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View Full Version : Nek Castle:The Return and its' wacky Hate list


Xiza
03-30-2005, 10:42 PM
In there last night and noticed something really wacky, pulling 2 or more linked mobs, I would always lose agro on the second mob.  Even after dumping ad3 Protect and ad3 Taunting Assault.  Heres the scenario:  I pull say one encounter, with one single up and one double up.  Lock agro on single up with protect, than taunting assault, then deafen.  Then I immediately went to double up and started to taunt him, protect and T.Assault again.  Soon as the first mob was killed(The single up), the double up disregarded all my taunts I blew on him, and then agro'd the Fury that was in group.  I told the fury to drop verve on me as well as buffs.  Once he did that, further testing showed auto agro on the inquisitor.   What I think is happening in there is a total wipe of hate list after first linked mob is dead.  And I think something was changed in the past 2 days, as the first time I was in there this past weekend I had no prob locking aggro on all mobs.  <div></div>

English Da Gua
03-30-2005, 11:10 PM
  Just sounds like RE all over again. Try and target the other mob before first is dead (say when ^ is at 6% or so). Then make sure to land an attack on him quickly and taunt. In RE this eliminated the problems with group wipes about 85% of the time. Sometimes I would screw up on target changes etc, but overall I didn't have nearly the problems after doing that the most of the other tanks did.

Banditman
03-30-2005, 11:38 PM
Something similar, I believe, with Owlbears in Nek forest . . . hate list wipes for some reason.

Oakwood
04-01-2005, 01:05 AM
this bug is in several zones, and we have been telling Sony about it for months.  AFAIK, they have never formally aknowledged the bug, or stated any plans to fix it.

Damonious Ba
04-01-2005, 08:19 AM
its a known bug, but its not causing major problems .. just not comfortable as we're used to itno prob to regain agro within 1-2 secs