nig
06-21-2005, 04:37 PM
<DIV>After several though and i must admit that EQ1 raiding is quite borring atm.</DIV> <DIV> </DIV> <DIV>MT is healed till mob is dead, very few enconter need split tanking ( VoX and drayek atm ).</DIV> <DIV> </DIV> <DIV>What is missing is some challenging fight where several tactics need to be used, like split tanking, or tank switching mid fight.</DIV> <DIV> </DIV> <DIV>here is some raw idea of skills that could help us to get a role and help devs to design new enconter.</DIV> <DIV> </DIV> <DIV>- First only one skill per tier that upgrade other tiers, kinda sad to have to wait for 4 skils to refresh to stack them.</DIV> <DIV>- Second a Really nice taunt is needed, Rescue seems nice but i should work allways so we could do some tank switching. That way enconter could Death Touch MT and we could still continue</DIV> <DIV>- Allows buff to be Raid casted, Actually you build a MT group with the right class and then other get what is left, so if we want challenging multi Tanking mob, we need several MT group setup and that not going to happen with the 24 ppl raid limit, each tank in each group should get the same buff so they can tank as well.</DIV> <DIV>- Design a way to allow Tank to be 99% immune to any attack for a short time , that may bring nice combo linked with the rescue spell. ( On second though a skill able to freeze an enconter from doing any dmg AND from getting raid damage for a short time ( 15s max ) at the expense of raid loosing power each sec that spell is active <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV> </DIV><p>Message Edited by nigni on <span class=date_text>06-21-2005</span> <span class=time_text>05:51 AM</span>