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View Full Version : Guardian skill idea


Wiou
03-19-2005, 07:47 AM
A skill that takes concentration, (1, 3, 5, whatever floats your boat) that absorbs damage as power. (Can be any percent, 1%, 10%, 50%, 100%, whatever floats your boat) For example. Guardian_01 has X_ability of doom (5 conc). NPC hits Guardian_01 for 500 points of damage. Because said guardian has X_ability of doom, guardian looses 500 pow + 0 health, OR 400 pow + 100 health, so on and so forth. Because power is always lower than health for a guardian (or any fighter class for that matter) it helps balance the ability out per-se. What do you guys think? <div></div>

TunaBoo
03-19-2005, 08:21 AM
pass<div></div>

Wiou
03-19-2005, 08:23 AM
Bah - I thought it was kind of interesting <span>:smileywink:</span> And forgot to add -- of course when you were out of power, hits would start taking health... <div></div>

Eal
03-19-2005, 06:31 PM
<DIV>Until someone asks you to please taunt something off of them. If only you had power to do so.</DIV>

SageMarrow
03-20-2005, 01:41 PM
<P>yeah, it sounds better than it really is, if you dig a bit deeper in it- its the same principle as the enchanter mezing mobs issue with a healer and wizard type in group</P> <P>just slows things down when you can just stand there- take the damage- give everyone something to do = and keep power for more pulls saying as though all you have to do is auto attack and taunt... which is great on power consumption...</P> <DIV>and you also kill 5 mobs at once as opposed to 1 at a time.</DIV> <DIV> </DIV> <DIV>but in a raid it may be of some use if you give it a chance to proc instead of being *always* up. so that way with all the pwer regen going on, the spell procing a few times would balance out perfectly and take some of the strain on the clerics that go out of power the fastest in most cases.</DIV> <DIV> </DIV> <DIV>(so ive heard)</DIV>

apme
03-20-2005, 09:20 PM
What you're proposing is a self ward that leaves the Guardian essentially useless when it's done and unable to taunt. <div></div>

Kyrai_Hi
03-21-2005, 12:04 AM
<div></div>Ironically I'd get much more use out of an ability that increases the amount of damage I take, but converts part of that damage to power. <div></div><p>Message Edited by Kyrai_HiHi on <span class=date_text>03-20-2005</span> <span class=time_text>11:12 AM</span>

OgApostrap
03-21-2005, 04:12 AM
<DIV>Sounds to me like you want to play a paladin.</DIV>