adept3 for both as well. Also, the mitigations for both did NOT include intercession or vigilamt benediction, or any HO effects. <p>Message Edited by rozakk on <span class=date_text>06-24-2005</span> <span class=time_text>11:35 AM</span>
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